Player Matchup

Cerberus
Cerberus
MajorMaGumbo
Cerberus
Level 125
God Stats
0W - 3L
1,340 SR
Queue Stats
22W - 24L
1,593 Elo+
Party 1
Izanami
Izanami
TooStonedTBH
Izanami
Level 127
God Stats
0W - 3L
1,298 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Scylla
Scylla
sergentskittles
Scylla
Level 157
God Stats
0W - 1L
1,741 SR
Queue Stats
23W - 30L
1,561 Elo+
Party 1
Team Averages
Level 136
1,460 SR
1,551 Elo+

VS

Team Averages
Level 146
1,533 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Heat Tazz
Anhur
Level 147
God Stats
2W - 2L
1,600 SR
Queue Stats
11W - 9L
1,550 Elo+
Solo
Sobek
Sobek
Sil3ntZDemon
Sobek
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 99L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MajorMaGumbo
Cerberus
9
0 / 4 / 2
6,120
612
3,064
11,682
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
TooStonedTBH
Izanami
12
2 / 2 / 0
7,278
728
3,728
6,603
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 1
6,452
645
3,557
4,116
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 4
7,379
738
9,893
5,357
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Heat Tazz
Anhur
13
4 / 0 / 2
7,712
771
6,520
4,182
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 1 / 6
6,550
655
3,057
8,285
7,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
4
4
W
Anhur
Heat Tazz
Anhur
4
0
2
5
L
Cerberus
MajorMaGumbo
Cerberus
0
4
2
0.25
W
0
1
6
3
L
Izanami
TooStonedTBH
Izanami
2
2
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,349
Damage
19,470
22,401
Taken
17,824
10,191
Mitigated
11,091
1,591
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,893
1,421
0
746
5,357
2,005
21
1,094
4,263
41,761
943
W
Anhur
Heat Tazz
Anhur
6,520
3,002
0
998
4,182
1,890
0
1,110
3,072
0
27,096
L
Cerberus
MajorMaGumbo
Cerberus
3,064
156
196
1,285
11,682
6,638
0
5,594
5,674
11,209
363
W
3,057
196
0
2,854
8,285
7,196
0
3,874
4,411
9,087
0
L
Izanami
TooStonedTBH
Izanami
3,728
2,214
0
110
6,603
2,259
0
3,827
2,393
0
32,182
L
3,557
313
0
0
4,116
1,294
0
2,380
1,448
21,897
1,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,850
Gold Earned
21,641
147
Minions Killed
143
0
Camps Cleared
0
510,951
Distance Traveled
561,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,379
738
87
9
0
177,060
0
W
Anhur
7,712
771
47
5
0
197,845
0
L
Cerberus
6,120
612
37
4
0
159,836
0
W
Sobek
6,550
655
9
1
0
187,076
0
L
Izanami
7,278
728
46
5
0
170,720
0
L
Scylla
6,452
645
64
6
0
180,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role