Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CISK Assassin
Surtr
Level 129
God Stats
2W - 11L
1,500 SR
Queue Stats
139W - 122L
1,566 Elo+
Party 1
Maui
Maui
TSantiago
Maui
Level 149
God Stats
14W - 11L
1,635 SR
Queue Stats
217W - 150L
1,610 Elo+
Solo
Chronos
Chronos
Yxshimaru
Chronos
Level 121
God Stats
1W - 3L
1,730 SR
Queue Stats
31W - 27L
1,481 Elo+
Party 1
Team Averages
Level 119
1,573 SR
1,531 Elo+

VS

Team Averages
Level 99
1,547 SR
1,510 Elo+
Maui
Maui
ATHENABESTGOD
Maui
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 3L
1,534 Elo+
Party 2
Anubis
Anubis
D2LORDS
Anubis
Level 104
God Stats
173W - 162L
1,501 SR
Queue Stats
220W - 222L
1,460 Elo+
Solo
Thanatos
Thanatos
Kilik SR
Thanatos
Level 126
God Stats
17W - 12L
1,721 SR
Queue Stats
167W - 175L
1,551 Elo+
Party 3
Danzaburou
Danzaburou
LingLingLingLing
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,483 Elo+
Party 2
Bellona
Bellona
iCAME2DO 1THING
Bellona
Level 127
God Stats
28W - 27L
1,513 SR
Queue Stats
115W - 126L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 8 / 0
6,040
465
5,270
16,481
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
 
Medusa
10
1 / 5 / 2
5,631
433
4,019
10,932
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 6
7,001
539
10,459
16,119
8,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
11
5 / 2 / 4
7,425
571
5,774
13,287
11,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Yxshimaru
Chronos
11
2 / 6 / 3
6,999
538
3,605
8,373
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 10
7,146
550
2,998
12,869
10,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
D2LORDS
Anubis
13
9 / 4 / 6
8,519
655
14,271
10,931
5,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Kilik SR
Thanatos
12
7 / 1 / 10
7,935
610
9,211
9,683
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
LingLingLingLing
Danzaburou
14
5 / 1 / 7
8,462
651
9,278
8,038
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 5
6,522
502
7,672
12,641
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
10
Kills
24
24
Deaths
11
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
8
0
0.25
L
Medusa
 
Medusa
1
5
2
0.4
W
2
3
10
2.33
L
0
3
6
1
W
Anubis
D2LORDS
Anubis
9
4
6
3
W
Thanatos
Kilik SR
Thanatos
7
1
10
12
W
Danzaburou
LingLingLingLing
Danzaburou
5
1
7
8.5
L
Maui
5
2
4
3.5
L
Chronos
Yxshimaru
Chronos
2
6
3
0.58
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,127
Damage
43,430
65,192
Taken
54,162
32,059
Mitigated
35,602
21,002
Healing
24,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,270
1,054
0
9,643
16,481
6,445
0
3,503
12,933
0
48,992
L
Medusa
 
Medusa
4,019
1,689
0
1,068
10,932
4,194
0
1,770
9,117
0
30,216
W
2,998
478
1,286
1,920
12,869
10,187
31
2,026
10,843
18,807
0
L
10,459
4,072
0
4,380
16,119
8,269
20
3,115
12,356
1,884
52,245
W
Anubis
D2LORDS
Anubis
14,271
1,083
0
4,227
10,931
5,152
41
2,655
8,276
57,496
2,751
W
Thanatos
Kilik SR
Thanatos
9,211
2,231
0
9,117
9,683
3,838
0
1,082
8,601
0
43,489
W
Danzaburou
LingLingLingLing
Danzaburou
9,278
4,609
0
3,913
8,038
3,732
895
2,183
5,855
0
73,597
L
Maui
5,774
1,277
1,367
3,869
13,287
11,075
0
4,773
8,302
27,015
0
L
Chronos
Yxshimaru
Chronos
3,605
915
0
675
8,373
2,076
0
3,501
4,872
33,147
0
W
7,672
2,480
0
3,903
12,641
12,693
233
2,370
10,271
0
33,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
38,584
285
Minions Killed
348
0
Camps Cleared
0
1,315,704
Distance Traveled
1,300,731
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,040
465
71
5
0
257,548
0
L
Medusa
5,631
433
54
4
0
283,373
0
W
Maui
7,146
550
20
2
0
262,128
2
L
Surtr
7,001
539
83
6
0
257,476
0
W
Anubis
8,519
655
89
7
0
246,025
2
W
Thanatos
7,935
610
65
5
0
313,479
4
W
Danzaburou
8,462
651
124
10
0
234,389
2
L
Maui
7,425
571
22
2
0
278,165
0
L
Chronos
6,999
538
55
4
0
239,142
0
W
Bellona
6,522
502
50
4
0
244,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role