Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Holameamigo991
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 216L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nirvana_Gaming
Cu Chulainn
Level 69
God Stats
13W - 10L
1,561 SR
Queue Stats
156W - 184L
1,502 Elo+
Party 2
Kuzenbo
Kuzenbo
RNA_Beto
Kuzenbo
Level 47
God Stats
10W - 7L
1,492 SR
Queue Stats
108W - 130L
1,450 Elo+
Party 2
Anubis
Anubis
icy-poison
Anubis
Level 141
God Stats
3W - 1L
1,494 SR
Queue Stats
203W - 217L
1,552 Elo+
Party 2
Team Averages
Level 125
1,509 SR
1,497 Elo+

VS

Team Averages
Level 115
1,528 SR
1,429 Elo+
Odin
Odin
ACM22
Odin
Level 149
God Stats
8W - 5L
1,461 SR
Queue Stats
71W - 62L
1,538 Elo+
Party 3
Izanami
Izanami
Droctu
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 1
Gilgamesh
Gilgamesh
Ienimias123
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 1
Jormungandr
Jormungandr
JiGsAw818
Jormungandr
Level 156
God Stats
89W - 57L
1,693 SR
Queue Stats
95W - 72L
1,603 Elo+
Party 3
Cthulhu
Cthulhu
SeanLaBonn
Cthulhu
Level 105
God Stats
8W - 8L
1,487 SR
Queue Stats
223W - 195L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
6 / 2 / 3
8,192
585
10,403
11,040
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 4
7,396
528
5,280
11,530
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Nirvana_Gaming
Cu Chulainn
13
1 / 1 / 0
7,938
567
9,001
14,130
10,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
RNA_Beto
Kuzenbo
11
0 / 0 / 4
7,243
517
3,493
11,381
11,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
icy-poison
Anubis
14
3 / 2 / 4
8,405
600
10,432
7,677
4,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ACM22
Odin
13
1 / 1 / 0
7,233
517
9,141
14,251
14,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Droctu
Izanami
11
0 / 5 / 2
6,430
459
5,478
9,378
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ienimias123
Gilgamesh
13
2 / 2 / 1
6,978
498
2,368
12,691
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
JiGsAw818
Jormungandr
10
0 / 3 / 3
6,430
459
6,498
13,649
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
SeanLaBonn
Cthulhu
11
2 / 3 / 0
7,170
512
7,216
10,588
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
2
3
3.75
L
Odin
ACM22
Odin
1
1
0
1
L
Izanami
Droctu
Izanami
0
5
2
0.2
W
4
1
4
6
L
Gilgamesh
Ienimias123
Gilgamesh
2
2
1
1.25
L
Jormungandr
JiGsAw818
Jormungandr
0
3
3
0.5
W
Cu Chulainn
Nirvana_Gaming
Cu Chulainn
1
1
0
1
W
Kuzenbo
RNA_Beto
Kuzenbo
0
0
4
2
L
Cthulhu
SeanLaBonn
Cthulhu
2
3
0
0.67
W
Anubis
icy-poison
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,609
Damage
30,701
55,758
Taken
60,557
35,814
Mitigated
33,129
15,673
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,403
5,882
0
4,891
11,040
4,169
1,827
2,530
8,422
0
64,209
L
Odin
ACM22
Odin
9,141
1,909
0
5,331
14,251
14,224
0
618
13,633
0
61,204
L
Izanami
Droctu
Izanami
5,478
4,684
0
728
9,378
2,655
139
2,208
7,170
0
42,640
W
5,280
283
0
3,942
11,530
5,222
267
1,867
9,531
48,676
0
L
Gilgamesh
Ienimias123
Gilgamesh
2,368
879
0
5,516
12,691
5,327
0
2,059
10,632
0
48,737
L
Jormungandr
JiGsAw818
Jormungandr
6,498
1,774
0
1,706
13,649
7,680
0
7,786
5,863
41,419
0
W
Cu Chulainn
Nirvana_Gaming
Cu Chulainn
9,001
2,259
0
2,730
14,130
10,464
0
0
13,372
0
64,380
W
Kuzenbo
RNA_Beto
Kuzenbo
3,493
1,888
0
2,689
11,381
11,926
213
3,693
7,401
27,660
1,567
L
Cthulhu
SeanLaBonn
Cthulhu
7,216
51
147
2,176
10,588
3,243
98
6,358
4,230
44,899
1,203
W
Anubis
icy-poison
Anubis
10,432
271
0
1,421
7,677
4,033
272
4,605
2,464
71,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
34,241
437
Minions Killed
408
0
Camps Cleared
0
1,316,392
Distance Traveled
1,336,190
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,192
585
99
7
0
249,587
0
L
Odin
7,233
517
98
7
0
250,765
0
L
Izanami
6,430
459
62
4
0
244,793
0
W
Geb
7,396
528
79
6
0
305,856
0
L
Gilgamesh
6,978
498
94
7
0
272,313
0
L
Jormungandr
6,430
459
64
5
0
281,872
7
W
Cu Chulainn
7,938
567
92
7
0
216,546
0
W
Kuzenbo
7,243
517
41
3
0
277,908
0
L
Cthulhu
7,170
512
90
6
0
286,447
2
W
Anubis
8,405
600
126
9
0
266,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role