Player Matchup

Cthulhu
Cthulhu
AbramchaDevourer
Cthulhu
Level 58
God Stats
4W - 3L
1,674 SR
Queue Stats
28W - 21L
1,541 Elo+
Party 1
Osiris
Osiris
FelixTheCat271
Osiris
Level 26
God Stats
3W - 1L
1,779 SR
Queue Stats
23W - 16L
1,546 Elo+
Party 1
Bellona
Bellona
delux1001
Bellona
Level 28
God Stats
6W - 5L
1,634 SR
Queue Stats
101W - 116L
1,467 Elo+
Party 3
Anhur
Anhur
locoswagmil
Anhur
Level 100
God Stats
2W - 1L
1,444 SR
Queue Stats
111W - 108L
1,512 Elo+
Party 1
Scylla
Scylla
szir
Scylla
Level 146
God Stats
2W - 2L
1,808 SR
Queue Stats
103W - 111L
1,467 Elo+
Party 3
Team Averages
Level 72
1,668 SR
1,506 Elo+

VS

Team Averages
Level 132
1,417 SR
1,481 Elo+
Cu Chulainn
Cu Chulainn
Oh Hey Hanzo
Cu Chulainn
Level 103
God Stats
3W - 5L
1,562 SR
Queue Stats
255W - 229L
1,515 Elo+
Solo
Da Ji
Da Ji
ParisDrakeDoee
Da Ji
Level 156
God Stats
3W - 2L
1,341 SR
Queue Stats
530W - 500L
1,474 Elo+
Party 2
Neith
Neith
SonnyGunz27
Neith
Level 156
God Stats
0W - 1L
1,628 SR
Queue Stats
84W - 70L
1,553 Elo+
Party 2
Athena
Athena
akbourke
Athena
Level 87
God Stats
0W - 3L
1,223 SR
Queue Stats
60W - 78L
1,405 Elo+
Solo
Hades
Hades
darkmare89_ttv
Hades
Level 159
God Stats
10W - 12L
1,328 SR
Queue Stats
358W - 353L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,987
544
8,411
7,799
3,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 5 / 0
5,726
521
6,255
9,917
5,953
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
delux1001
Bellona
11
2 / 0 / 2
6,303
573
4,422
8,192
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
5,701
518
5,745
8,004
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
szir
Scylla
12
2 / 0 / 3
6,886
626
4,779
5,287
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Oh Hey Hanzo
Cu Chulainn
12
4 / 1 / 1
6,957
632
6,179
9,974
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 1
5,729
521
3,775
10,979
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,388
490
5,482
7,742
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
akbourke
Athena
9
1 / 2 / 2
5,572
507
1,320
9,160
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,571
506
3,557
8,713
4,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
6
7
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
1
5
0
0.2
L
Cu Chulainn
Oh Hey Hanzo
Cu Chulainn
4
1
1
4.5
L
1
1
1
1.5
L
0
1
1
0.5
L
Athena
akbourke
Athena
1
2
2
1
L
0
4
0
0
W
Bellona
delux1001
Bellona
2
0
2
3
W
1
2
3
1.25
W
Scylla
szir
Scylla
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,612
Damage
20,313
39,199
Taken
46,568
19,218
Mitigated
23,737
9,584
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,411
261
332
2,723
7,799
3,669
0
489
7,266
32,655
2,526
W
6,255
3,037
0
2,323
9,917
5,953
0
533
8,880
0
35,572
L
Cu Chulainn
Oh Hey Hanzo
Cu Chulainn
6,179
2,000
0
2,247
9,974
5,760
0
298
9,230
2,552
49,065
L
3,775
690
0
5,030
10,979
4,096
0
1,437
9,542
0
44,600
L
5,482
2,698
0
2,569
7,742
2,522
0
3,386
4,356
0
41,288
L
Athena
akbourke
Athena
1,320
362
0
1,708
9,160
6,852
0
3,098
5,936
13,495
0
L
3,557
669
0
1,911
8,713
4,507
0
4,550
4,163
33,236
3,002
W
Bellona
delux1001
Bellona
4,422
1,505
0
1,666
8,192
5,069
169
386
7,762
0
45,605
W
5,745
3,069
0
2,070
8,004
2,714
0
528
7,476
0
42,329
W
Scylla
szir
Scylla
4,779
1,372
0
470
5,287
1,813
256
3,091
2,196
54,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
29,217
310
Minions Killed
302
0
Camps Cleared
0
1,049,871
Distance Traveled
1,069,322
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,987
544
44
4
0
253,634
0
W
Osiris
5,726
521
46
4
0
162,113
1
L
Cu Chulainn
6,957
632
75
7
0
210,078
1
L
Da Ji
5,729
521
74
7
0
237,561
2
L
Neith
5,388
490
71
6
0
200,388
1
L
Athena
5,572
507
23
2
0
245,977
0
L
Hades
5,571
506
59
5
0
175,318
1
W
Bellona
6,303
573
65
6
0
236,301
0
W
Anhur
5,701
518
61
6
0
190,316
4
W
Scylla
6,886
626
94
9
0
207,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role