Player Matchup

Neith
Neith
Aymmos
Neith
Level 192
God Stats
27W - 16L
1,676 SR
Queue Stats
497W - 324L
1,643 Elo+
Party 2
Charon
Charon
Maurobeast
Charon
Level 100
God Stats
16W - 2L
1,918 SR
Queue Stats
49W - 38L
1,691 Elo+
Party 2
Sol
Sol
Phlucs
Sol
Level 139
God Stats
7W - 10L
1,432 SR
Queue Stats
191W - 98L
1,703 Elo+
Party 2
Hun Batz
Hun Batz
TheBioLante
Hun Batz
Level 184
God Stats
7W - 4L
1,564 SR
Queue Stats
114W - 52L
1,731 Elo+
Party 2
Sylvanus
Sylvanus
ichealmay
Sylvanus
Level 156
God Stats
51W - 20L
1,841 SR
Queue Stats
257W - 155L
1,665 Elo+
Party 2
Team Averages
Level 154
1,686 SR
1,686 Elo+

VS

Team Averages
Level 42
1,590 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
Flaqooo
Morgan Le Fay
Level 131
God Stats
1W - 1L
1,710 SR
Queue Stats
27W - 20L
1,510 Elo+
Party 1
Ares
Ares
GrimDarque
Ares
Level 26
God Stats
0W - 1L
1,708 SR
Queue Stats
13W - 15L
1,445 Elo+
Solo
Thanatos
Thanatos
Native2G
Thanatos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SouncloudFATE411
Nu Wa
Level 21
God Stats
2W - 8L
1,500 SR
Queue Stats
151W - 177L
1,636 Elo+
Solo
Serqet
Serqet
yagirlikik
Serqet
Level 15
God Stats
1W - 2L
1,531 SR
Queue Stats
9W - 15L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aymmos
Neith
17
6 / 1 / 14
10,479
1,048
15,514
10,043
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Maurobeast
Charon
15
3 / 1 / 8
9,309
931
5,298
9,180
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Phlucs
Sol
16
4 / 1 / 14
9,872
987
13,963
8,293
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
TheBioLante
Hun Batz
17
12 / 1 / 10
10,862
1,086
16,798
10,339
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ichealmay
Sylvanus
15
2 / 1 / 10
9,415
942
4,592
11,284
8,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flaqooo
Morgan Le Fay
14
0 / 3 / 4
8,067
807
8,574
10,495
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 3
8,639
864
6,338
14,671
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Native2G
Thanatos
13
1 / 7 / 0
7,850
785
3,904
11,413
5,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 4 / 0
8,862
886
9,823
12,453
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
yagirlikik
Serqet
12
0 / 8 / 0
7,551
755
6,302
14,526
8,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
27
Kills
5
5
Deaths
27
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Aymmos
Neith
6
1
14
13
L
Morgan Le Fay
Flaqooo
Morgan Le Fay
0
3
4
0.67
L
1
5
3
0.5
W
Charon
Maurobeast
Charon
3
1
8
7
L
Thanatos
Native2G
Thanatos
1
7
0
0.14
W
Sol
Phlucs
Sol
4
1
14
11
L
3
4
0
0.75
W
Hun Batz
TheBioLante
Hun Batz
12
1
10
17
W
Sylvanus
ichealmay
Sylvanus
2
1
10
7
L
Serqet
yagirlikik
Serqet
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,165
Damage
34,941
49,139
Taken
63,558
29,952
Mitigated
39,329
16,571
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aymmos
Neith
15,514
3,978
0
4,088
10,043
4,377
623
5,989
3,790
0
45,476
L
Morgan Le Fay
Flaqooo
Morgan Le Fay
8,574
883
0
1,559
10,495
4,751
0
4,192
6,303
21,086
0
L
6,338
829
0
563
14,671
16,019
0
5,740
8,657
14,223
0
W
Charon
Maurobeast
Charon
5,298
805
0
949
9,180
8,196
967
3,310
5,762
19,805
739
L
Thanatos
Native2G
Thanatos
3,904
371
0
2,485
11,413
5,134
0
3,202
8,211
0
11,081
W
Sol
Phlucs
Sol
13,963
4,985
0
4,044
8,293
3,159
3,100
3,645
4,648
39,757
0
L
9,823
2,615
0
1,310
12,453
5,010
1,593
3,695
8,541
25,654
2,253
W
Hun Batz
TheBioLante
Hun Batz
16,798
4,161
0
320
10,339
5,500
1,234
4,746
5,353
0
33,802
W
Sylvanus
ichealmay
Sylvanus
4,592
914
3,401
3,769
11,284
8,720
116
6,644
4,364
11,665
0
L
Serqet
yagirlikik
Serqet
6,302
787
0
1,090
14,526
8,415
0
6,010
8,263
0
13,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
40,969
232
Minions Killed
135
0
Camps Cleared
0
1,038,886
Distance Traveled
877,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,479
1,048
84
8
0
197,511
0
L
Morgan Le Fay
8,067
807
32
3
0
176,493
0
L
Ares
8,639
864
18
2
0
191,036
0
W
Charon
9,309
931
36
4
0
196,407
0
L
Thanatos
7,850
785
16
2
0
169,515
0
W
Sol
9,872
987
57
6
0
215,434
0
L
Nu Wa
8,862
886
45
5
0
153,923
0
W
Hun Batz
10,862
1,086
48
5
0
238,132
0
W
Sylvanus
9,415
942
7
1
0
191,402
0
L
Serqet
7,551
755
24
2
0
186,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role