Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
ProdigyAce92
Agni
Platinum I
Level 69
God Stats
4W - 1L
1,999 SR
Queue Stats
46W - 25L
2,232 MMR
Party 1
Ganesha
Ganesha
Platinum II
flashgordo2
Ganesha
Platinum II
Level 243
God Stats
6W - 5L
1,701 SR
Queue Stats
246W - 226L
1,973 MMR
Party 1
Horus
Horus
Diamond IV
mirk321
Horus
Diamond IV
Level 122
God Stats
33W - 44L
1,718 SR
Queue Stats
265W - 247L
2,199 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,684 SR
1,881 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,650 SR
2,127 MMR
Guan Yu
Guan Yu
Masters
ArchWolf_25
Guan Yu
Masters
Level 251
God Stats
20W - 16L
1,675 SR
Queue Stats
253W - 226L
2,704 MMR
Solo
Serqet
Serqet
Diamond III
Azudra
Serqet
Diamond III
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 134L
2,283 MMR
Solo
Thoth
Thoth
Platinum I
Gravity xi
Thoth
Platinum I
Level 199
God Stats
22W - 14L
1,635 SR
Queue Stats
178W - 168L
1,902 MMR
Solo
Xing Tian
Xing Tian
Platinum III
MrBigGreenLeaf
Xing Tian
Platinum III
Level 159
God Stats
2W - 2L
1,710 SR
Queue Stats
43W - 32L
1,879 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
RyuSama2101
Hou Yi
Platinum IV
Level 103
God Stats
24W - 17L
1,731 SR
Queue Stats
98W - 87L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 2 / 1
6,018
547
4,384
7,410
2,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
 
Erlang Shen
6
1 / 2 / 1
4,815
438
1,460
4,206
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
5,847
532
4,434
4,517
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
flashgordo2
Ganesha
10
0 / 2 / 1
6,038
549
2,926
8,569
5,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
mirk321
Horus
13
5 / 1 / 1
7,740
704
11,110
12,942
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
LokiMulanMedusaSusano

VS

Bans
CthulhuLancelotMaman BrigitteZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArchWolf_25
Guan Yu
11
1 / 5 / 1
6,241
567
7,095
15,282
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
Azudra
Serqet
13
5 / 0 / 2
7,012
637
4,995
7,635
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
12
1 / 1 / 1
7,053
641
2,590
4,344
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MrBigGreenLeaf
Xing Tian
10
0 / 0 / 4
5,585
508
2,444
7,179
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
12
2 / 0 / 2
6,632
603
3,855
4,897
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
9
9
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
W
Guan Yu
ArchWolf_25
Guan Yu
1
5
1
0.3
W
Serqet
Azudra
Serqet
5
0
2
6
W
Thoth
1
1
1
1.5
W
Xing Tian
MrBigGreenLeaf
Xing Tian
0
0
4
2
L
0
2
1
0.25
W
Hou Yi
2
0
2
3
L
Ganesha
flashgordo2
Ganesha
0
2
1
0.25
L
Horus
mirk321
Horus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
20,979
37,644
Taken
39,337
19,070
Mitigated
18,196
13,349
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,384
3,044
0
2,316
7,410
2,624
0
691
6,461
0
51,005
L
Erlang Shen
 
Erlang Shen
1,460
709
0
1,149
4,206
1,530
0
135
4,009
0
15,100
W
Guan Yu
ArchWolf_25
Guan Yu
7,095
1,244
0
5,366
15,282
7,954
0
0
14,287
0
45,793
W
Serqet
Azudra
Serqet
4,995
1,014
0
4,574
7,635
3,163
0
683
6,952
0
49,391
W
Thoth
2,590
221
0
465
4,344
1,151
911
2,241
2,054
59,411
1,898
W
Xing Tian
MrBigGreenLeaf
Xing Tian
2,444
464
0
2,142
7,179
4,491
0
3,400
3,779
11,273
0
L
4,434
91
0
500
4,517
1,526
0
1,599
2,754
49,433
0
W
Hou Yi
3,855
2,269
0
2,275
4,897
1,437
0
1,036
3,861
0
52,819
L
Ganesha
flashgordo2
Ganesha
2,926
572
0
1,886
8,569
5,564
0
1,536
6,607
19,756
0
L
Horus
mirk321
Horus
11,110
4,092
40
7,458
12,942
7,826
0
703
12,163
0
62,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
32,523
350
Minions Killed
396
0
Camps Cleared
0
1,037,944
Distance Traveled
1,146,747
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,018
547
96
9
0
198,833
0
L
Erlang Shen
4,815
438
33
3
0
112,427
0
W
Guan Yu
6,241
567
76
7
0
212,545
2
W
Serqet
7,012
637
85
8
0
274,376
2
W
Thoth
7,053
641
119
11
0
223,515
0
W
Xing Tian
5,585
508
7
1
0
228,650
2
L
Agni
5,847
532
111
10
0
243,992
1
W
Hou Yi
6,632
603
109
10
0
207,661
0
L
Ganesha
6,038
549
0
0
0
249,071
4
L
Horus
7,740
704
110
10
0
233,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role