Player Matchup

Nox
Nox
Silver III
 
Nox
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
MulyoHulyo
Janus
Silver I
Level 151
God Stats
0W - 2L
1,777 SR
Queue Stats
46W - 60L
1,227 MMR
Party 2
Achilles
Achilles
Silver II
Paradox95
Achilles
Silver II
Level 153
God Stats
7W - 7L
1,184 SR
Queue Stats
102W - 125L
1,053 MMR
Party 1
Artemis
Artemis
Silver V
Sergely69
Artemis
Silver V
Level 108
God Stats
27W - 22L
1,314 SR
Queue Stats
159W - 200L
651 MMR
Solo
Bastet
Bastet
Silver II
TDS_The_Flowless
Bastet
Silver II
Level 98
God Stats
60W - 38L
1,616 SR
Queue Stats
206W - 218L
1,033 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,478 SR
1,093 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,588 SR
952 MMR
Geb
Geb
Silver III
I-Bradx
Geb
Silver III
Level 157
God Stats
17W - 11L
1,633 SR
Queue Stats
475W - 501L
943 MMR
Solo
Zeus
Zeus
Silver II
KiffenGeil420x
Zeus
Silver II
Level 129
God Stats
11W - 17L
1,616 SR
Queue Stats
495W - 523L
1,080 MMR
Solo
Izanami
Izanami
Bronze I
LiveChaser
Izanami
Bronze I
Level 82
God Stats
8W - 9L
1,588 SR
Queue Stats
31W - 50L
647 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
TheCollector971
Gilgamesh
Silver I
Level 87
God Stats
15W - 8L
1,584 SR
Queue Stats
271W - 275L
1,139 MMR
Solo
Susano
Susano
Silver III
temp-311030
Susano
Silver III
Level 138
God Stats
31W - 29L
1,516 SR
Queue Stats
261W - 291L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 5 / 0
5,310
379
4,236
9,976
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
1 / 3 / 3
7,705
550
2,536
6,660
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Paradox95
Achilles
13
2 / 2 / 0
7,111
508
6,305
12,729
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Sergely69
Artemis
12
2 / 2 / 1
6,929
495
11,005
9,647
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 4 / 2
7,090
506
9,161
12,678
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ArachneAnhurBacchusAthena

VS

Bans
Ao KuangThanatosVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 0 / 10
7,438
531
3,832
9,151
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 2
8,429
602
7,391
6,100
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
LiveChaser
Izanami
12
3 / 2 / 5
7,340
524
6,820
12,832
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TheCollector971
Gilgamesh
15
1 / 2 / 2
8,802
629
8,086
11,732
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
14
7 / 1 / 5
8,285
592
8,733
11,820
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
15
16
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
0
0
W
Geb
0
0
10
5
W
4
2
2
2.5
W
Izanami
LiveChaser
Izanami
3
2
5
2.75
L
Janus
1
3
3
0.83
L
Achilles
Paradox95
Achilles
2
2
0
1
L
Artemis
Sergely69
Artemis
2
2
1
1.25
L
2
4
2
0.75
W
Gilgamesh
TheCollector971
Gilgamesh
1
2
2
1
W
Susano
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,243
Damage
34,862
51,690
Taken
51,635
31,099
Mitigated
28,326
12,192
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,236
341
0
1,340
9,976
5,857
0
2,615
7,193
18,722
0
W
Geb
3,832
607
0
2,779
9,151
7,578
93
806
8,161
21,268
0
W
7,391
788
0
909
6,100
2,298
81
2,255
3,789
63,449
737
W
Izanami
LiveChaser
Izanami
6,820
4,049
0
6,033
12,832
5,299
420
2,267
10,189
0
46,191
L
Janus
2,536
192
0
986
6,660
2,689
0
3,383
2,958
58,554
1,797
L
Achilles
Paradox95
Achilles
6,305
1,444
0
4,207
12,729
13,265
0
766
11,923
0
44,211
L
Artemis
Sergely69
Artemis
11,005
3,613
0
2,323
9,647
3,503
0
1,397
8,250
0
44,522
L
9,161
2,620
0
3,336
12,678
5,785
0
2,823
9,683
0
58,330
W
Gilgamesh
TheCollector971
Gilgamesh
8,086
2,722
0
3,030
11,732
7,753
0
255
10,699
1,942
71,574
W
Susano
8,733
873
0
5,028
11,820
5,398
82
1,041
10,724
0
54,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
40,294
374
Minions Killed
408
0
Camps Cleared
0
1,338,668
Distance Traveled
1,433,558
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,310
379
38
3
0
281,160
2
W
Geb
7,438
531
13
1
0
292,570
5
W
Zeus
8,429
602
110
8
0
272,826
4
W
Izanami
7,340
524
79
6
0
243,237
0
L
Janus
7,705
550
113
8
0
267,607
4
L
Achilles
7,111
508
76
5
0
281,295
6
L
Artemis
6,929
495
55
4
0
238,581
0
L
Bastet
7,090
506
92
7
0
270,025
0
W
Gilgamesh
8,802
629
133
10
0
304,031
2
W
Susano
8,285
592
73
5
0
320,894
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role