Player Matchup

Ares
Ares
Darklordofthepap
Ares
Level 117
God Stats
9W - 4L
1,562 SR
Queue Stats
195W - 191L
1,481 Elo+
Solo
Xbalanque
Xbalanque
FN PrawnKiller
Xbalanque
Level 143
God Stats
2W - 2L
1,274 SR
Queue Stats
154W - 141L
1,592 Elo+
Solo
He Bo
He Bo
MrFubar1147
He Bo
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 293L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Vaefir
Cernunnos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 126L
1,401 Elo+
Solo
Eset
Eset
msgtmartin
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 87L
1,429 Elo+
Solo
Team Averages
Level 114
1,467 SR
1,461 Elo+

VS

Team Averages
Level 103
1,474 SR
1,449 Elo+
Thoth
Thoth
DamnDrewCarey
Thoth
Level 83
God Stats
0W - 6L
997 SR
Queue Stats
164W - 160L
1,383 Elo+
Solo
Artio
Artio
MenstrualGeyser
Artio
Level 151
God Stats
12W - 10L
1,703 SR
Queue Stats
1,573W - 1,614L
1,484 Elo+
Solo
The Morrigan
The Morrigan
PlayedByTheB00K
The Morrigan
Level 107
God Stats
2W - 2L
1,718 SR
Queue Stats
459W - 470L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
ferkoory
Ao Kuang
Level 66
God Stats
3W - 2L
1,647 SR
Queue Stats
176W - 207L
1,460 Elo+
Solo
Hercules
Hercules
gingersnap6183
Hercules
Level 110
God Stats
0W - 4L
1,302 SR
Queue Stats
134W - 129L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 24
10,278
857
7,859
18,340
21,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
FN PrawnKiller
Xbalanque
18
12 / 3 / 14
11,203
934
24,515
10,971
6,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 5 / 19
9,560
797
5,518
11,407
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Vaefir
Cernunnos
16
4 / 2 / 22
10,121
843
17,293
13,473
7,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

19
10 / 0 / 19
11,761
980
19,744
8,863
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
8,202
684
13,009
10,739
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 3
8,843
737
5,805
21,795
28,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
PlayedByTheB00K
The Morrigan
11
0 / 6 / 1
7,140
595
5,040
6,900
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ferkoory
Ao Kuang
15
4 / 5 / 2
8,308
692
5,524
15,324
15,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
15
2 / 6 / 4
7,841
653
10,560
26,759
28,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
23
31
Kills
11
12
Deaths
31
98
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
2
2
24
7
W
Xbalanque
FN PrawnKiller
Xbalanque
12
3
14
6.33
L
3
8
3
0.56
W
3
5
19
2.5
L
The Morrigan
PlayedByTheB00K
The Morrigan
0
6
1
0.08
W
Cernunnos
Vaefir
Cernunnos
4
2
22
7.5
L
Ao Kuang
ferkoory
Ao Kuang
4
5
2
1
L
Hercules
2
6
4
0.67
W
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,929
Damage
39,938
63,054
Taken
81,517
45,744
Mitigated
80,255
20,779
Healing
22,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,009
833
150
1,109
10,739
4,661
0
3,094
7,473
24,337
225
W
7,859
1,795
1,833
3,308
18,340
21,890
931
5,610
12,516
12,393
0
W
Xbalanque
FN PrawnKiller
Xbalanque
24,515
14,731
832
1,147
10,971
6,118
2,619
5,009
5,781
0
46,379
L
5,805
539
1,560
2,746
21,795
28,481
0
8,706
12,339
10,337
350
W
5,518
1,648
821
863
11,407
5,007
1,299
5,636
5,690
13,426
0
L
The Morrigan
PlayedByTheB00K
The Morrigan
5,040
1,346
0
109
6,900
3,056
0
3,113
3,523
10,326
1,796
W
Cernunnos
Vaefir
Cernunnos
17,293
7,693
1,393
3,469
13,473
7,238
1,747
6,462
6,962
0
33,492
L
Ao Kuang
ferkoory
Ao Kuang
5,524
1,334
505
3,797
15,324
15,321
0
4,710
10,242
11,472
0
L
Hercules
10,560
2,639
1,453
11,023
26,759
28,736
0
10,134
15,958
0
19,182
W
19,744
2,509
4,894
2,219
8,863
5,491
1,461
4,794
4,032
37,676
2,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
40,334
144
Minions Killed
74
0
Camps Cleared
0
1,136,062
Distance Traveled
763,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,202
684
24
2
0
151,701
0
W
Ares
10,278
857
6
1
0
259,045
0
W
Xbalanque
11,203
934
36
3
0
226,721
0
L
Artio
8,843
737
13
1
0
181,458
0
W
He Bo
9,560
797
18
2
0
211,667
0
L
The Morrigan
7,140
595
7
1
0
77,673
0
W
Cernunnos
10,121
843
26
2
0
213,452
0
L
Ao Kuang
8,308
692
13
1
0
170,610
0
L
Hercules
7,841
653
17
1
0
182,002
0
W
Eset
11,761
980
58
5
0
225,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role