Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ACS__JoKs
Anhur
Level 59
God Stats
1W - 1L
1,732 SR
Queue Stats
116W - 123L
1,490 Elo+
Solo
Achilles
Achilles
Astronauta-PT
Achilles
Level 140
God Stats
276W - 315L
1,420 SR
Queue Stats
292W - 328L
1,372 Elo+
Solo
Ah Puch
Ah Puch
DerDimaHD
Ah Puch
Level 104
God Stats
3W - 4L
1,425 SR
Queue Stats
37W - 44L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Red_to_Blue
Gilgamesh
Level 158
God Stats
2W - 4L
1,270 SR
Queue Stats
433W - 432L
1,459 Elo+
Solo
Team Averages
Level 120
1,470 SR
1,453 Elo+

VS

Team Averages
Level 66
1,595 SR
1,459 Elo+
Ra
Ra
MaxiMuZzz
Ra
Level 64
God Stats
36W - 42L
1,479 SR
Queue Stats
38W - 55L
1,382 Elo+
Solo
Mercury
Mercury
SAFRENFULL041
Mercury
Level 89
God Stats
7W - 3L
1,614 SR
Queue Stats
163W - 155L
1,406 Elo+
Solo
Hercules
Hercules
Zidan21
Hercules
Level 68
God Stats
4W - 5L
1,873 SR
Queue Stats
350W - 393L
1,517 Elo+
Party 1
Medusa
Medusa
lgndrry
Medusa
Level 44
God Stats
8W - 6L
1,596 SR
Queue Stats
381W - 412L
1,472 Elo+
Party 1
Agni
Agni
qsniperp
Agni
Level 67
God Stats
11W - 15L
1,411 SR
Queue Stats
618W - 638L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 3 / 6
10,799
470
9,977
28,191
41,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
ACS__JoKs
Anhur
13
2 / 10 / 5
8,913
388
5,768
24,681
10,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Astronauta-PT
Achilles
3
0 / 7 / 1
4,796
209
0
10,811
4,583
Ah Puch
DerDimaHD
Ah Puch
11
1 / 0 / 2
8,026
349
2,302
4,597
3,212
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Red_to_Blue
Gilgamesh
13
4 / 4 / 3
9,095
395
6,565
18,949
10,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,843
471
8,481
8,646
3,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
19
5 / 2 / 6
11,423
497
9,492
18,962
9,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
Zidan21
Hercules
18
5 / 1 / 10
12,475
542
21,160
21,664
23,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
lgndrry
Medusa
19
6 / 5 / 7
11,985
521
12,491
17,283
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
18
5 / 3 / 8
11,686
508
19,959
13,615
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
10
Kills
24
24
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
6
2
L
Anhur
ACS__JoKs
Anhur
2
10
5
0.45
L
Achilles
Astronauta-PT
Achilles
0
7
1
0.07
L
Ah Puch
DerDimaHD
Ah Puch
1
0
2
2
W
3
1
7
6.5
L
Gilgamesh
Red_to_Blue
Gilgamesh
4
4
3
1.38
W
Mercury
5
2
6
4
W
Hercules
Zidan21
Hercules
5
1
10
10
W
Medusa
lgndrry
Medusa
6
5
7
1.9
W
Agni
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,612
Damage
71,583
87,229
Taken
80,170
70,013
Mitigated
50,740
6,698
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,977
959
0
2,318
28,191
41,221
0
9,562
18,055
43,123
2,296
L
Anhur
ACS__JoKs
Anhur
5,768
2,405
0
3,176
24,681
10,302
882
11,349
13,137
0
57,190
L
Achilles
Astronauta-PT
Achilles
0
0
0
0
10,811
4,583
0
607
9,749
0
0
L
Ah Puch
DerDimaHD
Ah Puch
2,302
0
0
127
4,597
3,212
0
1,115
3,327
19,272
0
W
8,481
880
2,116
2,911
8,646
3,930
2,544
689
7,957
59,348
464
L
Gilgamesh
Red_to_Blue
Gilgamesh
6,565
2,601
0
1,077
18,949
10,695
0
5,305
13,493
0
54,072
W
Mercury
9,492
3,711
0
3,773
18,962
9,855
0
2,867
15,583
0
110,591
W
Hercules
Zidan21
Hercules
21,160
5,199
0
7,988
21,664
23,760
2,666
2,348
19,316
0
104,114
W
Medusa
lgndrry
Medusa
12,491
4,897
0
891
17,283
7,584
821
3,485
12,804
0
106,047
W
Agni
19,959
1,836
0
1,018
13,615
5,611
1,089
2,133
11,482
83,514
3,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
58,412
254
Minions Killed
630
0
Camps Cleared
0
1,129,528
Distance Traveled
2,204,886
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,799
470
45
2
0
448,471
0
L
Anhur
8,913
388
86
4
0
282,953
0
L
Achilles
4,796
209
0
0
0
15,589
0
L
Ah Puch
8,026
349
33
1
0
127,525
1
W
Ra
10,843
471
94
4
0
394,593
0
L
Gilgamesh
9,095
395
90
4
0
254,990
0
W
Mercury
11,423
497
148
6
0
517,385
0
W
Hercules
12,475
542
156
7
0
449,514
0
W
Medusa
11,985
521
112
5
0
410,385
0
W
Agni
11,686
508
120
5
0
433,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role