Player Matchup

Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
TheShieldguard
Cu Chulainn
Silver IV
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 65L
762 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ToonzCluez
Ah Muzen Cab
Bronze III
Level 89
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,463 SR
1,254 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 57
1,601 SR
1,251 MMR
Vamana
Vamana
Silver II
JanglesVEVO
Vamana
Silver II
Level 65
God Stats
4W - 1L
1,443 SR
Queue Stats
7W - 11L
1,225 MMR
Party 1
Ra
Ra
Silver II
Ridleyvob
Ra
Silver II
Level 60
God Stats
1W - 0L
1,660 SR
Queue Stats
13W - 13L
1,488 MMR
Party 1
Hun Batz
Hun Batz
Silver IV
qeterxln
Hun Batz
Silver IV
Level 47
God Stats
2W - 2L
1,701 SR
Queue Stats
25W - 40L
1,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 1
7,773
598
6,102
6,168
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheShieldguard
Cu Chulainn
12
0 / 5 / 0
7,446
573
4,647
15,102
10,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
ToonzCluez
Ah Muzen Cab
12
0 / 5 / 1
7,167
551
3,409
11,248
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SurtrAchillesAtlasMulan

VS

Bans
BacchusNe ZhaKuzenboHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 1 / 7
10,076
775
10,635
11,044
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 5
10,278
791
10,842
5,860
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
qeterxln
Hun Batz
15
3 / 0 / 6
10,309
793
7,078
9,501
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
0
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Vamana
4
1
7
7.5
W
4
0
5
6.5
L
Cu Chulainn
TheShieldguard
Cu Chulainn
0
5
0
0
L
Ah Muzen Cab
ToonzCluez
Ah Muzen Cab
0
5
1
0.1
W
Hun Batz
qeterxln
Hun Batz
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,158
Damage
28,555
32,518
Taken
26,405
18,969
Mitigated
20,497
2,274
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,102
370
0
795
6,168
3,860
0
2,260
3,621
33,181
587
W
Vamana
10,635
4,240
0
2,581
11,044
12,811
1,235
2,037
9,007
0
29,469
W
10,842
455
1,313
2,060
5,860
2,584
666
2,029
3,714
48,170
0
L
Cu Chulainn
TheShieldguard
Cu Chulainn
4,647
612
0
1,479
15,102
10,439
0
4,778
9,724
0
19,065
L
Ah Muzen Cab
ToonzCluez
Ah Muzen Cab
3,409
888
0
0
11,248
4,670
0
3,632
7,239
0
17,165
W
Hun Batz
qeterxln
Hun Batz
7,078
3,152
0
2,913
9,501
5,102
0
2,022
7,479
0
69,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,386
Gold Earned
30,663
121
Minions Killed
253
0
Camps Cleared
0
710,263
Distance Traveled
848,421
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,773
598
62
5
0
234,798
2
W
Vamana
10,076
775
56
4
0
290,107
7
W
Ra
10,278
791
89
7
0
282,219
0
L
Cu Chulainn
7,446
573
33
3
0
249,237
0
L
Ah Muzen Cab
7,167
551
26
2
0
226,228
2
W
Hun Batz
10,309
793
108
8
0
276,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role