Player Matchup

Ne Zha
Ne Zha
Bikkelz
Ne Zha
Level 128
God Stats
0W - 3L
1,306 SR
Queue Stats
69W - 87L
1,524 Elo+
Solo
Pele
Pele
Dojoi
Pele
Level 204
God Stats
1W - 2L
1,502 SR
Queue Stats
189W - 243L
1,463 Elo+
Solo
Terra
Terra
M0nSt3rC4t
Terra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 41L
1,617 Elo+
Solo
Merlin
Merlin
ThreeGoodStudent
Merlin
Level 168
God Stats
7W - 15L
1,352 SR
Queue Stats
671W - 644L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
allmightysaint
Tsukuyomi
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 303L
1,515 Elo+
Solo
Team Averages
Level 157
1,432 SR
1,536 Elo+

VS

Team Averages
Level 125
1,685 SR
1,643 Elo+
Cthulhu
Cthulhu
Fanktoom
Cthulhu
Level 136
God Stats
4W - 1L
1,977 SR
Queue Stats
63W - 36L
1,673 Elo+
Party 1
Sol
Sol
Flareinferno
Sol
Level 143
God Stats
1W - 2L
1,182 SR
Queue Stats
84W - 52L
1,602 Elo+
Party 2
Terra
Terra
Krisu145
Terra
Level 159
God Stats
1W - 1L
1,689 SR
Queue Stats
53W - 31L
1,678 Elo+
Party 1
Bastet
Bastet
Maun04
Bastet
Level 60
God Stats
2W - 0L
1,863 SR
Queue Stats
67W - 35L
1,684 Elo+
Party 1
Erlang Shen
Erlang Shen
MylesTheGreat
Erlang Shen
Level 126
God Stats
3W - 3L
1,711 SR
Queue Stats
87W - 57L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bikkelz
Ne Zha
16
3 / 6 / 1
9,492
730
17,792
17,276
9,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Pele
Dojoi
Pele
16
1 / 10 / 6
9,254
712
13,104
21,065
9,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
15
0 / 7 / 6
8,685
668
4,668
24,138
24,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 5 / 3
7,357
566
10,996
9,377
4,539
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
allmightysaint
Tsukuyomi
15
4 / 7 / 4
9,170
705
16,138
13,992
7,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fanktoom
Cthulhu
17
4 / 2 / 26
11,267
867
18,031
20,900
21,839
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 21
10,622
817
19,067
14,347
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Krisu145
Terra
18
5 / 2 / 26
10,870
836
12,593
19,967
14,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
Maun04
Bastet
17
15 / 4 / 15
11,971
921
21,974
15,420
7,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Erlang Shen
MylesTheGreat
Erlang Shen
18
6 / 1 / 21
11,500
885
9,613
20,504
27,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
144
8
Kills
35
35
Deaths
10
20
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bikkelz
Ne Zha
3
6
1
0.58
L
Pele
Dojoi
Pele
1
10
6
0.4
W
Cthulhu
Fanktoom
Cthulhu
4
2
26
8.5
W
5
1
21
15.5
W
Terra
Krisu145
Terra
5
2
26
9
L
Terra
0
7
6
0.43
W
Bastet
Maun04
Bastet
15
4
15
5.63
W
Erlang Shen
MylesTheGreat
Erlang Shen
6
1
21
16.5
L
0
5
3
0.3
L
Tsukuyomi
allmightysaint
Tsukuyomi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,698
Damage
81,278
85,848
Taken
91,138
54,674
Mitigated
77,605
20,681
Healing
54,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bikkelz
Ne Zha
17,792
2,186
0
4,205
17,276
9,190
0
10,613
6,373
0
35,909
L
Pele
Dojoi
Pele
13,104
1,160
365
2,661
21,065
9,513
0
11,205
9,680
0
30,417
W
Cthulhu
Fanktoom
Cthulhu
18,031
706
4,806
4,365
20,900
21,839
579
4,053
16,847
36,168
3,760
W
19,067
8,740
1,718
3,735
14,347
6,025
4,643
2,655
11,692
38,511
2,719
W
Terra
Krisu145
Terra
12,593
1,136
20,356
11,860
19,967
14,254
1,035
2,994
16,973
22,297
0
L
Terra
4,668
444
7,588
5,329
24,138
24,324
0
11,824
11,702
9,935
0
W
Bastet
Maun04
Bastet
21,974
5,625
681
1,711
15,420
7,760
1,334
2,522
12,193
0
28,162
W
Erlang Shen
MylesTheGreat
Erlang Shen
9,613
4,186
497
4,433
20,504
27,727
1,163
3,440
17,064
0
18,948
L
10,996
654
468
18
9,377
4,539
0
4,190
5,067
17,818
0
L
Tsukuyomi
allmightysaint
Tsukuyomi
16,138
2,393
0
47
13,992
7,108
0
7,397
6,402
0
25,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,958
Gold Earned
56,230
129
Minions Killed
147
0
Camps Cleared
0
946,802
Distance Traveled
1,306,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,492
730
19
1
0
212,093
0
L
Pele
9,254
712
45
3
0
193,711
0
W
Cthulhu
11,267
867
38
3
0
287,060
0
W
Sol
10,622
817
64
5
0
215,204
0
W
Terra
10,870
836
16
1
0
265,109
0
L
Terra
8,685
668
11
1
0
223,085
0
W
Bastet
11,971
921
15
1
0
275,852
0
W
Erlang Shen
11,500
885
14
1
0
263,620
0
L
Merlin
7,357
566
25
2
0
108,366
0
L
Tsukuyomi
9,170
705
29
2
0
209,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role