Player Matchup

Xing Tian
Xing Tian
Amin_mirage
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,604 Elo+
Party 2
Hachiman
Hachiman
Gargabulaaa
Hachiman
Level 5
God Stats
0W - 1L
1,761 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
shayanbakhsi6473
Ao Kuang
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,447 Elo+
Party 2
Team Averages
Level 102
1,587 SR
1,517 Elo+

VS

Team Averages
Level 121
1,624 SR
1,528 Elo+
Ullr
Ullr
Cl26o45
Ullr
Level 126
God Stats
62W - 37L
1,676 SR
Queue Stats
101W - 95L
1,538 Elo+
Party 1
Olorun
Olorun
Kemoo_7x
Olorun
Level 115
God Stats
24W - 27L
1,594 SR
Queue Stats
408W - 398L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
shayden200033
Gilgamesh
Level 123
God Stats
6W - 5L
1,602 SR
Queue Stats
138W - 129L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Amin_mirage
Xing Tian
13
1 / 2 / 2
8,453
650
8,835
20,046
20,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Gargabulaaa
Hachiman
12
1 / 7 / 1
8,198
631
5,538
11,689
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 2
9,269
713
9,176
19,761
14,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cl26o45
Ullr
16
6 / 0 / 9
10,874
836
16,404
8,113
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Kemoo_7x
Olorun
17
4 / 2 / 7
11,220
863
14,757
11,280
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
shayden200033
Gilgamesh
14
6 / 2 / 5
10,264
790
11,045
16,309
13,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
16
16
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Amin_mirage
Xing Tian
1
2
2
1
W
Ullr
Cl26o45
Ullr
6
0
9
10.5
L
Hachiman
Gargabulaaa
Hachiman
1
7
1
0.21
W
Olorun
Kemoo_7x
Olorun
4
2
7
3.75
L
2
7
2
0.43
W
Gilgamesh
shayden200033
Gilgamesh
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
42,206
51,496
Taken
35,702
40,198
Mitigated
22,249
3,984
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Amin_mirage
Xing Tian
8,835
651
0
1,568
20,046
20,866
374
6,696
13,259
22,684
324
W
Ullr
Cl26o45
Ullr
16,404
7,788
0
2,088
8,113
3,480
849
3,045
4,678
0
48,914
L
Hachiman
Gargabulaaa
Hachiman
5,538
2,569
0
0
11,689
4,570
0
1,344
10,308
0
23,851
W
Olorun
Kemoo_7x
Olorun
14,757
6,880
1,304
6,009
11,280
4,988
1,230
6,926
3,645
57,846
1,859
L
9,176
1,412
0
2,416
19,761
14,762
840
6,487
13,196
25,100
1,391
W
Gilgamesh
shayden200033
Gilgamesh
11,045
3,198
0
2,054
16,309
13,781
460
5,428
10,098
159
47,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
32,358
100
Minions Killed
198
0
Camps Cleared
0
649,209
Distance Traveled
764,538
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,453
650
25
2
0
264,810
0
W
Ullr
10,874
836
58
4
0
282,235
0
L
Hachiman
8,198
631
32
2
0
175,218
0
W
Olorun
11,220
863
97
7
0
220,438
2
L
Ao Kuang
9,269
713
43
3
0
209,181
0
W
Gilgamesh
10,264
790
43
3
0
261,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role