Player Matchup

Scylla
Scylla
Lqzc
Scylla
Level 110
God Stats
13W - 12L
1,591 SR
Queue Stats
86W - 89L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
SiL3nTScOpE
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
blIaise
Cthulhu
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 1
Team Averages
Level 44
1,459 SR
1,374 Elo+

VS

Team Averages
Level 38
1,343 SR
1,272 Elo+
Odin
Odin
imaperp
Odin
Level 65
God Stats
0W - 2L
1,335 SR
Queue Stats
31W - 58L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
munch1988
Tsukuyomi
Level 21
God Stats
0W - 5L
1,271 SR
Queue Stats
1W - 11L
1,206 Elo+
Party 2
Ymir
Ymir
seanjitsu10
Ymir
Level 28
God Stats
11W - 28L
1,423 SR
Queue Stats
15W - 43L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lqzc
Scylla
16
8 / 0 / 2
10,860
835
18,758
5,084
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SiL3nTScOpE
Danzaburou
13
1 / 1 / 8
8,882
683
9,845
7,719
3,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
blIaise
Cthulhu
13
1 / 3 / 8
8,862
682
9,707
13,122
11,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
imaperp
Odin
12
1 / 6 / 2
7,865
605
5,134
15,178
11,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
munch1988
Tsukuyomi
13
3 / 3 / 0
8,732
672
7,683
11,947
5,044
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 1 / 3
8,021
617
6,374
19,604
21,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Lqzc
Scylla
8
0
2
9
W
Danzaburou
SiL3nTScOpE
Danzaburou
1
1
8
5
W
Cthulhu
blIaise
Cthulhu
1
3
8
1.67
L
Odin
imaperp
Odin
1
6
2
0.33
L
Tsukuyomi
munch1988
Tsukuyomi
3
3
0
1
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
19,191
25,925
Taken
46,729
16,860
Mitigated
37,261
6,287
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Lqzc
Scylla
18,758
2,271
0
1,320
5,084
2,074
620
948
3,962
52,326
0
W
Danzaburou
SiL3nTScOpE
Danzaburou
9,845
6,910
0
3,636
7,719
3,351
1,044
2,247
5,290
0
26,283
W
Cthulhu
blIaise
Cthulhu
9,707
1,152
259
1,072
13,122
11,435
0
3,263
9,490
30,551
184
L
Odin
imaperp
Odin
5,134
747
0
1,010
15,178
11,139
0
9,666
5,067
0
19,202
L
Tsukuyomi
munch1988
Tsukuyomi
7,683
1,347
0
1,763
11,947
5,044
0
6,837
4,771
0
32,040
L
6,374
326
0
453
19,604
21,078
0
10,963
7,865
26,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
24,618
155
Minions Killed
104
0
Camps Cleared
0
644,368
Distance Traveled
712,049
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,860
835
86
7
0
238,270
0
W
Danzaburou
8,882
683
33
3
0
183,713
0
W
Cthulhu
8,862
682
36
3
0
222,385
1
L
Odin
7,865
605
25
2
0
215,407
0
L
Tsukuyomi
8,732
672
48
4
0
262,170
0
L
Ymir
8,021
617
31
2
0
234,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role