Player Matchup

Sylvanus
Sylvanus
Heph43stus
Sylvanus
Level 88
God Stats
80W - 66L
1,442 SR
Queue Stats
389W - 368L
1,365 Elo+
Party 1
Tiamat
Tiamat
Kinky Frex
Tiamat
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 148L
1,479 Elo+
Solo
Mulan
Mulan
Mooseyman87
Mulan
Level 127
God Stats
2W - 0L
1,757 SR
Queue Stats
118W - 120L
1,467 Elo+
Solo
Cernunnos
Cernunnos
TheDevilsGun
Cernunnos
Level 67
God Stats
8W - 9L
1,464 SR
Queue Stats
208W - 191L
1,424 Elo+
Party 1
Neith
Neith
WOAHDIZZLE
Neith
Level 97
God Stats
41W - 36L
1,538 SR
Queue Stats
77W - 84L
1,386 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,424 Elo+

VS

Team Averages
Level 98
1,569 SR
1,423 Elo+
Cthulhu
Cthulhu
BloodSlayerlol
Cthulhu
Level 69
God Stats
15W - 9L
1,716 SR
Queue Stats
237W - 237L
1,481 Elo+
Solo
Loki
Loki
Little BossHogg
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,369 Elo+
Solo
Cernunnos
Cernunnos
NaturedCell9461
Cernunnos
Level 159
God Stats
23W - 26L
1,528 SR
Queue Stats
374W - 378L
1,470 Elo+
Solo
Chernobog
Chernobog
Tentia7519
Chernobog
Level 69
God Stats
62W - 52L
1,473 SR
Queue Stats
411W - 412L
1,373 Elo+
Solo
Zeus
Zeus
W-Reasonxble-W
Zeus
Level 63
God Stats
2W - 2L
1,629 SR
Queue Stats
129W - 121L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Heph43stus
Sylvanus
15
6 / 0 / 3
9,724
572
9,896
9,572
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Kinky Frex
Tiamat
14
1 / 2 / 2
8,483
499
3,032
7,618
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 2
9,441
555
15,028
16,042
9,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
TheDevilsGun
Cernunnos
15
9 / 2 / 6
9,564
563
20,384
14,388
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
14
3 / 1 / 6
8,145
479
4,230
8,625
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,014
413
5,421
14,692
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 2 / 1
8,904
524
7,963
14,122
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
NaturedCell9461
Cernunnos
13
0 / 8 / 1
7,934
467
6,667
16,577
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Chernobog
Tentia7519
Chernobog
11
0 / 7 / 3
6,317
372
5,002
13,774
4,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
8,432
496
4,655
11,370
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
27
Kills
6
6
Deaths
27
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Sylvanus
Heph43stus
Sylvanus
6
0
3
7.5
W
Tiamat
Kinky Frex
Tiamat
1
2
2
1
L
4
2
1
2.25
W
8
1
2
9
L
Cernunnos
NaturedCell9461
Cernunnos
0
8
1
0.06
L
Chernobog
Tentia7519
Chernobog
0
7
3
0.21
W
Cernunnos
TheDevilsGun
Cernunnos
9
2
6
6
L
2
4
0
0.5
W
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,570
Damage
29,708
56,245
Taken
70,535
30,284
Mitigated
31,332
23,361
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,421
271
224
1,572
14,692
11,615
0
134
14,558
24,605
0
W
Sylvanus
Heph43stus
Sylvanus
9,896
2,677
0
2,166
9,572
6,519
468
414
9,158
50,897
10,197
W
Tiamat
Kinky Frex
Tiamat
3,032
271
0
1,805
7,618
4,635
1,124
2,273
5,345
43,034
2,691
L
7,963
2,303
0
5,361
14,122
5,188
72
894
13,228
0
59,834
W
15,028
3,022
0
9,938
16,042
9,298
0
2,719
13,323
0
95,810
L
Cernunnos
NaturedCell9461
Cernunnos
6,667
3,499
0
3,339
16,577
5,795
415
6,885
9,692
0
57,915
L
Chernobog
Tentia7519
Chernobog
5,002
2,806
0
1,563
13,774
4,735
0
652
13,122
0
33,811
W
Cernunnos
TheDevilsGun
Cernunnos
20,384
12,592
0
6,728
14,388
6,624
1,776
3,456
10,932
0
76,308
L
4,655
1,923
0
2,317
11,370
3,999
123
3,674
7,696
58,913
409
W
Neith
4,230
901
0
2,724
8,625
3,208
1,931
1,122
7,503
0
51,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,357
Gold Earned
38,601
489
Minions Killed
368
0
Camps Cleared
0
1,477,028
Distance Traveled
1,404,520
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,014
413
39
2
0
249,073
1
W
Sylvanus
9,724
572
103
6
0
283,962
0
W
Tiamat
8,483
499
78
5
0
280,672
4
L
Loki
8,904
524
89
5
0
372,311
5
W
Mulan
9,441
555
139
8
0
365,134
0
L
Cernunnos
7,934
467
93
5
0
211,643
0
L
Chernobog
6,317
372
38
2
0
299,866
0
W
Cernunnos
9,564
563
102
6
0
254,598
0
L
Zeus
8,432
496
109
6
0
271,627
2
W
Neith
8,145
479
67
4
0
292,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role