Player Matchup

Bakasura
Bakasura
Bronze III
Airegentonio
Bakasura
Bronze III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,454 MMR
Solo
Ravana
Ravana
Gold V
BigGucciTeflon96
Ravana
Gold V
Level 149
God Stats
2W - 0L
1,806 SR
Queue Stats
137W - 147L
1,364 MMR
Solo
Agni
Agni
Bronze III
Hermiss
Agni
Bronze III
Level 124
God Stats
1W - 0L
1,613 SR
Queue Stats
39W - 23L
1,455 MMR
Solo
Medusa
Medusa
Silver I
Rubishoot
Medusa
Silver I
Level 109
God Stats
7W - 3L
1,858 SR
Queue Stats
25W - 29L
1,367 MMR
Party 1
Sobek
Sobek
Silver II
poulplos
Sobek
Silver II
Level 42
God Stats
5W - 3L
1,649 SR
Queue Stats
25W - 29L
1,332 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,685 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,425 SR
1,430 MMR
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
FreeZeR xX
Geb
Gold IV
Level 158
God Stats
0W - 1L
1,674 SR
Queue Stats
33W - 41L
1,349 MMR
Solo
Mercury
Mercury
Silver III
americanpolice
Mercury
Silver III
Level 86
God Stats
0W - 3L
1,195 SR
Queue Stats
29W - 32L
1,438 MMR
Solo
Cupid
Cupid
Silver I
zBeLxcking
Cupid
Silver I
Level 67
God Stats
0W - 1L
1,257 SR
Queue Stats
21W - 22L
1,410 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Бандэра
Baron Samedi
Bronze III
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Airegentonio
Bakasura
11
4 / 1 / 3
5,911
591
4,032
7,911
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 3
5,457
546
4,890
7,433
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
Hermiss
Agni
10
5 / 0 / 1
6,087
609
6,716
4,252
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Rubishoot
Medusa
10
2 / 0 / 2
5,451
545
5,053
5,331
1,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
poulplos
Sobek
9
0 / 0 / 5
5,439
544
2,738
8,477
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
HadesAthenaHun BatzBake Kujira

VS

Bans
Ao KuangArachneThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 3 / 1
5,346
535
5,002
11,114
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 1
4,616
462
3,309
7,840
5,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,513
451
1,193
6,461
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
9
1 / 2 / 0
4,842
484
4,936
5,811
1,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Бандэра
Baron Samedi
9
0 / 4 / 0
5,068
507
1,704
6,042
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
1
0.17
W
Bakasura
Airegentonio
Bakasura
4
1
3
5.5
W
1
1
3
2.5
L
0
3
1
0.17
W
Agni
Hermiss
Agni
5
0
1
5.5
W
Medusa
Rubishoot
Medusa
2
0
2
3
L
1
0
0
1
W
Sobek
poulplos
Sobek
0
0
5
2.5
L
Cupid
1
2
0
0.5
L
Baron Samedi
Бандэра
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
16,144
33,404
Taken
37,268
18,551
Mitigated
22,233
12,119
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,002
2,776
0
4,566
11,114
9,676
0
871
9,799
0
35,861
W
Bakasura
Airegentonio
Bakasura
4,032
2,199
0
3,563
7,911
3,015
0
640
7,231
0
29,177
W
4,890
1,797
0
2,116
7,433
5,233
0
155
7,278
0
34,762
L
3,309
413
0
1,366
7,840
5,636
0
2,891
4,839
18,108
0
W
Agni
Hermiss
Agni
6,716
648
0
465
4,252
1,408
0
1,641
2,289
33,718
0
W
Medusa
Rubishoot
Medusa
5,053
1,811
0
2,532
5,331
1,837
51
1,120
4,211
0
46,961
L
1,193
285
0
543
6,461
2,427
0
926
5,432
0
27,212
W
Sobek
poulplos
Sobek
2,738
320
0
3,443
8,477
7,058
0
968
7,509
11,151
0
L
Cupid
4,936
2,406
262
1,858
5,811
1,853
0
1,260
4,242
0
30,532
L
Baron Samedi
Бандэра
Baron Samedi
1,704
123
0
1,157
6,042
2,641
0
3,506
2,481
24,273
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
24,385
260
Minions Killed
244
0
Camps Cleared
0
1,046,958
Distance Traveled
956,727
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,346
535
63
6
0
162,814
0
W
Bakasura
5,911
591
62
6
0
214,091
0
W
Ravana
5,457
546
56
6
0
173,363
1
L
Geb
4,616
462
13
1
0
190,579
1
W
Agni
6,087
609
49
5
0
250,621
1
W
Medusa
5,451
545
79
8
0
202,978
0
L
Mercury
4,513
451
48
5
0
242,553
3
W
Sobek
5,439
544
14
1
0
205,905
4
L
Cupid
4,842
484
61
6
0
183,691
0
L
Baron Samedi
5,068
507
59
6
0
177,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role