Player Matchup

Ne Zha
Ne Zha
DefinitiveMalice
Ne Zha
Level 39
God Stats
3W - 7L
1,708 SR
Queue Stats
108W - 121L
1,505 Elo+
Solo
Poseidon
Poseidon
Frenemy218712
Poseidon
Level 129
God Stats
8W - 5L
1,651 SR
Queue Stats
108W - 115L
1,540 Elo+
Solo
Nu Wa
Nu Wa
GhostHosst
Nu Wa
Level 269
God Stats
31W - 29L
1,664 SR
Queue Stats
770W - 729L
1,587 Elo+
Solo
Bacchus
Bacchus
JFrancogy18
Bacchus
Level 69
God Stats
4W - 3L
1,638 SR
Queue Stats
58W - 44L
1,638 Elo+
Solo
Chiron
Chiron
Ruzmi
Chiron
Level 155
God Stats
2W - 2L
1,586 SR
Queue Stats
158W - 142L
1,568 Elo+
Solo
Team Averages
Level 132
1,649 SR
1,567 Elo+

VS

Team Averages
Level 152
1,606 SR
1,538 Elo+
Mulan
Mulan
 
Mulan
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AstharothMX
Neith
Level 125
God Stats
12W - 11L
1,540 SR
Queue Stats
214W - 203L
1,541 Elo+
Solo
Sobek
Sobek
Daggernic
Sobek
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 104L
1,521 Elo+
Solo
Janus
Janus
Purroth
Janus
Level 155
God Stats
6W - 3L
1,622 SR
Queue Stats
139W - 111L
1,557 Elo+
Solo
Bastet
Bastet
cjgamer1243
Bastet
Level 140
God Stats
4W - 0L
1,867 SR
Queue Stats
113W - 97L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 0
7,964
498
4,277
12,890
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Frenemy218712
Poseidon
12
0 / 7 / 2
7,187
449
3,762
10,897
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
14
2 / 4 / 3
8,556
535
15,319
11,599
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JFrancogy18
Bacchus
12
3 / 3 / 3
7,963
498
7,502
16,529
17,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Ruzmi
Chiron
15
1 / 3 / 3
8,364
523
6,968
10,455
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 3 / 0
9,969
623
6,941
16,459
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 3 / 3
9,682
605
12,004
11,366
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Daggernic
Sobek
13
0 / 4 / 10
7,983
499
4,325
14,487
12,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Purroth
Janus
16
4 / 0 / 7
9,501
594
7,452
8,102
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
15
10 / 1 / 4
9,328
583
8,629
13,123
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
20
20
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
0
0.67
W
4
3
3
1.83
W
Sobek
Daggernic
Sobek
0
4
10
1.25
L
5
3
0
1.67
L
Poseidon
Frenemy218712
Poseidon
0
7
2
0.14
L
Nu Wa
2
4
3
0.88
L
Bacchus
JFrancogy18
Bacchus
3
3
3
1.5
W
Janus
Purroth
Janus
4
0
7
7.5
L
Chiron
Ruzmi
Chiron
1
3
3
0.83
W
Bastet
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,828
Damage
39,351
62,370
Taken
63,537
35,609
Mitigated
33,603
10,841
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,941
184
0
5,643
16,459
8,069
1,907
9,042
7,417
0
100,743
W
12,004
4,621
0
2,209
11,366
4,655
234
3,981
7,375
0
85,734
W
Sobek
Daggernic
Sobek
4,325
692
1,777
3,791
14,487
12,867
0
4,560
9,785
18,119
0
L
4,277
1,009
0
1,837
12,890
6,258
0
623
12,267
0
64,033
L
Poseidon
Frenemy218712
Poseidon
3,762
603
0
625
10,897
3,610
0
3,831
6,780
53,775
0
L
Nu Wa
15,319
4,802
0
2,800
11,599
3,641
423
797
10,752
67,624
2,250
L
Bacchus
JFrancogy18
Bacchus
7,502
1,730
0
2,506
16,529
17,628
0
4,855
11,411
25,519
0
W
Janus
Purroth
Janus
7,452
459
0
1,092
8,102
2,943
0
4,944
2,902
88,102
1,530
L
Chiron
Ruzmi
Chiron
6,968
2,861
343
2,730
10,455
4,472
240
1,044
9,411
0
77,125
W
Bastet
8,629
2,009
0
7,455
13,123
5,069
0
3,284
9,763
0
58,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,034
Gold Earned
46,463
477
Minions Killed
579
0
Camps Cleared
0
1,525,258
Distance Traveled
1,600,898
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,969
623
171
11
0
290,345
0
W
Neith
9,682
605
144
9
0
294,185
0
W
Sobek
7,983
499
16
1
0
301,614
0
L
Ne Zha
7,964
498
90
6
0
342,631
0
L
Poseidon
7,187
449
114
7
0
273,191
0
L
Nu Wa
8,556
535
102
6
0
283,827
2
L
Bacchus
7,963
498
46
3
0
341,379
6
W
Janus
9,501
594
161
10
0
336,530
3
L
Chiron
8,364
523
125
8
0
284,230
3
W
Bastet
9,328
583
87
5
0
378,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role