Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Bryce101
Charybdis
Level 122
God Stats
6W - 4L
1,609 SR
Queue Stats
274W - 232L
1,488 Elo+
Solo
Tiamat
Tiamat
TERTGANG
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 221L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
kimocho
Cu Chulainn
Level 154
God Stats
0W - 2L
1,503 SR
Queue Stats
119W - 175L
1,384 Elo+
Party 2
Lancelot
Lancelot
zapata337
Lancelot
Level 128
God Stats
2W - 1L
1,727 SR
Queue Stats
27W - 65L
1,316 Elo+
Party 2
Team Averages
Level 119
1,568 SR
1,442 Elo+

VS

Team Averages
Level 117
1,546 SR
1,502 Elo+
Izanami
Izanami
HilltopClassic
Izanami
Level 153
God Stats
6W - 1L
1,736 SR
Queue Stats
55W - 45L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
ImTheMoneyGuy
Baron Samedi
Level 142
God Stats
3W - 2L
1,433 SR
Queue Stats
189W - 162L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
TheBarnyardDog
Erlang Shen
Level 148
God Stats
5W - 7L
1,613 SR
Queue Stats
82W - 78L
1,499 Elo+
Solo
Jormungandr
Jormungandr
TheOnlyReasons
Jormungandr
Level 106
God Stats
4W - 2L
1,449 SR
Queue Stats
54W - 41L
1,566 Elo+
Party 1
Arachne
Arachne
rallyyellow
Arachne
Level 34
God Stats
2W - 7L
1,500 SR
Queue Stats
212W - 223L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 1 / 0
3,289
658
902
3,142
2,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Bryce101
Charybdis
3
0 / 1 / 0
2,678
536
1,982
2,921
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
TERTGANG
Tiamat
6
0 / 0 / 0
3,100
620
1,169
2,726
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
kimocho
Cu Chulainn
7
1 / 0 / 0
3,770
754
2,249
3,120
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
zapata337
Lancelot
5
1 / 0 / 0
3,139
628
2,062
3,224
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,758
752
1,918
3,183
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
ImTheMoneyGuy
Baron Samedi
7
0 / 1 / 0
3,442
688
2,095
2,313
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TheBarnyardDog
Erlang Shen
6
0 / 1 / 0
3,226
645
1,317
3,618
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
TheOnlyReasons
Jormungandr
6
0 / 0 / 1
3,696
739
1,790
3,587
2,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
rallyyellow
Arachne
5
0 / 0 / 0
2,908
582
1,185
2,567
737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Charybdis
Bryce101
Charybdis
0
1
0
0
W
2
0
0
2
W
Baron Samedi
ImTheMoneyGuy
Baron Samedi
0
1
0
0
L
Tiamat
TERTGANG
Tiamat
0
0
0
0
W
Erlang Shen
TheBarnyardDog
Erlang Shen
0
1
0
0
W
Jormungandr
TheOnlyReasons
Jormungandr
0
0
1
0.5
L
Cu Chulainn
kimocho
Cu Chulainn
1
0
0
1
W
Arachne
rallyyellow
Arachne
0
0
0
0
L
Lancelot
zapata337
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,364
Damage
8,305
15,133
Taken
15,268
7,011
Mitigated
6,085
5,208
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
902
338
0
1,469
3,142
2,271
0
435
2,707
7,660
0
L
Charybdis
Bryce101
Charybdis
1,982
1,072
0
1,549
2,921
729
0
1,173
1,748
0
9,707
W
1,918
1,388
0
1,705
3,183
888
0
653
2,530
0
20,341
W
Baron Samedi
ImTheMoneyGuy
Baron Samedi
2,095
339
36
806
2,313
851
0
673
1,640
15,892
448
L
Tiamat
TERTGANG
Tiamat
1,169
238
0
822
2,726
1,291
0
1,281
1,213
10,199
0
W
Erlang Shen
TheBarnyardDog
Erlang Shen
1,317
640
0
1,814
3,618
1,351
0
0
3,618
0
16,151
W
Jormungandr
TheOnlyReasons
Jormungandr
1,790
840
0
1,508
3,587
2,258
0
249
3,338
16,702
2,258
L
Cu Chulainn
kimocho
Cu Chulainn
2,249
429
0
868
3,120
1,563
0
0
3,120
0
23,144
W
Arachne
rallyyellow
Arachne
1,185
794
0
1,319
2,567
737
0
496
2,071
0
11,453
L
Lancelot
zapata337
Lancelot
2,062
723
0
500
3,224
1,157
0
515
2,581
0
9,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,976
Gold Earned
17,030
91
Minions Killed
144
0
Camps Cleared
0
431,793
Distance Traveled
508,934
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,289
658
9
2
0
90,932
1
L
Charybdis
2,678
536
12
2
0
39,162
0
W
Izanami
3,758
752
32
6
0
94,980
0
W
Baron Samedi
3,442
688
30
6
0
87,770
0
L
Tiamat
3,100
620
16
3
0
90,147
0
W
Erlang Shen
3,226
645
31
6
0
97,109
0
W
Jormungandr
3,696
739
32
6
0
111,348
0
L
Cu Chulainn
3,770
754
36
7
0
93,262
0
W
Arachne
2,908
582
19
4
0
117,727
0
L
Lancelot
3,139
628
18
4
0
118,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role