Player Matchup

Eset
Eset
Platinum I
Aron100
Eset
Platinum I
Level 176
God Stats
0W - 1L
1,343 SR
Queue Stats
336W - 324L
1,997 MMR
Solo
Neith
Neith
Diamond V
ElLibroDeGelo
Neith
Diamond V
Level 128
God Stats
3W - 1L
1,901 SR
Queue Stats
109W - 98L
2,078 MMR
Solo
Sol
Sol
Diamond V
LosBukis
Sol
Diamond V
Level 158
God Stats
23W - 31L
1,596 SR
Queue Stats
316W - 293L
2,077 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
TwitchPenitente
Xing Tian
Platinum IV
Level 150
God Stats
50W - 54L
1,567 SR
Queue Stats
136W - 132L
1,887 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Verrattik
Tsukuyomi
Diamond II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 223L
2,161 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,581 SR
2,040 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,478 SR
1,638 MMR
Guan Yu
Guan Yu
Platinum I
 
Guan Yu
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum IV
 
Terra
Platinum IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
BocchiLaRoca
Vulcan
Gold I
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 38L
1,799 MMR
Solo
Anhur
Anhur
Platinum V
DarckCheer
Anhur
Platinum V
Level 183
God Stats
2W - 4L
1,388 SR
Queue Stats
74W - 63L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aron100
Eset
10
1 / 2 / 1
5,265
585
1,646
6,024
1,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,646
627
2,113
5,362
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,295
588
3,512
5,700
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
TwitchPenitente
Xing Tian
8
0 / 0 / 0
4,847
539
1,538
7,370
2,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Verrattik
Tsukuyomi
7
0 / 4 / 1
4,144
460
4,134
8,164
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
GebIx ChelTiamatCthulhu

VS

Bans
BellonaCliodhnaAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 1 / 3
7,018
780
4,752
9,157
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
 
Thanatos
11
5 / 1 / 1
6,204
689
4,998
6,665
2,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
 
Terra
11
0 / 0 / 2
5,639
627
2,265
7,550
5,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
11
1 / 0 / 1
5,970
663
4,727
2,195
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
11
0 / 0 / 0
5,710
634
3,785
6,145
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
3
2.5
W
Thanatos
 
Thanatos
5
1
1
5.5
W
Terra
 
Terra
0
0
2
1
L
Eset
Aron100
Eset
1
2
1
0.75
W
Vulcan
1
0
1
1.5
W
Anhur
0
0
0
0
L
1
1
0
1
L
0
0
0
0
L
Xing Tian
TwitchPenitente
Xing Tian
0
0
0
0
L
Tsukuyomi
Verrattik
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
20,527
32,620
Taken
31,712
10,298
Mitigated
15,581
12,306
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,752
669
0
5,241
9,157
4,517
0
660
8,021
0
54,485
W
Thanatos
 
Thanatos
4,998
1,311
0
7,370
6,665
2,550
0
458
6,207
0
44,702
W
Terra
 
Terra
2,265
266
1,645
3,233
7,550
5,120
87
2,075
5,475
17,156
1,744
L
Eset
Aron100
Eset
1,646
105
75
2,413
6,024
1,703
0
537
5,487
41,484
0
W
Vulcan
4,727
40
0
1,010
2,195
823
0
0
2,195
61,988
0
W
Anhur
3,785
1,620
0
3,194
6,145
2,571
0
3,348
2,797
0
52,279
L
2,113
775
0
1,931
5,362
1,803
0
2,959
2,403
0
46,426
L
3,512
1,818
0
2,635
5,700
1,414
0
1,106
4,594
41,080
4,486
L
Xing Tian
TwitchPenitente
Xing Tian
1,538
239
986
2,184
7,370
2,762
0
2,284
5,086
15,099
0
L
Tsukuyomi
Verrattik
Tsukuyomi
4,134
1,130
0
2,082
8,164
2,616
0
0
8,164
0
21,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
30,541
311
Minions Killed
388
0
Camps Cleared
0
916,909
Distance Traveled
970,552
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,018
780
95
11
0
167,402
2
W
Thanatos
6,204
689
78
9
0
209,050
0
W
Terra
5,639
627
28
3
0
205,014
1
L
Eset
5,265
585
85
9
0
200,870
0
W
Vulcan
5,970
663
99
11
0
202,892
2
W
Anhur
5,710
634
88
10
0
186,194
2
L
Neith
5,646
627
92
10
0
176,002
0
L
Sol
5,295
588
91
10
0
176,494
1
L
Xing Tian
4,847
539
20
2
0
202,911
2
L
Tsukuyomi
4,144
460
23
3
0
160,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role