Player Matchup

Gilgamesh
Gilgamesh
DankSprinkles31
Gilgamesh
Level 31
God Stats
3W - 2L
1,647 SR
Queue Stats
53W - 59L
1,288 Elo+
Party 2
Fafnir
Fafnir
Darkmoon_Brandon
Fafnir
Level 129
God Stats
3W - 4L
1,781 SR
Queue Stats
86W - 77L
1,529 Elo+
Solo
Olorun
Olorun
MurkyNuts
Olorun
Level 2
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 2
Kali
Kali
NECROPS1A
Kali
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 111L
1,400 Elo+
Solo
Izanami
Izanami
That guy22996
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,454 Elo+
Party 2
Team Averages
Level 58
1,626 SR
1,418 Elo+

VS

Team Averages
Level 73
1,629 SR
1,460 Elo+
Jing Wei
Jing Wei
AdmiralSolo
Jing Wei
Level 26
God Stats
16W - 10L
1,608 SR
Queue Stats
70W - 72L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Darilol
Baron Samedi
Level 147
God Stats
6W - 2L
1,941 SR
Queue Stats
110W - 51L
1,671 Elo+
Solo
Poseidon
Poseidon
NPex Explicit
Poseidon
Level 29
God Stats
4W - 4L
1,540 SR
Queue Stats
78W - 83L
1,486 Elo+
Party 1
Fenrir
Fenrir
RedHunger
Fenrir
Level 57
God Stats
2W - 1L
1,555 SR
Queue Stats
39W - 51L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
davedawgg_
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 145L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DankSprinkles31
Gilgamesh
13
1 / 5 / 1
8,245
1,031
7,812
11,168
6,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 2
8,322
1,040
2,813
14,758
19,308
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Olorun
MurkyNuts
Olorun
13
1 / 5 / 0
7,927
991
2,693
6,969
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
13
0 / 2 / 0
7,958
995
5,160
10,379
4,424
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Izanami
13
0 / 3 / 2
7,863
983
1,889
6,431
3,479
Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Team 1 Tickets

179

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdmiralSolo
Jing Wei
15
3 / 0 / 12
9,051
1,131
7,860
5,009
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Darilol
Baron Samedi
15
3 / 0 / 13
9,544
1,193
12,117
4,168
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
NPex Explicit
Poseidon
15
4 / 1 / 12
9,316
1,165
8,291
3,553
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
RedHunger
Fenrir
15
5 / 0 / 11
9,852
1,232
7,679
4,506
2,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
davedawgg_
Guan Yu
15
3 / 1 / 13
9,696
1,212
6,723
9,447
10,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
2
Kills
18
18
Deaths
2
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AdmiralSolo
Jing Wei
3
0
12
9
L
Gilgamesh
DankSprinkles31
Gilgamesh
1
5
1
0.3
W
Baron Samedi
Darilol
Baron Samedi
3
0
13
9.5
L
0
3
2
0.33
L
Olorun
MurkyNuts
Olorun
1
5
0
0.2
L
Kali
0
2
0
0
W
Poseidon
NPex Explicit
Poseidon
4
1
12
10
W
Fenrir
RedHunger
Fenrir
5
0
11
10.5
L
Izanami
0
3
2
0.33
W
Guan Yu
davedawgg_
Guan Yu
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,367
Damage
42,670
49,705
Taken
26,683
36,259
Mitigated
18,876
2,673
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AdmiralSolo
Jing Wei
7,860
6,929
0
1,429
5,009
2,194
0
1,380
3,629
0
23,220
L
Gilgamesh
DankSprinkles31
Gilgamesh
7,812
1,391
0
89
11,168
6,341
0
5,495
5,513
0
18,963
W
Baron Samedi
Darilol
Baron Samedi
12,117
1,111
1,177
2,164
4,168
2,325
0
509
3,659
27,271
0
L
2,813
705
0
1,640
14,758
19,308
0
5,129
9,430
7,474
282
L
Olorun
MurkyNuts
Olorun
2,693
1,856
60
353
6,969
2,707
0
2,826
4,096
7,299
0
L
Kali
5,160
1,586
0
385
10,379
4,424
0
3,791
6,492
0
22,871
W
Poseidon
NPex Explicit
Poseidon
8,291
1,792
0
245
3,553
1,225
0
389
3,164
19,476
0
W
Fenrir
RedHunger
Fenrir
7,679
2,025
0
612
4,506
2,707
0
818
3,688
0
14,512
L
Izanami
1,889
1,199
0
146
6,431
3,479
0
3,167
3,178
0
5,579
W
Guan Yu
davedawgg_
Guan Yu
6,723
586
2,923
4,812
9,447
10,425
0
2,392
7,055
0
18,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
47,459
93
Minions Killed
149
3
Camps Cleared
9
605,405
Distance Traveled
798,169
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,051
1,131
34
4
2
166,634
0
L
Gilgamesh
8,245
1,031
29
4
0
110,773
0
W
Baron Samedi
9,544
1,193
41
5
3
161,781
0
L
Fafnir
8,322
1,040
14
2
1
149,459
0
L
Olorun
7,927
991
6
1
1
87,137
0
L
Kali
7,958
995
38
5
0
167,187
0
W
Poseidon
9,316
1,165
31
4
2
133,429
0
W
Fenrir
9,852
1,232
12
2
2
170,948
0
L
Izanami
7,863
983
6
1
1
90,849
1
W
Guan Yu
9,696
1,212
31
4
0
165,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role