Player Matchup

Nike
Nike
Silver I
 
Nike
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Hermiss
Kuzenbo
Silver II
Level 124
God Stats
2W - 5L
1,566 SR
Queue Stats
39W - 23L
1,502 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Khevobling
Nu Wa
Silver IV
Level 149
God Stats
2W - 4L
1,438 SR
Queue Stats
172W - 161L
1,363 MMR
Solo
Sol
Sol
Gold II
SenorGilchristo
Sol
Gold II
Level 84
God Stats
8W - 7L
1,493 SR
Queue Stats
170W - 166L
1,503 MMR
Solo
Hun Batz
Hun Batz
Gold II
Vymero
Hun Batz
Gold II
Level 133
God Stats
30W - 25L
1,579 SR
Queue Stats
49W - 56L
1,499 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,515 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,623 SR
1,448 MMR
Erlang Shen
Erlang Shen
Gold IV
DimaDust
Erlang Shen
Gold IV
Level 158
God Stats
3W - 3L
1,673 SR
Queue Stats
227W - 224L
1,409 MMR
Party 1
Achilles
Achilles
Gold III
Mr__Moustache76
Achilles
Gold III
Level 160
God Stats
4W - 3L
1,528 SR
Queue Stats
52W - 55L
1,536 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Prosecret
Ix Chel
Gold IV
Level 147
God Stats
7W - 8L
1,515 SR
Queue Stats
120W - 120L
1,540 MMR
Solo
Medusa
Medusa
Gold II
Thewiwowa
Medusa
Gold II
Level 126
God Stats
14W - 6L
1,695 SR
Queue Stats
83W - 86L
1,539 MMR
Solo
Fafnir
Fafnir
Silver I
V_a_N-G_o_G
Fafnir
Silver I
Level 159
God Stats
5W - 2L
1,704 SR
Queue Stats
421W - 440L
1,214 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
0 / 1 / 0
4,155
693
3,889
4,612
1,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Hermiss
Kuzenbo
2
0 / 1 / 0
2,835
473
0
1,349
1,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
8
1 / 1 / 0
4,139
690
2,833
3,078
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
4,434
739
3,071
3,098
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Vymero
Hun Batz
7
1 / 0 / 1
3,748
625
3,062
5,332
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosHeimdallrSusanoAo Kuang

VS

Bans
BellonaThothAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DimaDust
Erlang Shen
6
1 / 1 / 1
3,848
641
2,865
6,320
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
8
1 / 0 / 0
4,087
681
2,506
6,946
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Prosecret
Ix Chel
8
1 / 0 / 0
4,112
685
3,081
3,357
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Thewiwowa
Medusa
6
0 / 1 / 1
3,727
621
1,210
2,710
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
6
0 / 0 / 1
3,825
638
944
3,985
3,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
W
Erlang Shen
DimaDust
Erlang Shen
1
1
1
1.5
L
Kuzenbo
Hermiss
Kuzenbo
0
1
0
0
L
Nu Wa
1
1
0
1
W
Achilles
1
0
0
1
W
Ix Chel
Prosecret
Ix Chel
1
0
0
1
L
0
0
1
0.5
W
Medusa
Thewiwowa
Medusa
0
1
1
0.5
W
Fafnir
0
0
1
0.5
L
Hun Batz
Vymero
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,855
Damage
10,606
17,469
Taken
23,318
6,630
Mitigated
12,807
4,716
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,889
328
0
1,284
4,612
1,884
0
0
4,235
0
23,920
W
Erlang Shen
DimaDust
Erlang Shen
2,865
1,838
0
1,556
6,320
2,819
0
1,191
5,129
0
22,556
L
Kuzenbo
Hermiss
Kuzenbo
0
0
0
32
1,349
1,010
0
76
1,273
753
0
L
Nu Wa
2,833
1,044
0
625
3,078
890
0
1,772
910
24,215
0
W
Achilles
2,506
454
0
3,591
6,946
4,942
0
79
6,276
0
22,348
W
Ix Chel
Prosecret
Ix Chel
3,081
176
196
1,408
3,357
1,103
0
1,735
1,622
22,656
0
L
3,071
1,591
0
1,965
3,098
961
0
735
2,363
28,418
2,199
W
Medusa
Thewiwowa
Medusa
1,210
459
0
401
2,710
924
0
1,104
1,606
0
26,537
W
Fafnir
944
174
0
1,306
3,985
3,019
0
1,752
2,233
7,027
1,410
L
Hun Batz
Vymero
Hun Batz
3,062
1,607
0
810
5,332
1,885
0
877
4,359
0
19,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,311
Gold Earned
19,599
187
Minions Killed
160
0
Camps Cleared
0
555,019
Distance Traveled
644,334
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,155
693
44
7
0
120,776
0
W
Erlang Shen
3,848
641
37
6
0
144,937
1
L
Kuzenbo
2,835
473
2
0
0
26,314
0
L
Nu Wa
4,139
690
41
7
0
115,635
0
W
Achilles
4,087
681
32
5
0
120,507
1
W
Ix Chel
4,112
685
43
7
0
121,844
0
L
Sol
4,434
739
65
11
0
128,393
1
W
Medusa
3,727
621
33
6
0
117,626
0
W
Fafnir
3,825
638
15
3
0
139,420
0
L
Hun Batz
3,748
625
35
6
0
163,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role