Player Matchup

Vamana
Vamana
DiscoLux
Vamana
Level 158
God Stats
1W - 1L
1,295 SR
Queue Stats
64W - 68L
1,556 Elo+
Party 2
Hun Batz
Hun Batz
Lokimia
Hun Batz
Level 172
God Stats
10W - 6L
1,274 SR
Queue Stats
157W - 147L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Meowles
Danzaburou
Level 81
God Stats
2W - 0L
1,733 SR
Queue Stats
73W - 67L
1,548 Elo+
Party 2
Baba Yaga
Baba Yaga
NEON_9445
Baba Yaga
Level 122
God Stats
4W - 2L
1,288 SR
Queue Stats
365W - 365L
1,483 Elo+
Solo
Sylvanus
Sylvanus
vcna
Sylvanus
Level 42
God Stats
8W - 3L
1,464 SR
Queue Stats
151W - 73L
1,712 Elo+
Solo
Team Averages
Level 115
1,411 SR
1,566 Elo+

VS

Team Averages
Level 132
1,585 SR
1,603 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Astralign
Anubis
Level 146
God Stats
35W - 27L
1,572 SR
Queue Stats
316W - 309L
1,514 Elo+
Solo
Maman Brigitte
Maman Brigitte
HungryPumpkn
Maman Brigitte
Level 108
God Stats
20W - 11L
1,779 SR
Queue Stats
591W - 483L
1,609 Elo+
Party 1
Artemis
Artemis
Mmrrggll
Artemis
Level 103
God Stats
23W - 23L
1,576 SR
Queue Stats
679W - 586L
1,603 Elo+
Party 1
Ares
Ares
TooBusyDying
Ares
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 4L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DiscoLux
Vamana
10
0 / 3 / 0
5,711
519
3,665
9,267
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Lokimia
Hun Batz
10
2 / 2 / 2
5,716
520
4,834
10,074
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Meowles
Danzaburou
10
3 / 2 / 5
6,563
597
4,139
6,874
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baba Yaga
NEON_9445
Baba Yaga
11
0 / 1 / 3
5,532
503
2,230
3,980
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
vcna
Sylvanus
12
8 / 2 / 3
7,186
653
6,975
7,970
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 1
7,287
662
6,940
9,070
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Astralign
Anubis
13
2 / 2 / 2
7,096
645
7,456
7,992
3,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maman Brigitte
HungryPumpkn
Maman Brigitte
11
2 / 3 / 2
6,056
551
4,037
8,513
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Mmrrggll
Artemis
10
1 / 3 / 1
5,554
505
2,907
7,142
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
1 / 5 / 1
5,095
463
1,686
7,681
3,604
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
9
10
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
0
1
3.5
L
Anubis
Astralign
Anubis
2
2
2
1.5
W
Vamana
DiscoLux
Vamana
0
3
0
0
L
Maman Brigitte
HungryPumpkn
Maman Brigitte
2
3
2
1
W
Hun Batz
Lokimia
Hun Batz
2
2
2
1.5
W
Danzaburou
Meowles
Danzaburou
3
2
5
2.75
L
Artemis
Mmrrggll
Artemis
1
3
1
0.5
W
Baba Yaga
NEON_9445
Baba Yaga
0
1
3
1.5
L
1
5
1
0.3
W
Sylvanus
vcna
Sylvanus
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,843
Damage
23,026
38,165
Taken
40,398
14,754
Mitigated
17,426
8,949
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,940
1,394
0
3,296
9,070
5,882
0
506
8,112
0
61,487
L
Anubis
Astralign
Anubis
7,456
184
0
4,063
7,992
3,317
0
2,518
5,474
56,324
2,181
W
Vamana
DiscoLux
Vamana
3,665
1,401
0
2,325
9,267
4,699
0
185
9,082
0
43,388
L
Maman Brigitte
HungryPumpkn
Maman Brigitte
4,037
415
0
3,612
8,513
2,666
0
1,242
7,271
40,688
0
W
Hun Batz
Lokimia
Hun Batz
4,834
1,521
0
210
10,074
2,922
0
5,057
5,017
0
43,382
W
Danzaburou
Meowles
Danzaburou
4,139
2,127
0
1,188
6,874
2,411
1,391
2,048
4,826
0
35,575
L
Artemis
Mmrrggll
Artemis
2,907
982
0
1,036
7,142
1,957
0
3,079
4,063
0
31,654
W
Baba Yaga
NEON_9445
Baba Yaga
2,230
244
0
759
3,980
1,016
0
2,775
1,205
38,275
0
L
1,686
685
0
710
7,681
3,604
0
2,210
5,471
6,316
0
W
Sylvanus
vcna
Sylvanus
6,975
2,336
792
3,675
7,970
3,706
168
2,844
5,126
28,833
6,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
31,088
315
Minions Killed
305
0
Camps Cleared
0
1,058,838
Distance Traveled
958,593
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,287
662
86
8
0
213,310
2
L
Anubis
7,096
645
95
9
0
198,026
1
W
Vamana
5,711
519
70
6
0
226,489
0
L
Maman Brigitte
6,056
551
65
6
0
247,040
2
W
Hun Batz
5,716
520
72
7
0
234,394
0
W
Danzaburou
6,563
597
60
5
0
200,478
0
L
Artemis
5,554
505
55
5
0
183,970
0
W
Baba Yaga
5,532
503
50
5
0
198,950
0
L
Ares
5,095
463
4
0
0
116,247
3
W
Sylvanus
7,186
653
63
6
0
198,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role