Player Matchup

Bacchus
Bacchus
Silver IV
DrDtapp
Bacchus
Silver IV
Level 67
God Stats
0W - 1L
1,324 SR
Queue Stats
20W - 33L
1,036 MMR
Party 1
Medusa
Medusa
Silver III
VVANK0N8T0R
Medusa
Silver III
Level 107
God Stats
48W - 39L
1,483 SR
Queue Stats
53W - 61L
1,035 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
yankeesrock101
Zhong Kui
Silver III
Level 103
God Stats
0W - 2L
1,478 SR
Queue Stats
45W - 65L
845 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,428 SR
972 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,629 SR
1,054 MMR
Osiris
Osiris
Gold II
RoseMoC4
Osiris
Gold II
Level 153
God Stats
3W - 3L
1,563 SR
Queue Stats
98W - 104L
1,533 MMR
Party 2
Pele
Pele
Gold IV
lmabear
Pele
Gold IV
Level 141
God Stats
12W - 6L
1,689 SR
Queue Stats
30W - 35L
1,325 MMR
Party 2
Discordia
Discordia
Bronze II
luvastra
Discordia
Bronze II
Level 57
God Stats
11W - 7L
1,634 SR
Queue Stats
109W - 136L
304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrDtapp
Bacchus
18
3 / 3 / 6
12,100
637
12,248
19,254
24,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
17
3 / 5 / 6
12,119
638
13,419
17,979
6,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
yankeesrock101
Zhong Kui
17
4 / 6 / 5
12,235
644
13,341
20,645
14,082
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
Ne ZhaAchillesHeraCthulhu

VS

Bans
GebAnhurAgniBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
RoseMoC4
Osiris
17
4 / 7 / 6
13,073
688
13,510
25,244
31,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
lmabear
Pele
19
7 / 2 / 5
13,837
728
15,292
18,643
13,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
luvastra
Discordia
20
3 / 1 / 10
13,870
730
22,894
4,961
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
10
Kills
14
14
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DrDtapp
Bacchus
3
3
6
2
W
Osiris
RoseMoC4
Osiris
4
7
6
1
L
Medusa
3
5
6
1.2
W
Pele
lmabear
Pele
7
2
5
4.75
W
Discordia
luvastra
Discordia
3
1
10
8
L
Zhong Kui
yankeesrock101
Zhong Kui
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
51,696
57,878
Taken
48,848
44,617
Mitigated
47,295
12,561
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DrDtapp
Bacchus
12,248
1,037
290
6,223
19,254
24,411
0
6,514
10,612
39,070
3,090
W
Osiris
RoseMoC4
Osiris
13,510
3,686
0
3,561
25,244
31,569
160
12,157
12,267
0
45,414
L
Medusa
13,419
6,093
0
490
17,979
6,124
1,559
7,817
8,600
0
52,366
W
Pele
lmabear
Pele
15,292
2,054
0
5,880
18,643
13,597
1,281
9,543
8,689
0
50,681
W
Discordia
luvastra
Discordia
22,894
386
0
350
4,961
2,129
855
1,321
3,571
57,068
0
L
Zhong Kui
yankeesrock101
Zhong Kui
13,341
243
0
5,558
20,645
14,082
107
6,378
12,467
40,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
40,780
183
Minions Killed
195
0
Camps Cleared
0
1,067,207
Distance Traveled
1,068,760
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,100
637
46
2
0
383,828
0
W
Osiris
13,073
688
58
3
0
312,465
2
L
Medusa
12,119
638
69
4
0
358,591
0
W
Pele
13,837
728
58
3
0
393,141
0
W
Discordia
13,870
730
79
4
0
363,154
0
L
Zhong Kui
12,235
644
68
4
0
324,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role