Player Matchup

Nike
Nike
MonkeyDFeffy
Nike
Level 128
God Stats
12W - 13L
1,517 SR
Queue Stats
373W - 388L
1,420 Elo+
Solo
Janus
Janus
QuietandLoki
Janus
Level 109
God Stats
2W - 8L
1,773 SR
Queue Stats
103W - 98L
1,526 Elo+
Solo
Arachne
Arachne
manumarquez_03
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Solo
Team Averages
Level 89
1,597 SR
1,349 Elo+

VS

Team Averages
Level 102
1,537 SR
1,460 Elo+
Ra
Ra
Ciela_Raven
Ra
Level 158
God Stats
2W - 3L
1,573 SR
Queue Stats
120W - 116L
1,491 Elo+
Party 1
Thor
Thor
Doyatang93
Thor
Level 125
God Stats
7W - 7L
1,383 SR
Queue Stats
168W - 162L
1,456 Elo+
Solo
Neith
Neith
GoA I ProCesS
Neith
Level 22
God Stats
8W - 6L
1,656 SR
Queue Stats
33W - 41L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,646
665
5,569
11,603
9,601
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,946
695
4,544
6,834
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 1
7,356
736
4,610
9,658
5,147
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
8,007
801
8,516
6,175
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 2 / 4
8,250
825
10,364
7,604
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 1 / 6
7,375
738
4,768
6,325
3,061
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
9
9
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
5
2
4
3.5
W
0
1
6
3
L
1
3
3
0.83
L
1
4
2
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,723
Damage
23,648
28,095
Taken
20,104
17,593
Mitigated
9,977
4,170
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,516
936
804
2,615
6,175
2,840
0
1,514
4,485
33,360
960
W
10,364
2,057
0
627
7,604
4,076
0
1,270
6,190
0
26,181
W
4,768
1,874
0
925
6,325
3,061
594
1,309
4,804
0
22,532
L
5,569
245
0
1,840
11,603
9,601
0
4,143
7,232
0
14,317
L
4,544
173
0
1,170
6,834
2,845
0
2,161
4,598
23,899
0
L
4,610
3,429
0
1,160
9,658
5,147
0
1,897
7,696
0
20,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,948
Gold Earned
23,632
101
Minions Killed
148
0
Camps Cleared
0
549,239
Distance Traveled
541,120
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,007
801
70
7
0
197,700
0
W
Thor
8,250
825
30
3
0
176,406
3
W
Neith
7,375
738
48
5
0
167,014
0
L
Nike
6,646
665
14
1
0
194,472
0
L
Janus
6,946
695
51
5
0
158,792
0
L
Arachne
7,356
736
36
4
0
195,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role