Player Matchup

Vulcan
Vulcan
HolyLich
Vulcan
Level 49
God Stats
3W - 2L
1,520 SR
Queue Stats
47W - 53L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
Nighthcream
Sun Wukong
Level 15
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Lancelot
Lancelot
vVoidSage_
Lancelot
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 361L
1,461 Elo+
Party 2
Team Averages
Level 69
1,438 SR
1,477 Elo+

VS

Team Averages
Level 48
1,481 SR
1,333 Elo+
Olorun
Olorun
Chendis
Olorun
Level 49
God Stats
0W - 4L
1,260 SR
Queue Stats
113W - 111L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Mathewmnnl
Danzaburou
Level 29
God Stats
28W - 19L
1,682 SR
Queue Stats
91W - 96L
1,438 Elo+
Party 1
Ullr
Ullr
sMOothNudeDude
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HolyLich
Vulcan
15
3 / 0 / 9
9,225
839
10,494
4,209
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Nighthcream
Sun Wukong
12
1 / 3 / 10
7,953
723
4,232
12,079
9,467
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
vVoidSage_
Lancelot
15
12 / 3 / 2
10,278
934
12,480
11,421
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chendis
Olorun
13
0 / 4 / 2
7,357
669
4,750
9,917
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Mathewmnnl
Danzaburou
11
3 / 7 / 3
8,835
803
3,863
10,863
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
7,842
713
2,187
9,339
3,409
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
4
6
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Chendis
Olorun
0
4
2
0.25
W
Vulcan
HolyLich
Vulcan
3
0
9
7.5
L
Danzaburou
Mathewmnnl
Danzaburou
3
7
3
0.64
W
Sun Wukong
Nighthcream
Sun Wukong
1
3
10
2
L
1
5
2
0.4
W
Lancelot
vVoidSage_
Lancelot
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
10,800
27,709
Taken
30,119
17,576
Mitigated
11,386
939
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Chendis
Olorun
4,750
2,125
280
2,202
9,917
3,886
0
4,591
5,290
26,917
0
W
Vulcan
HolyLich
Vulcan
10,494
126
0
110
4,209
1,769
1,545
632
3,577
38,713
813
L
Danzaburou
Mathewmnnl
Danzaburou
3,863
440
0
539
10,863
4,091
0
2,397
8,374
0
10,951
W
Sun Wukong
Nighthcream
Sun Wukong
4,232
300
0
329
12,079
9,467
65
2,844
8,979
0
16,829
L
2,187
1,475
0
929
9,339
3,409
0
3,214
6,103
0
10,032
W
Lancelot
vVoidSage_
Lancelot
12,480
3,349
0
500
11,421
6,340
280
1,358
10,063
0
49,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
24,034
157
Minions Killed
78
0
Camps Cleared
0
668,430
Distance Traveled
444,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,357
669
37
3
0
151,880
0
W
Vulcan
9,225
839
62
6
0
238,306
0
L
Danzaburou
8,835
803
16
1
0
114,545
0
W
Sun Wukong
7,953
723
29
3
0
204,424
0
L
Ullr
7,842
713
25
2
0
178,071
0
W
Lancelot
10,278
934
66
6
0
225,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role