Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MelMoon22
Da Ji
Level 118
God Stats
20W - 11L
1,583 SR
Queue Stats
222W - 213L
1,478 Elo+
Solo
Vulcan
Vulcan
NOMADICSOUL80
Vulcan
Level 143
God Stats
85W - 86L
1,563 SR
Queue Stats
476W - 525L
1,406 Elo+
Solo
Charybdis
Charybdis
SinisterSimic
Charybdis
Level 62
God Stats
50W - 40L
1,490 SR
Queue Stats
166W - 158L
1,484 Elo+
Solo
Arachne
Arachne
polar-working07
Arachne
Level 54
God Stats
36W - 22L
1,640 SR
Queue Stats
66W - 56L
1,476 Elo+
Solo
Team Averages
Level 92
1,555 SR
1,469 Elo+

VS

Team Averages
Level 119
1,490 SR
1,481 Elo+
Nu Wa
Nu Wa
DeathxLife1656
Nu Wa
Level 159
God Stats
0W - 1L
1,343 SR
Queue Stats
5W - 7L
1,462 Elo+
Solo
Anubis
Anubis
ElseisSomethin
Anubis
Level 56
God Stats
26W - 14L
1,608 SR
Queue Stats
160W - 113L
1,534 Elo+
Solo
Rama
Rama
Ryask
Rama
Level 107
God Stats
9W - 15L
1,377 SR
Queue Stats
169W - 194L
1,486 Elo+
Solo
Mercury
Mercury
TuskEagle
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,462 Elo+
Solo
Artemis
Artemis
g12965max
Artemis
Level 128
God Stats
60W - 44L
1,620 SR
Queue Stats
567W - 586L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 7
6,129
1,226
2,337
3,698
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MelMoon22
Da Ji
10
1 / 0 / 4
6,030
1,206
2,655
3,729
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 3
5,787
1,157
3,662
1,395
640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Charybdis
SinisterSimic
Charybdis
12
8 / 0 / 0
7,850
1,570
10,098
4,670
1,801
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 4
5,876
1,175
3,799
5,600
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

376

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,971
1,194
5,746
4,527
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,180
1,036
1,638
2,711
1,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rama
Ryask
Rama
10
1 / 2 / 0
6,011
1,202
3,917
5,883
2,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
TuskEagle
Mercury
10
2 / 3 / 1
5,924
1,185
3,854
6,793
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
g12965max
Artemis
10
0 / 1 / 1
5,580
1,116
1,857
4,406
1,745
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
7
1.75
L
0
2
2
0.5
L
0
2
0
0
W
Da Ji
MelMoon22
Da Ji
1
0
4
3
W
0
0
3
1.5
L
Rama
Ryask
Rama
1
2
0
0.5
W
Charybdis
SinisterSimic
Charybdis
8
0
0
8
L
Mercury
TuskEagle
Mercury
2
3
1
0.83
L
Artemis
g12965max
Artemis
0
1
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
17,012
19,092
Taken
24,320
8,796
Mitigated
10,144
5,024
Healing
1,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,337
349
2,586
1,278
3,698
1,808
0
1,634
1,978
11,055
0
L
5,746
1,285
0
0
4,527
1,652
0
1,121
3,315
17,800
635
L
1,638
39
0
287
2,711
1,139
0
556
2,055
4,524
0
W
Da Ji
MelMoon22
Da Ji
2,655
514
0
137
3,729
1,577
0
1,539
2,074
0
7,521
W
3,662
127
0
409
1,395
640
0
512
847
9,125
293
L
Rama
Ryask
Rama
3,917
2,347
0
717
5,883
2,317
0
2,205
3,556
0
21,470
W
Charybdis
SinisterSimic
Charybdis
10,098
4,311
0
69
4,670
1,801
0
1,821
2,763
0
31,783
L
Mercury
TuskEagle
Mercury
3,854
2,094
0
237
6,793
3,291
0
936
5,774
0
6,764
L
Artemis
g12965max
Artemis
1,857
317
0
122
4,406
1,745
0
562
3,776
0
13,403
W
3,799
2,431
0
545
5,600
2,970
0
1,753
3,728
0
7,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
28,666
101
Minions Killed
118
5
Camps Cleared
4
520,211
Distance Traveled
432,218
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,129
1,226
32
6
0
105,236
0
L
Nu Wa
5,971
1,194
36
7
0
93,558
0
L
Anubis
5,180
1,036
12
2
0
51,247
0
W
Da Ji
6,030
1,206
6
1
2
87,833
0
W
Vulcan
5,787
1,157
11
2
1
115,088
1
L
Rama
6,011
1,202
33
7
3
90,871
0
W
Charybdis
7,850
1,570
43
9
0
100,354
0
L
Mercury
5,924
1,185
9
2
0
118,108
0
L
Artemis
5,580
1,116
28
6
1
78,434
0
W
Arachne
5,876
1,175
9
2
2
111,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role