Player Matchup

Yemoja
Yemoja
GreenDragon1102
Yemoja
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 192L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
dken4159
Gilgamesh
Level 148
God Stats
0W - 1L
1,302 SR
Queue Stats
68W - 93L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iiSamurai
Morgan Le Fay
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,494 Elo+
Party 1
Lancelot
Lancelot
playerhone
Lancelot
Level 89
God Stats
1W - 1L
1,609 SR
Queue Stats
122W - 147L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
tpitty1
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 157L
1,395 Elo+
Party 1
Team Averages
Level 131
1,482 SR
1,452 Elo+

VS

Team Averages
Level 138
1,612 SR
1,528 Elo+
Bastet
Bastet
Jaboco
Bastet
Level 126
God Stats
12W - 4L
1,726 SR
Queue Stats
63W - 65L
1,533 Elo+
Party 2
Charybdis
Charybdis
MadamaKhepri21
Charybdis
Level 118
God Stats
15W - 9L
1,693 SR
Queue Stats
73W - 72L
1,573 Elo+
Party 2
Persephone
Persephone
Natasi Medici
Persephone
Level 159
God Stats
2W - 2L
1,452 SR
Queue Stats
190W - 179L
1,575 Elo+
Party 2
Mulan
Mulan
Zetd
Mulan
Level 140
God Stats
11W - 5L
1,708 SR
Queue Stats
124W - 96L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
daarvid672
Kumbhakarna
Level 149
God Stats
3W - 3L
1,482 SR
Queue Stats
111W - 127L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 0
10,374
519
3,281
10,998
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dken4159
Gilgamesh
18
0 / 3 / 1
9,999
500
4,040
15,816
7,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
iiSamurai
Morgan Le Fay
14
1 / 7 / 1
8,642
432
8,308
19,885
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
playerhone
Lancelot
16
0 / 2 / 1
9,645
482
3,518
15,233
13,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
tpitty1
Ah Puch
14
0 / 6 / 0
9,273
464
10,286
18,953
12,879
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jaboco
Bastet
19
10 / 1 / 3
10,867
543
14,310
17,237
8,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MadamaKhepri21
Charybdis
20
2 / 1 / 2
11,913
596
11,532
11,597
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Natasi Medici
Persephone
18
4 / 0 / 4
11,464
573
14,611
9,153
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
Zetd
Mulan
17
2 / 0 / 9
10,552
528
16,305
21,934
25,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kumbhakarna
daarvid672
Kumbhakarna
2
0 / 0 / 0
5,618
281
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
18
18
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Bastet
Jaboco
Bastet
10
1
3
11.5
W
Charybdis
MadamaKhepri21
Charybdis
2
1
2
3
W
Persephone
Natasi Medici
Persephone
4
0
4
6
W
Mulan
Zetd
Mulan
2
0
9
6.5
W
Kumbhakarna
daarvid672
Kumbhakarna
0
0
0
0
L
Gilgamesh
dken4159
Gilgamesh
0
3
1
0.17
L
Morgan Le Fay
iiSamurai
Morgan Le Fay
1
7
1
0.21
L
Lancelot
playerhone
Lancelot
0
2
1
0.25
L
Ah Puch
tpitty1
Ah Puch
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,433
Damage
56,758
80,885
Taken
59,921
46,383
Mitigated
43,165
20,851
Healing
23,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,281
439
819
2,840
10,998
5,315
0
4,742
5,866
82,577
1,115
W
Bastet
Jaboco
Bastet
14,310
3,157
0
5,802
17,237
8,711
28
6,470
10,767
0
107,505
W
Charybdis
MadamaKhepri21
Charybdis
11,532
5,872
0
5,304
11,597
5,326
1,373
965
10,632
0
128,167
W
Persephone
Natasi Medici
Persephone
14,611
1,038
0
3,840
9,153
3,842
336
3,326
5,827
87,397
1,182
W
Mulan
Zetd
Mulan
16,305
2,490
0
8,161
21,934
25,286
113
10,297
11,637
0
71,988
W
Kumbhakarna
daarvid672
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
dken4159
Gilgamesh
4,040
828
0
3,029
15,816
7,120
0
776
14,982
0
89,645
L
Morgan Le Fay
iiSamurai
Morgan Le Fay
8,308
1,324
0
5,296
19,885
7,407
0
3,119
16,328
74,518
2,238
L
Lancelot
playerhone
Lancelot
3,518
519
0
1,552
15,233
13,662
302
3,344
11,258
0
58,005
L
Ah Puch
tpitty1
Ah Puch
10,286
897
47
7,268
18,953
12,879
0
1,451
16,315
63,210
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,933
Gold Earned
50,414
609
Minions Killed
612
0
Camps Cleared
0
1,964,768
Distance Traveled
1,659,851
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,374
519
158
8
0
381,136
8
W
Bastet
10,867
543
129
6
0
489,167
9
W
Charybdis
11,913
596
208
10
0
380,775
7
W
Persephone
11,464
573
150
8
0
415,463
4
W
Mulan
10,552
528
125
6
0
372,099
4
W
Kumbhakarna
5,618
281
0
0
0
2,347
0
L
Gilgamesh
9,999
500
136
7
0
428,166
2
L
Morgan Le Fay
8,642
432
108
5
0
384,816
3
L
Lancelot
9,645
482
98
5
0
447,718
4
L
Ah Puch
9,273
464
109
5
0
322,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role