Player Matchup

Chaac
Chaac
Haj-_-RaHiM
Chaac
Level 66
God Stats
8W - 8L
1,525 SR
Queue Stats
106W - 100L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ividici
Tsukuyomi
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
1,258W - 1,311L
1,514 Elo+
Party 1
Hel
Hel
Noora2017
Hel
Level 66
God Stats
1W - 4L
1,333 SR
Queue Stats
191W - 194L
1,426 Elo+
Party 1
Team Averages
Level 85
1,453 SR
1,469 Elo+

VS

Team Averages
Level 76
1,572 SR
1,498 Elo+
Medusa
Medusa
Arlois
Medusa
Level 42
God Stats
6W - 4L
1,752 SR
Queue Stats
35W - 40L
1,501 Elo+
Solo
Ymir
Ymir
Eptana
Ymir
Level 97
God Stats
9W - 2L
1,521 SR
Queue Stats
70W - 75L
1,528 Elo+
Solo
Agni
Agni
TheBigMoi16
Agni
Level 88
God Stats
14W - 23L
1,445 SR
Queue Stats
166W - 173L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 8
8,033
803
5,496
14,538
11,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Ividici
Tsukuyomi
12
6 / 7 / 3
8,478
848
8,113
13,575
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 4
7,791
779
5,444
10,508
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arlois
Medusa
14
11 / 4 / 3
9,264
926
14,386
11,628
4,441
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Eptana
Ymir
10
1 / 3 / 10
6,995
700
5,970
7,241
7,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 3 / 10
8,653
865
9,974
7,481
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
10
Kills
17
17
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arlois
Medusa
11
4
3
3.13
W
Ymir
Eptana
Ymir
1
3
10
2
L
1
5
8
1
L
Tsukuyomi
Ividici
Tsukuyomi
6
7
3
1.07
L
3
5
4
1
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
30,330
38,621
Taken
26,350
21,960
Mitigated
14,130
9,460
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arlois
Medusa
14,386
6,531
0
4,100
11,628
4,441
303
2,854
8,694
0
29,407
W
Ymir
Eptana
Ymir
5,970
621
0
0
7,241
7,007
0
1,653
5,501
8,876
0
L
5,496
1,772
0
2,534
14,538
11,708
0
5,244
9,294
0
14,883
L
Tsukuyomi
Ividici
Tsukuyomi
8,113
2,528
0
2,042
13,575
5,311
36
5,352
8,223
0
23,804
L
5,444
270
2,157
2,727
10,508
4,941
0
5,360
5,148
17,719
0
W
9,974
547
0
95
7,481
2,682
512
981
6,398
30,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,302
Gold Earned
24,912
83
Minions Killed
78
0
Camps Cleared
0
508,352
Distance Traveled
472,037
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,264
926
32
3
0
153,641
0
W
Ymir
6,995
700
6
1
0
148,540
0
L
Chaac
8,033
803
22
2
0
172,485
0
L
Tsukuyomi
8,478
848
34
3
0
173,593
0
L
Hel
7,791
779
27
3
0
162,274
3
W
Agni
8,653
865
40
4
0
169,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role