Player Matchup

Zeus
Zeus
 
Zeus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
LuckinʚCoffee
Geb
Level 153
God Stats
17W - 1L
2,068 SR
Queue Stats
132W - 12L
2,051 Elo+
Party 1
Awilix
Awilix
MoogieSmigl
Awilix
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 84L
1,441 Elo+
Solo
Cupid
Cupid
君の猪名
Cupid
Level 168
God Stats
8W - 3L
1,660 SR
Queue Stats
201W - 28L
2,018 Elo+
Party 1
Nike
Nike
花满堂丶
Nike
Level 196
God Stats
2W - 0L
1,509 SR
Queue Stats
359W - 93L
1,900 Elo+
Party 1
Team Averages
Level 159
1,647 SR
1,782 Elo+

VS

Team Averages
Level 135
1,502 SR
1,472 Elo+
Agni
Agni
BBG CrashCan
Agni
Level 149
God Stats
99W - 132L
1,431 SR
Queue Stats
217W - 236L
1,470 Elo+
Solo
Charon
Charon
DVN Station
Charon
Level 141
God Stats
1W - 3L
1,388 SR
Queue Stats
5W - 6L
1,345 Elo+
Solo
Hel
Hel
Ethereal--Winter
Hel
Level 159
God Stats
0W - 1L
1,640 SR
Queue Stats
123W - 126L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
Rairyuu64
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,567 Elo+
Solo
Lancelot
Lancelot
TifaCedes
Lancelot
Level 122
God Stats
1W - 4L
1,552 SR
Queue Stats
75W - 84L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 1 / 7
7,257
1,451
11,060
3,657
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 9
7,320
1,464
3,640
3,017
2,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
12
0 / 0 / 9
6,360
1,272
3,045
3,278
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 7
7,577
1,515
5,066
2,416
958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 10
6,748
1,350
11,593
5,344
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

386

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,411
1,082
845
1,129
417
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
10
0 / 2 / 1
6,112
1,222
4,367
6,360
3,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 1
5,753
1,151
2,995
7,530
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Rairyuu64
Ao Kuang
10
0 / 2 / 1
5,840
1,168
3,390
12,058
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
TifaCedes
Lancelot
10
1 / 5 / 0
6,219
1,244
1,940
10,965
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
14
Kills
1
1
Deaths
14
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
7
8.5
L
0
1
1
0.5
L
Charon
0
2
1
0.25
L
0
4
1
0.13
W
2
0
9
6.5
W
Awilix
0
0
9
4.5
L
Ao Kuang
Rairyuu64
Ao Kuang
0
2
1
0.25
L
Lancelot
TifaCedes
Lancelot
1
5
0
0.2
W
5
0
7
8.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,404
Damage
13,537
17,712
Taken
38,042
8,810
Mitigated
14,425
2,715
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,060
1,326
0
0
3,657
1,262
0
2,258
1,193
16,928
0
L
845
102
0
51
1,129
417
0
835
220
5,869
0
L
Charon
4,367
612
0
284
6,360
3,117
0
2,685
3,535
12,254
0
L
2,995
0
848
1,232
7,530
1,735
0
3,204
4,053
11,514
0
W
3,640
177
0
602
3,017
2,834
0
1,918
1,091
8,863
0
W
Awilix
3,045
811
0
725
3,278
1,358
0
2,022
1,212
0
13,250
L
Ao Kuang
Rairyuu64
Ao Kuang
3,390
1,304
0
623
12,058
4,671
0
4,127
7,744
11,826
0
L
Lancelot
TifaCedes
Lancelot
1,940
137
0
825
10,965
4,485
0
2,975
7,790
0
11,308
W
5,066
2,948
244
1,144
2,416
958
0
1,343
1,043
0
14,824
W
11,593
1,400
0
0
5,344
2,398
0
3,582
1,576
0
25,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
29,335
109
Minions Killed
104
7
Camps Cleared
3
554,318
Distance Traveled
421,903
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,257
1,451
20
4
1
106,946
0
L
Agni
5,411
1,082
4
1
1
23,929
0
L
Charon
6,112
1,222
24
5
0
106,304
0
L
Hel
5,753
1,151
21
4
0
66,589
0
W
Geb
7,320
1,464
8
2
1
93,575
1
W
Awilix
6,360
1,272
24
5
1
117,787
0
L
Ao Kuang
5,840
1,168
25
5
1
109,851
0
L
Lancelot
6,219
1,244
30
6
1
115,230
0
W
Cupid
7,577
1,515
26
5
4
103,241
0
W
Nike
6,748
1,350
31
6
0
132,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role