Player Matchup

Sylvanus
Sylvanus
Gold IV
BimmyJuffett
Sylvanus
Gold IV
Level 109
God Stats
1W - 1L
1,630 SR
Queue Stats
30W - 35L
1,443 MMR
Party 2
Sol
Sol
Gold II
GamerJeans
Sol
Gold II
Level 135
God Stats
2W - 1L
1,423 SR
Queue Stats
129W - 143L
1,531 MMR
Solo
Odin
Odin
Gold I
SirCantankerous
Odin
Gold I
Level 202
God Stats
24W - 19L
1,511 SR
Queue Stats
576W - 565L
1,619 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
TheWoolSweater
Ao Kuang
Platinum V
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 47L
1,642 MMR
Solo
Heimdallr
Heimdallr
Gold V
YikersDiapers
Heimdallr
Gold V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,489 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,513 SR
1,545 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,522 SR
1,545 MMR
Ah Puch
Ah Puch
Platinum V
BoompiStrangr
Ah Puch
Platinum V
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
310W - 322L
1,718 MMR
Solo
Ymir
Ymir
Bronze III
Iamthefeeder
Ymir
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
JameyBoy200204
Mulan
Gold IV
Level 109
God Stats
4W - 5L
1,485 SR
Queue Stats
24W - 29L
1,407 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
MERC Cerberus
Xbalanque
Gold IV
Level 135
God Stats
2W - 5L
1,378 SR
Queue Stats
29W - 33L
1,493 MMR
Party 1
Thor
Thor
Gold II
TrainedGorilla
Thor
Gold II
Level 46
God Stats
4W - 4L
1,749 SR
Queue Stats
74W - 70L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BimmyJuffett
Sylvanus
9
0 / 1 / 2
5,374
597
2,300
5,333
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
5,893
655
3,300
6,645
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 2
5,589
621
5,255
5,790
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
10
3 / 0 / 0
5,907
656
2,858
5,260
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
YikersDiapers
Heimdallr
9
0 / 2 / 1
4,548
505
2,579
7,326
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliVulcanLancelotChang'e

VS

Bans
OsirisSurtrAresRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
2 / 0 / 0
5,916
657
4,453
3,923
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

1
0 / 0 / 0
3,246
361
0
0
0
10
0 / 2 / 1
5,617
624
2,721
8,041
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
MERC Cerberus
Xbalanque
10
1 / 1 / 3
5,544
616
6,757
5,454
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 2
5,253
584
4,401
7,999
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
5
5
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BimmyJuffett
Sylvanus
0
1
2
1
L
Ah Puch
2
0
0
2
W
1
1
0
1
L
0
0
0
0
L
0
2
1
0.25
L
Xbalanque
MERC Cerberus
Xbalanque
1
1
3
2.5
W
0
1
2
1
W
Ao Kuang
3
0
0
3
L
2
1
2
3
W
Heimdallr
YikersDiapers
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,292
Damage
18,332
30,354
Taken
25,417
15,070
Mitigated
9,965
11,241
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BimmyJuffett
Sylvanus
2,300
690
308
1,585
5,333
3,893
0
0
5,333
22,291
0
L
Ah Puch
4,453
221
0
2,629
3,923
1,400
0
2,461
1,462
36,686
893
W
3,300
1,150
0
3,376
6,645
2,203
0
3,176
3,469
39,721
7,189
L
0
0
0
0
0
0
0
0
0
0
0
L
2,721
706
0
2,468
8,041
3,766
0
483
7,558
0
36,868
L
Xbalanque
MERC Cerberus
Xbalanque
6,757
3,649
0
1,742
5,454
1,856
0
1,815
3,639
0
42,664
W
5,255
1,399
0
1,125
5,790
4,206
0
138
5,652
0
37,489
W
Ao Kuang
2,858
852
0
2,481
5,260
1,772
0
993
4,267
25,212
8,520
L
4,401
1,372
0
3,822
7,999
2,943
0
3,305
4,694
0
36,806
W
Heimdallr
YikersDiapers
Heimdallr
2,579
930
0
2,366
7,326
2,996
0
0
7,326
0
29,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
25,576
296
Minions Killed
297
0
Camps Cleared
0
931,000
Distance Traveled
790,063
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,374
597
32
4
0
179,706
0
L
Ah Puch
5,916
657
81
9
0
195,120
2
W
Sol
5,893
655
99
11
0
201,165
1
L
Ymir
3,246
361
0
0
0
0
0
L
Mulan
5,617
624
78
9
0
165,609
0
L
Xbalanque
5,544
616
75
8
0
181,488
0
W
Odin
5,589
621
68
8
0
171,824
0
W
Ao Kuang
5,907
656
59
7
0
223,043
0
L
Thor
5,253
584
63
7
0
247,846
2
W
Heimdallr
4,548
505
38
4
0
155,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role