Player Matchup

Janus
Janus
Dolize
Janus
Level 181
God Stats
1W - 0L
1,573 SR
Queue Stats
73W - 63L
1,523 Elo+
Solo
Izanami
Izanami
HeathenPlays
Izanami
Level 104
God Stats
53W - 37L
1,445 SR
Queue Stats
338W - 319L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
MrDrProfeser
Sun Wukong
Level 158
God Stats
11W - 5L
1,702 SR
Queue Stats
661W - 615L
1,528 Elo+
Solo
Yemoja
Yemoja
PardalysS OP
Yemoja
Level 123
God Stats
5W - 12L
1,449 SR
Queue Stats
94W - 82L
1,503 Elo+
Solo
Sol
Sol
TooBusyDying
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,812 Elo+
Solo
Team Averages
Level 142
1,534 SR
1,567 Elo+

VS

Team Averages
Level 141
1,654 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
NitroPhobia
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 126L
1,508 Elo+
Party 1
Loki
Loki
PipeSabe
Loki
Level 155
God Stats
18W - 12L
1,627 SR
Queue Stats
288W - 267L
1,520 Elo+
Solo
Izanami
Izanami
SabresOwn
Izanami
Level 203
God Stats
4W - 3L
1,708 SR
Queue Stats
371W - 344L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Yggdmillenia
Zhong Kui
Level 153
God Stats
6W - 1L
1,937 SR
Queue Stats
232W - 199L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dolize
Janus
12
1 / 0 / 1
5,627
563
2,457
4,597
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
HeathenPlays
Izanami
12
3 / 2 / 1
6,203
620
5,200
7,527
2,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MrDrProfeser
Sun Wukong
11
3 / 0 / 0
6,602
660
5,354
9,563
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
9
0 / 0 / 4
5,489
549
2,820
6,860
3,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 0 / 0
5,308
531
8,026
7,700
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 4 / 1
5,413
541
3,290
6,793
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
2 / 1 / 0
5,284
528
1,822
7,520
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Loki
8
0 / 1 / 0
4,403
440
4,171
6,772
5,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SabresOwn
Izanami
8
0 / 2 / 0
4,689
469
4,522
6,732
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Yggdmillenia
Zhong Kui
10
0 / 3 / 0
5,834
583
5,682
7,378
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
2
2
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
W
Janus
Dolize
Janus
1
0
1
1.5
W
Izanami
HeathenPlays
Izanami
3
2
1
1.75
W
Sun Wukong
MrDrProfeser
Sun Wukong
3
0
0
3
L
Bastet
2
1
0
2
W
Yemoja
0
0
4
2
L
Loki
0
1
0
0
L
Izanami
SabresOwn
Izanami
0
2
0
0
W
4
0
0
4
L
Zhong Kui
Yggdmillenia
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
19,487
36,247
Taken
35,195
16,841
Mitigated
18,626
16,546
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,290
405
444
1,110
6,793
2,049
0
801
5,992
34,779
0
W
Janus
Dolize
Janus
2,457
127
0
3,417
4,597
1,588
37
742
3,855
41,132
0
W
Izanami
HeathenPlays
Izanami
5,200
3,365
0
2,232
7,527
2,844
0
2,548
4,979
0
56,769
W
Sun Wukong
MrDrProfeser
Sun Wukong
5,354
1,553
0
3,777
9,563
6,519
0
5,001
4,562
0
46,247
L
Bastet
1,822
469
0
1,616
7,520
2,872
0
1,859
5,661
0
33,254
W
Yemoja
2,820
847
2,590
1,305
6,860
3,744
0
0
6,860
16,153
2,057
L
Loki
4,171
787
115
2,506
6,772
5,103
0
5,039
1,733
0
12,157
L
Izanami
SabresOwn
Izanami
4,522
3,568
0
1,414
6,732
2,571
0
4,391
2,341
0
45,045
W
8,026
4,793
0
3,225
7,700
2,146
61
0
7,700
35,749
8,946
L
Zhong Kui
Yggdmillenia
Zhong Kui
5,682
2,052
0
2,650
7,378
6,031
0
0
7,378
42,467
8,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
25,623
350
Minions Killed
321
0
Camps Cleared
0
897,503
Distance Traveled
974,631
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,413
541
74
7
0
190,962
0
W
Janus
5,627
563
88
9
0
206,528
4
W
Izanami
6,203
620
92
9
0
182,514
0
W
Sun Wukong
6,602
660
86
9
0
180,248
0
L
Bastet
5,284
528
57
6
0
242,337
0
W
Yemoja
5,489
549
23
2
0
156,313
0
L
Loki
4,403
440
24
2
0
221,600
1
L
Izanami
4,689
469
73
7
0
160,011
0
W
Sol
5,308
531
61
6
0
171,900
0
L
Zhong Kui
5,834
583
93
9
0
159,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role