Player Matchup

Cerberus
Cerberus
Bopper710
Cerberus
Level 156
God Stats
2W - 1L
1,617 SR
Queue Stats
4W - 5L
1,509 Elo+
Party 2
Thanatos
Thanatos
CC Goten
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,803 Elo+
Party 2
Vulcan
Vulcan
CthulhuMain1326
Vulcan
Level 5
God Stats
8W - 1L
1,882 SR
Queue Stats
44W - 21L
1,793 Elo+
Party 2
Team Averages
Level 55
1,667 SR
1,702 Elo+

VS

Team Averages
Level 44
1,385 SR
1,271 Elo+
Sylvanus
Sylvanus
Dumbledoresnuts
Sylvanus
Level 65
God Stats
22W - 27L
1,427 SR
Queue Stats
134W - 157L
1,341 Elo+
Party 1
Arachne
Arachne
Insayan8785
Arachne
Level 16
God Stats
5W - 13L
1,297 SR
Queue Stats
22W - 53L
1,220 Elo+
Party 1
Sol
Sol
zMumbojumbo
Sol
Level 51
God Stats
4W - 6L
1,431 SR
Queue Stats
29W - 63L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bopper710
Cerberus
13
3 / 1 / 6
7,841
871
6,129
7,587
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
CC Goten
Thanatos
12
3 / 2 / 6
7,498
833
6,436
4,972
2,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 5
8,025
892
10,071
2,828
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 1 / 1
6,733
748
1,161
6,210
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Insayan8785
Arachne
9
0 / 4 / 3
5,797
644
2,507
10,360
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
1 / 4 / 2
6,366
707
2,216
8,815
2,098
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bopper710
Cerberus
3
1
6
6
W
Thanatos
CC Goten
Thanatos
3
2
6
3
W
3
0
5
5.5
L
Sylvanus
2
1
1
2.5
L
Arachne
Insayan8785
Arachne
0
4
3
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
5,884
15,387
Taken
25,385
8,963
Mitigated
9,928
7,333
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bopper710
Cerberus
6,129
273
175
2,772
7,587
5,669
489
1,829
4,303
15,858
999
W
Thanatos
CC Goten
Thanatos
6,436
1,280
0
2,985
4,972
2,169
853
1,282
2,542
0
15,302
W
10,071
436
0
1,401
2,828
1,125
399
195
2,633
54,635
2,972
L
Sylvanus
1,161
183
312
647
6,210
3,495
0
4,352
1,674
2,404
0
L
Arachne
Insayan8785
Arachne
2,507
1,702
0
613
10,360
4,335
0
4,877
5,220
0
5,029
L
2,216
519
0
943
8,815
2,098
0
5,714
2,834
10,269
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
18,896
157
Minions Killed
16
0
Camps Cleared
0
531,673
Distance Traveled
299,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,841
871
40
4
0
170,031
0
W
Thanatos
7,498
833
24
3
0
181,100
0
W
Vulcan
8,025
892
93
10
0
180,542
0
L
Sylvanus
6,733
748
5
1
0
51,237
0
L
Arachne
5,797
644
3
0
0
139,418
0
L
Sol
6,366
707
8
1
0
109,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role