Player Matchup

Artio
Artio
CxZoNeSx15
Artio
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 158L
1,521 Elo+
Party 1
Tyr
Tyr
Dustierjet
Tyr
Level 136
God Stats
7W - 5L
1,761 SR
Queue Stats
207W - 220L
1,561 Elo+
Party 1
Charybdis
Charybdis
Renegade629
Charybdis
Level 87
God Stats
15W - 9L
1,657 SR
Queue Stats
77W - 95L
1,558 Elo+
Party 1
Hera
Hera
sjny3
Hera
Level 90
God Stats
10W - 11L
1,562 SR
Queue Stats
181W - 214L
1,554 Elo+
Party 1
Pele
Pele
stiffcrab250
Pele
Level 144
God Stats
8W - 4L
1,760 SR
Queue Stats
132W - 158L
1,578 Elo+
Party 1
Team Averages
Level 122
1,648 SR
1,554 Elo+

VS

Team Averages
Level 121
1,605 SR
1,567 Elo+
Odin
Odin
 
Odin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GoodRittens
Cthulhu
Level 104
God Stats
10W - 14L
1,494 SR
Queue Stats
201W - 187L
1,498 Elo+
Party 2
Hachiman
Hachiman
GotDamJoe
Hachiman
Level 69
God Stats
47W - 45L
1,566 SR
Queue Stats
173W - 131L
1,553 Elo+
Party 2
Ne Zha
Ne Zha
TK_BIizzard
Ne Zha
Level 157
God Stats
14W - 17L
1,641 SR
Queue Stats
477W - 465L
1,620 Elo+
Solo
Athena
Athena
Tiemmm
Athena
Level 159
God Stats
16W - 8L
1,827 SR
Queue Stats
161W - 119L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 2 / 3
4,992
555
1,756
7,066
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 2
6,078
675
3,709
6,653
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Renegade629
Charybdis
8
0 / 0 / 3
4,794
533
3,545
4,183
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hera
sjny3
Hera
10
1 / 1 / 2
6,183
687
2,495
3,894
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 2 / 1
6,296
700
7,264
8,796
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 2 / 0
5,482
609
3,271
7,581
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
GoodRittens
Cthulhu
9
1 / 2 / 2
4,884
543
5,228
9,509
6,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
GotDamJoe
Hachiman
9
2 / 1 / 1
4,970
552
5,854
5,071
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
1
0 / 0 / 0
1,717
191
0
0
0
Athena
Tiemmm
Athena
10
2 / 2 / 0
5,237
582
4,509
6,859
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
5
5
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
W
Artio
0
2
3
0.75
W
0
0
2
1
L
Cthulhu
GoodRittens
Cthulhu
1
2
2
1
L
Hachiman
GotDamJoe
Hachiman
2
1
1
2.5
W
Charybdis
Renegade629
Charybdis
0
0
3
1.5
L
Ne Zha
0
0
0
0
L
Athena
Tiemmm
Athena
2
2
0
1
W
Hera
sjny3
Hera
1
1
2
2
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
18,862
30,592
Taken
29,020
15,255
Mitigated
15,511
12,893
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,271
729
0
1,640
7,581
3,313
0
0
7,581
0
41,928
W
Artio
1,756
293
192
3,064
7,066
4,722
0
1,919
5,147
10,821
250
W
3,709
577
0
3,262
6,653
4,442
0
797
5,856
0
43,243
L
Cthulhu
GoodRittens
Cthulhu
5,228
598
142
2,066
9,509
6,685
150
1,261
8,248
31,036
0
L
Hachiman
GotDamJoe
Hachiman
5,854
3,982
0
2,653
5,071
1,579
268
796
4,275
0
32,385
W
Charybdis
Renegade629
Charybdis
3,545
1,889
0
765
4,183
1,429
0
2,390
1,793
0
36,652
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Tiemmm
Athena
4,509
1,312
0
280
6,859
3,934
0
1,909
4,950
33,222
1,101
W
Hera
sjny3
Hera
2,495
625
113
2,425
3,894
1,400
0
1,806
2,088
41,955
1,244
W
7,264
2,236
0
3,072
8,796
3,262
0
2,687
6,109
0
35,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
22,290
292
Minions Killed
244
0
Camps Cleared
0
892,665
Distance Traveled
758,893
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,482
609
83
9
0
158,969
2
W
Artio
4,992
555
9
1
0
173,038
0
W
Tyr
6,078
675
83
9
0
155,253
0
L
Cthulhu
4,884
543
38
4
0
194,160
0
L
Hachiman
4,970
552
62
7
0
170,777
0
W
Charybdis
4,794
533
60
7
0
175,786
0
L
Ne Zha
1,717
191
0
0
0
0
0
L
Athena
5,237
582
61
7
0
234,987
0
W
Hera
6,183
687
79
9
0
171,057
0
W
Pele
6,296
700
61
7
0
217,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role