Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze I
Gianboss99k
Achilles
Bronze I
Level 69
God Stats
4W - 19L
1,512 SR
Queue Stats
6W - 22L
1,160 MMR
Solo
Sobek
Sobek
Bronze IV
aries3000
Sobek
Bronze IV
Level 142
God Stats
1W - 5L
1,285 SR
Queue Stats
1W - 7L
1,330 MMR
Solo
Janus
Janus
Silver II
rcsra
Janus
Silver II
Level 105
God Stats
12W - 31L
1,275 SR
Queue Stats
116W - 131L
1,116 MMR
Solo
Skadi
Skadi
Silver I
uzjl
Skadi
Silver I
Level 61
God Stats
14W - 8L
1,729 SR
Queue Stats
90W - 102L
1,323 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,460 SR
1,286 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,621 SR
1,218 MMR
Hercules
Hercules
Silver I
GGlenn
Hercules
Silver I
Level 156
God Stats
13W - 7L
1,615 SR
Queue Stats
154W - 155L
1,079 MMR
Solo
Nut
Nut
Silver I
KILLZE3
Nut
Silver I
Level 88
God Stats
14W - 8L
1,729 SR
Queue Stats
135W - 147L
1,290 MMR
Solo
Chaac
Chaac
Silver I
KronicZike
Chaac
Silver I
Level 148
God Stats
13W - 11L
1,538 SR
Queue Stats
960W - 973L
1,079 MMR
Solo
He Bo
He Bo
Gold IV
Nuksevz
He Bo
Gold IV
Level 69
God Stats
89W - 78L
1,589 SR
Queue Stats
150W - 155L
1,400 MMR
Party 1
Awilix
Awilix
Silver I
sy master kill
Awilix
Silver I
Level 109
God Stats
60W - 43L
1,637 SR
Queue Stats
160W - 171L
1,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 7 / 1
6,145
439
4,701
17,623
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Gianboss99k
Achilles
12
0 / 3 / 0
7,305
522
5,204
12,944
7,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
aries3000
Sobek
9
2 / 4 / 1
6,482
463
7,857
13,976
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
rcsra
Janus
11
1 / 4 / 0
6,429
459
7,740
10,641
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
uzjl
Skadi
13
0 / 0 / 1
7,168
512
2,026
5,205
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
King ArthurThanatosBastetArachne

VS

Bans
CthulhuAgniSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GGlenn
Hercules
11
2 / 0 / 7
7,491
535
6,694
14,282
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nut
14
0 / 1 / 2
7,999
571
6,193
8,285
3,346
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
13
2 / 0 / 6
8,268
591
7,086
9,367
8,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Nuksevz
He Bo
14
4 / 2 / 6
8,165
583
10,228
8,109
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 1 / 4
8,406
600
13,026
10,636
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
17
18
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
1
0.21
W
Hercules
GGlenn
Hercules
2
0
7
5.5
L
Achilles
Gianboss99k
Achilles
0
3
0
0
W
Nut
0
1
2
1
W
Chaac
2
0
6
5
W
He Bo
Nuksevz
He Bo
4
2
6
3.5
L
Sobek
aries3000
Sobek
2
4
1
0.63
L
Janus
rcsra
Janus
1
4
0
0.25
W
9
1
4
11
L
Skadi
uzjl
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
43,227
60,389
Taken
50,679
34,234
Mitigated
31,959
7,466
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,701
921
0
3,491
17,623
6,800
0
1,860
15,763
0
37,524
W
Hercules
GGlenn
Hercules
6,694
2,079
0
6,190
14,282
12,713
13
5,206
8,548
0
22,372
L
Achilles
Gianboss99k
Achilles
5,204
1,919
0
1,770
12,944
7,930
744
2,790
10,154
0
48,429
W
Nut
6,193
4,363
0
4,376
8,285
3,346
720
1,621
6,624
0
74,550
W
Chaac
7,086
392
0
4,678
9,367
8,542
385
1,619
7,652
0
55,686
W
He Bo
Nuksevz
He Bo
10,228
205
0
2,000
8,109
3,148
240
4,160
3,603
55,915
914
L
Sobek
aries3000
Sobek
7,857
707
0
1,557
13,976
13,697
84
1,693
12,283
20,524
1,194
L
Janus
rcsra
Janus
7,740
42
0
0
10,641
3,827
0
3,502
7,139
31,455
875
W
13,026
5,284
0
3,884
10,636
4,210
0
2,197
8,389
0
57,025
L
Skadi
uzjl
Skadi
2,026
799
0
648
5,205
1,980
48
0
5,205
0
65,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
40,329
307
Minions Killed
405
0
Camps Cleared
0
1,405,194
Distance Traveled
1,509,507
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,145
439
51
4
0
298,349
0
W
Hercules
7,491
535
19
1
0
330,737
10
L
Achilles
7,305
522
79
6
0
241,064
0
W
Nut
7,999
571
117
8
0
255,822
0
W
Chaac
8,268
591
94
7
0
283,766
1
W
He Bo
8,165
583
100
7
0
298,246
0
L
Sobek
6,482
463
16
1
0
295,048
0
L
Janus
6,429
459
55
4
0
289,188
0
W
Awilix
8,406
600
75
5
0
340,936
0
L
Skadi
7,168
512
106
8
0
281,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role