Player Matchup

Fenrir
Fenrir
AtomRageHnter
Fenrir
Level 180
God Stats
2W - 3L
1,686 SR
Queue Stats
310W - 332L
1,445 Elo+
Solo
Arachne
Arachne
Bärengard
Arachne
Level 261
God Stats
8W - 18L
1,357 SR
Queue Stats
343W - 331L
1,489 Elo+
Solo
Anubis
Anubis
Dagenothic
Anubis
Level 100
God Stats
0W - 1L
1,369 SR
Queue Stats
9W - 6L
1,569 Elo+
Solo
Vulcan
Vulcan
itsCTR
Vulcan
Level 86
God Stats
16W - 9L
1,500 SR
Queue Stats
362W - 324L
1,465 Elo+
Solo
Anhur
Anhur
scinigami
Anhur
Level 76
God Stats
5W - 8L
1,519 SR
Queue Stats
275W - 294L
1,524 Elo+
Solo
Team Averages
Level 141
1,486 SR
1,498 Elo+

VS

Team Averages
Level 76
1,568 SR
1,475 Elo+
Arachne
Arachne
Danielgn95
Arachne
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 101L
1,416 Elo+
Solo
Jormungandr
Jormungandr
Greenmuppet5
Jormungandr
Level 66
God Stats
10W - 6L
1,728 SR
Queue Stats
136W - 110L
1,577 Elo+
Solo
Danzaburou
Danzaburou
PaqitoPotente
Danzaburou
Level 100
God Stats
1W - 1L
1,272 SR
Queue Stats
12W - 18L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
eljavivu
Sylvanus
Level 27
God Stats
3W - 0L
1,773 SR
Queue Stats
11W - 16L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
hitmanschin
Nu Wa
Level 124
God Stats
99W - 79L
1,566 SR
Queue Stats
510W - 485L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,098
510
4,342
9,266
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Bärengard
Arachne
7
1 / 5 / 2
4,826
483
3,470
9,987
3,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Dagenothic
Anubis
9
1 / 0 / 1
5,597
560
3,811
4,142
2,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
itsCTR
Vulcan
12
2 / 0 / 1
6,586
659
4,644
5,617
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
scinigami
Anhur
8
2 / 3 / 1
4,729
473
4,914
8,492
2,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danielgn95
Arachne
10
3 / 2 / 4
5,857
586
4,479
10,086
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
Greenmuppet5
Jormungandr
11
4 / 1 / 0
6,739
674
6,170
7,475
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PaqitoPotente
Danzaburou
9
2 / 2 / 2
5,650
565
5,037
6,052
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
eljavivu
Sylvanus
9
0 / 1 / 3
5,458
546
2,668
7,193
3,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
5,439
544
4,604
3,933
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
10
10
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Arachne
Bärengard
Arachne
1
5
2
0.4
L
Anubis
Dagenothic
Anubis
1
0
1
1.5
W
Arachne
Danielgn95
Arachne
3
2
4
2.5
W
Jormungandr
Greenmuppet5
Jormungandr
4
1
0
4
W
Danzaburou
PaqitoPotente
Danzaburou
2
2
2
1.5
W
Sylvanus
eljavivu
Sylvanus
0
1
3
1.5
W
1
1
2
2
L
Vulcan
itsCTR
Vulcan
2
0
1
2.5
L
Anhur
scinigami
Anhur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,181
Damage
22,958
37,504
Taken
34,739
15,099
Mitigated
16,270
11,369
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,342
1,635
0
3,261
9,266
4,406
0
3,883
5,016
0
26,423
L
Arachne
Bärengard
Arachne
3,470
2,761
0
2,114
9,987
3,807
0
3,093
6,683
0
21,992
L
Anubis
Dagenothic
Anubis
3,811
662
0
1,340
4,142
2,249
0
1,037
3,057
30,080
0
W
Arachne
Danielgn95
Arachne
4,479
3,250
0
4,631
10,086
3,515
0
1,921
8,027
0
40,045
W
Jormungandr
Greenmuppet5
Jormungandr
6,170
2,049
0
2,627
7,475
6,233
118
0
7,120
40,596
2,463
W
Danzaburou
PaqitoPotente
Danzaburou
5,037
1,910
0
967
6,052
1,677
531
1,488
4,564
0
29,596
W
Sylvanus
eljavivu
Sylvanus
2,668
677
2,592
3,427
7,193
3,564
0
1,761
5,432
18,282
0
W
4,604
1,047
0
0
3,933
1,281
0
2,992
751
32,865
0
L
Vulcan
itsCTR
Vulcan
4,644
559
0
2,246
5,617
2,013
46
2,350
2,962
53,824
1,263
L
Anhur
scinigami
Anhur
4,914
2,789
0
2,408
8,492
2,624
0
2,116
6,344
0
19,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
29,143
272
Minions Killed
272
0
Camps Cleared
0
894,663
Distance Traveled
938,782
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,098
510
48
5
0
158,123
0
L
Arachne
4,826
483
34
3
0
156,720
0
L
Anubis
5,597
560
48
5
0
187,249
0
W
Arachne
5,857
586
64
6
0
215,901
0
W
Jormungandr
6,739
674
81
8
0
168,460
0
W
Danzaburou
5,650
565
38
4
0
182,973
0
W
Sylvanus
5,458
546
29
3
0
181,269
1
W
Nu Wa
5,439
544
60
6
0
190,179
0
L
Vulcan
6,586
659
105
11
0
208,933
0
L
Anhur
4,729
473
37
4
0
183,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role