Player Matchup

Vulcan
Vulcan
freeser0305
Vulcan
Level 151
God Stats
5W - 5L
1,304 SR
Queue Stats
346W - 376L
1,421 Elo+
Solo
Anubis
Anubis
koaladreamz
Anubis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 68L
1,537 Elo+
Solo
Zeus
Zeus
lil_geo97
Zeus
Level 124
God Stats
2W - 1L
1,298 SR
Queue Stats
173W - 184L
1,445 Elo+
Solo
Mercury
Mercury
ssebaa6969_
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,455 Elo+
Solo
Hel
Hel
tinykari
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,484 Elo+
Solo
Team Averages
Level 113
1,420 SR
1,468 Elo+

VS

Team Averages
Level 60
1,436 SR
1,506 Elo+
Janus
Janus
ClaptinAmerica
Janus
Level 69
God Stats
3W - 6L
1,518 SR
Queue Stats
111W - 99L
1,521 Elo+
Party 1
Awilix
Awilix
DonDeebo
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,546 Elo+
Party 1
Kali
Kali
OkaaayyGio
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,483 Elo+
Party 1
Yemoja
Yemoja
Tokipanda
Yemoja
Level 68
God Stats
1W - 3L
1,295 SR
Queue Stats
52W - 54L
1,510 Elo+
Party 1
Nox
Nox
paniagua1000
Nox
Level 84
God Stats
2W - 6L
1,367 SR
Queue Stats
299W - 288L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
7 / 1 / 9
10,634
760
17,191
6,320
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
20
9 / 3 / 9
11,672
834
16,029
15,321
8,783
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Zeus
18
4 / 2 / 13
10,546
753
25,195
6,460
2,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ssebaa6969_
Mercury
15
2 / 1 / 14
9,683
692
4,720
9,236
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 10
9,136
653
2,939
6,468
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 2
10,338
738
12,723
13,735
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
DonDeebo
Awilix
13
0 / 7 / 5
7,793
557
3,869
17,767
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 5 / 2
7,517
537
3,487
13,799
4,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Tokipanda
Yemoja
15
1 / 2 / 2
8,570
612
3,866
13,420
9,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 4 / 5
9,240
660
5,106
12,727
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
23
Kills
8
8
Deaths
23
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Awilix
DonDeebo
Awilix
0
7
5
0.36
L
0
5
2
0.2
L
Yemoja
Tokipanda
Yemoja
1
2
2
1
W
Vulcan
7
1
9
11.5
W
Anubis
9
3
9
4.5
W
Zeus
4
2
13
5.25
L
3
4
5
1.38
W
Mercury
ssebaa6969_
Mercury
2
1
14
9
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,074
Damage
29,051
43,805
Taken
71,448
21,736
Mitigated
29,640
20,349
Healing
24,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,723
68
1,818
1,347
13,735
5,125
171
11,874
1,747
29,220
0
L
Awilix
DonDeebo
Awilix
3,869
472
917
799
17,767
5,660
149
14,592
2,949
0
13,161
L
3,487
286
1,214
1,212
13,799
4,496
194
11,786
1,891
0
12,453
L
Yemoja
Tokipanda
Yemoja
3,866
850
12,139
3,681
13,420
9,468
245
11,387
1,829
11,432
0
W
Vulcan
17,191
61
1,250
889
6,320
2,820
0
3,205
3,115
33,485
717
W
Anubis
16,029
56
1,004
4,744
15,321
8,783
799
7,529
7,792
40,794
0
W
Zeus
25,195
889
514
85
6,460
2,804
98
2,991
3,469
42,867
0
L
5,106
489
663
770
12,727
4,891
422
10,540
2,135
24,005
926
W
Mercury
ssebaa6969_
Mercury
4,720
1,297
28
870
9,236
3,414
0
5,428
3,808
0
8,550
W
2,939
814
7,774
3,191
6,468
3,915
378
2,369
4,099
10,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,671
Gold Earned
43,458
158
Minions Killed
136
0
Camps Cleared
0
1,234,462
Distance Traveled
1,148,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,338
738
43
3
0
232,265
0
L
Awilix
7,793
557
17
1
0
234,202
0
L
Kali
7,517
537
19
1
0
241,753
0
L
Yemoja
8,570
612
11
1
0
228,718
0
W
Vulcan
10,634
760
29
2
0
231,530
0
W
Anubis
11,672
834
54
4
0
220,768
0
W
Zeus
10,546
753
46
3
0
244,813
0
L
Nox
9,240
660
46
3
0
211,594
0
W
Mercury
9,683
692
14
1
0
294,811
0
W
Hel
9,136
653
15
1
0
242,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role