Player Matchup

Mercury
Mercury
Silver II
Gollums2024
Mercury
Silver II
Level 65
God Stats
0W - 3L
1,290 SR
Queue Stats
348W - 455L
1,173 MMR
Solo
Khepri
Khepri
Gold V
Ketzza08
Khepri
Gold V
Level 152
God Stats
5W - 4L
1,499 SR
Queue Stats
35W - 40L
1,211 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
lxMrKilljoyxl
Baron Samedi
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,164 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,430 SR
1,183 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,394 SR
1,183 MMR
Izanami
Izanami
Bronze IV
BastingTech5696
Izanami
Bronze IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,182 MMR
Party 1
Surtr
Surtr
Bronze III
bballzack
Surtr
Bronze III
Level 85
God Stats
2W - 0L
1,450 SR
Queue Stats
2W - 5L
1,280 MMR
Party 1
Hades
Hades
Bronze III
walrusnuggets10
Hades
Bronze III
Level 118
God Stats
3W - 4L
1,231 SR
Queue Stats
40W - 51L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gollums2024
Mercury
15
1 / 3 / 1
11,416
601
9,242
29,016
24,333
Khepri
Ketzza08
Khepri
18
0 / 3 / 3
10,949
576
7,121
26,546
30,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
lxMrKilljoyxl
Baron Samedi
18
2 / 4 / 1
11,646
613
18,928
18,096
10,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CthulhuHeraOdinSun WukongBacchus

VS

Bans
KuzenboAgniSolAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
13,440
707
20,579
17,061
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Surtr
bballzack
Surtr
17
1 / 1 / 3
12,140
639
16,086
15,422
14,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 1 / 4
14,721
775
28,937
24,065
12,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
10
10
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Mercury
Gollums2024
Mercury
1
3
1
0.5
L
Khepri
Ketzza08
Khepri
0
3
3
0.5
W
Surtr
bballzack
Surtr
1
1
3
2.5
L
Baron Samedi
lxMrKilljoyxl
Baron Samedi
2
4
1
0.63
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,291
Damage
65,602
73,658
Taken
56,548
65,405
Mitigated
34,137
16,845
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,579
13,847
0
5,037
17,061
7,254
931
6,594
10,440
0
99,942
L
Mercury
Gollums2024
Mercury
9,242
4,418
0
5,038
29,016
24,333
0
10,837
17,490
2,408
38,397
L
Khepri
Ketzza08
Khepri
7,121
70
0
1,500
26,546
30,614
0
10,483
15,268
30,227
1,243
W
Surtr
bballzack
Surtr
16,086
4,851
0
3,819
15,422
14,610
181
8,781
6,483
1,650
35,806
L
Baron Samedi
lxMrKilljoyxl
Baron Samedi
18,928
1,234
3,609
6,698
18,096
10,458
0
9,002
8,781
62,169
0
W
28,937
2,469
1,227
14,322
24,065
12,273
1,254
11,028
12,875
88,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,011
Gold Earned
40,301
197
Minions Killed
273
0
Camps Cleared
0
1,034,572
Distance Traveled
1,011,993
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,440
707
119
6
0
313,320
0
L
Mercury
11,416
601
70
4
0
403,683
12
L
Khepri
10,949
576
30
2
0
338,241
0
W
Surtr
12,140
639
36
2
0
358,588
0
L
Baron Samedi
11,646
613
97
5
0
292,648
0
W
Hades
14,721
775
118
6
0
340,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role