Player Matchup

Hel
Hel
DepressedTeets
Hel
Level 129
God Stats
0W - 1L
1,258 SR
Queue Stats
39W - 47L
1,496 Elo+
Solo
Ymir
Ymir
ImPiggyAzalea
Ymir
Level 176
God Stats
1W - 1L
1,716 SR
Queue Stats
42W - 42L
1,565 Elo+
Solo
Chaac
Chaac
IrvinR20
Chaac
Level 149
God Stats
12W - 10L
1,722 SR
Queue Stats
177W - 160L
1,497 Elo+
Solo
Arachne
Arachne
Michel5705
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 133L
1,500 Elo+
Party 1
Skadi
Skadi
SPIKERtl
Skadi
Level 146
God Stats
3W - 5L
1,508 SR
Queue Stats
245W - 252L
1,461 Elo+
Party 1
Team Averages
Level 133
1,541 SR
1,504 Elo+

VS

Team Averages
Level 149
1,399 SR
1,508 Elo+
Lancelot
Lancelot
Hackinabox
Lancelot
Level 177
God Stats
11W - 5L
1,304 SR
Queue Stats
232W - 222L
1,562 Elo+
Solo
Geb
Geb
MomentoCripi
Geb
Level 153
God Stats
10W - 10L
1,540 SR
Queue Stats
479W - 434L
1,555 Elo+
Solo
Horus
Horus
Seb-eti-seb
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,481 Elo+
Solo
Ra
Ra
Tank2k4
Ra
Level 159
God Stats
15W - 14L
1,433 SR
Queue Stats
41W - 41L
1,419 Elo+
Solo
Martichoras
Martichoras
the grimy waifu
Martichoras
Level 105
God Stats
1W - 2L
1,216 SR
Queue Stats
103W - 92L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,713
519
6,297
8,114
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,101
555
5,896
10,206
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
IrvinR20
Chaac
10
3 / 5 / 1
6,107
555
6,646
13,775
10,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Michel5705
Arachne
9
1 / 2 / 0
5,323
484
3,535
11,548
5,063
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
SPIKERtl
Skadi
11
1 / 3 / 1
5,654
514
4,893
6,979
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hackinabox
Lancelot
12
4 / 4 / 1
6,795
618
8,286
10,231
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 0 / 4
6,385
580
6,698
8,168
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 5
5,512
501
2,016
8,424
5,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

13
3 / 1 / 3
6,710
610
5,605
7,805
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
the grimy waifu
Martichoras
10
2 / 1 / 3
5,753
523
7,145
8,217
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
15
16
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Lancelot
Hackinabox
Lancelot
4
4
1
1.13
L
1
2
1
0.75
L
Chaac
IrvinR20
Chaac
3
5
1
0.7
L
Arachne
Michel5705
Arachne
1
2
0
0.5
W
5
0
4
7
L
Skadi
SPIKERtl
Skadi
1
3
1
0.5
W
1
1
5
3.5
W
3
1
3
4.5
W
Martichoras
the grimy waifu
Martichoras
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,267
Damage
29,750
50,622
Taken
42,845
29,056
Mitigated
22,809
11,759
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,297
587
39
2,354
8,114
2,893
0
4,235
3,521
50,243
1,019
W
Lancelot
Hackinabox
Lancelot
8,286
2,794
0
4,184
10,231
6,331
0
0
10,231
0
44,270
L
5,896
1,166
0
2,790
10,206
7,647
0
4,178
5,840
27,919
3,319
L
Chaac
IrvinR20
Chaac
6,646
1,737
0
1,937
13,775
10,955
0
787
12,297
0
41,494
L
Arachne
Michel5705
Arachne
3,535
1,900
0
4,173
11,548
5,063
0
1,842
9,635
0
37,664
W
6,698
1,035
0
3,550
8,168
4,010
0
2,739
5,429
36,814
0
L
Skadi
SPIKERtl
Skadi
4,893
1,699
0
466
6,979
2,498
0
682
6,297
0
46,632
W
2,016
876
1,120
3,688
8,424
5,320
30
2,138
6,286
0
7,807
W
5,605
372
599
3,337
7,805
3,415
0
4,743
3,062
50,691
0
W
Martichoras
the grimy waifu
Martichoras
7,145
3,217
0
1,557
8,217
3,733
11
1,747
6,470
0
49,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
31,155
330
Minions Killed
304
0
Camps Cleared
0
1,013,473
Distance Traveled
1,142,291
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,713
519
80
7
0
189,180
0
W
Lancelot
6,795
618
73
7
0
199,271
0
L
Ymir
6,101
555
50
5
0
191,775
0
L
Chaac
6,107
555
66
6
0
191,788
0
L
Arachne
5,323
484
70
6
0
250,915
1
W
Geb
6,385
580
58
5
0
268,911
0
L
Skadi
5,654
514
64
6
0
189,815
2
W
Horus
5,512
501
8
1
0
225,540
4
W
Ra
6,710
610
91
8
0
258,263
1
W
Martichoras
5,753
523
74
7
0
190,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role