Player Matchup

Charybdis
Charybdis
BelialJns
Charybdis
Level 106
God Stats
27W - 49L
1,420 SR
Queue Stats
329W - 376L
1,410 Elo+
Party 2
Erlang Shen
Erlang Shen
Chimichurri2112
Erlang Shen
Level 155
God Stats
2W - 1L
1,756 SR
Queue Stats
347W - 328L
1,565 Elo+
Solo
Lancelot
Lancelot
GOLWINDpc
Lancelot
Level 150
God Stats
1W - 5L
1,346 SR
Queue Stats
91W - 92L
1,538 Elo+
Solo
Freya
Freya
KiloxValgard
Freya
Level 194
God Stats
38W - 47L
1,526 SR
Queue Stats
136W - 134L
1,427 Elo+
Solo
Guan Yu
Guan Yu
TurretOPmain
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,375 Elo+
Party 2
Team Averages
Level 124
1,509 SR
1,463 Elo+

VS

Team Averages
Level 123
1,660 SR
1,516 Elo+
Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LaMuffin
Mulan
Level 174
God Stats
43W - 23L
1,874 SR
Queue Stats
200W - 180L
1,583 Elo+
Solo
Charybdis
Charybdis
cdavey19
Charybdis
Level 63
God Stats
44W - 30L
1,582 SR
Queue Stats
140W - 144L
1,453 Elo+
Party 1
Maui
Maui
crazyface75
Maui
Level 132
God Stats
10W - 5L
1,510 SR
Queue Stats
249W - 237L
1,479 Elo+
Party 1
Poseidon
Poseidon
cujo64
Poseidon
Level 127
God Stats
1W - 0L
1,832 SR
Queue Stats
10W - 10L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BelialJns
Charybdis
13
0 / 1 / 1
6,996
538
1,762
5,468
2,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Chimichurri2112
Erlang Shen
11
3 / 2 / 0
6,313
486
5,063
12,841
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
GOLWINDpc
Lancelot
9
0 / 4 / 0
5,466
420
10,449
13,267
11,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 2
6,453
496
4,143
9,125
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
TurretOPmain
Guan Yu
10
0 / 1 / 1
6,125
471
3,475
10,672
5,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 2
6,875
529
6,476
9,561
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
LaMuffin
Mulan
14
5 / 0 / 4
8,487
653
11,780
14,150
10,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
cdavey19
Charybdis
14
1 / 0 / 0
7,860
605
2,193
3,082
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 4
6,381
491
3,732
9,452
8,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
cujo64
Poseidon
12
1 / 1 / 5
7,094
546
6,415
5,250
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
11
11
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
2
5
L
Charybdis
BelialJns
Charybdis
0
1
1
0.5
L
Erlang Shen
Chimichurri2112
Erlang Shen
3
2
0
1.5
L
Lancelot
GOLWINDpc
Lancelot
0
4
0
0
L
0
3
2
0.33
W
Mulan
LaMuffin
Mulan
5
0
4
7
L
Guan Yu
TurretOPmain
Guan Yu
0
1
1
0.5
W
Charybdis
cdavey19
Charybdis
1
0
0
1
W
0
1
4
2
W
Poseidon
cujo64
Poseidon
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
30,596
51,373
Taken
41,495
28,582
Mitigated
25,188
14,281
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,476
1,681
0
2,610
9,561
4,032
0
749
8,628
0
52,815
L
Charybdis
BelialJns
Charybdis
1,762
1,173
0
2,394
5,468
2,012
0
721
4,747
0
62,434
L
Erlang Shen
Chimichurri2112
Erlang Shen
5,063
2,816
0
4,750
12,841
6,240
0
760
12,081
0
47,504
L
Lancelot
GOLWINDpc
Lancelot
10,449
2,405
0
1,724
13,267
11,564
0
1,043
12,224
0
36,381
L
4,143
951
0
2,332
9,125
3,485
0
3,299
5,826
43,006
2,305
W
Mulan
LaMuffin
Mulan
11,780
2,283
0
7,392
14,150
10,254
0
291
13,053
0
68,157
L
Guan Yu
TurretOPmain
Guan Yu
3,475
722
644
2,437
10,672
5,281
0
3,918
6,754
0
25,793
W
Charybdis
cdavey19
Charybdis
2,193
1,661
0
2,525
3,082
1,106
0
0
3,082
0
69,642
W
3,732
791
0
1,483
9,452
8,102
0
1,857
7,328
16,107
2,628
W
Poseidon
cujo64
Poseidon
6,415
1,696
0
951
5,250
1,694
0
778
4,344
54,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
36,697
370
Minions Killed
449
0
Camps Cleared
0
1,300,754
Distance Traveled
1,323,093
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,875
529
72
6
0
307,284
0
L
Charybdis
6,996
538
132
10
0
222,816
2
L
Erlang Shen
6,313
486
72
6
0
291,557
4
L
Lancelot
5,466
420
41
3
0
253,328
0
L
Freya
6,453
496
94
7
0
240,683
2
W
Mulan
8,487
653
106
8
0
256,143
2
L
Guan Yu
6,125
471
31
2
0
292,370
9
W
Charybdis
7,860
605
131
10
0
222,529
4
W
Maui
6,381
491
29
2
0
271,940
0
W
Poseidon
7,094
546
111
9
0
265,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role