Player Matchup

Zhong Kui
Zhong Kui
ChlorineSoda
Zhong Kui
Level 58
God Stats
1W - 1L
1,675 SR
Queue Stats
111W - 103L
1,611 Elo+
Party 1
Bacchus
Bacchus
CovertRhino143
Bacchus
Level 79
God Stats
1W - 3L
1,404 SR
Queue Stats
622W - 604L
1,539 Elo+
Party 3
Cerberus
Cerberus
I CantFindMyKid
Cerberus
Level 229
God Stats
3W - 1L
1,707 SR
Queue Stats
89W - 88L
1,500 Elo+
Solo
Ullr
Ullr
ProfitInvestor21
Ullr
Level 58
God Stats
4W - 2L
1,792 SR
Queue Stats
69W - 55L
1,597 Elo+
Party 1
Chernobog
Chernobog
stiffpancake142
Chernobog
Level 40
God Stats
19W - 25L
1,646 SR
Queue Stats
198W - 180L
1,524 Elo+
Party 3
Team Averages
Level 93
1,645 SR
1,554 Elo+

VS

Team Averages
Level 105
1,629 SR
1,573 Elo+
Morgan Le Fay
Morgan Le Fay
ComradeJeri
Morgan Le Fay
Level 61
God Stats
1W - 2L
1,438 SR
Queue Stats
153W - 141L
1,551 Elo+
Party 2
Anhur
Anhur
ComradeWispyyy
Anhur
Level 27
God Stats
3W - 4L
1,430 SR
Queue Stats
59W - 59L
1,557 Elo+
Party 2
Ra
Ra
GoblinBoyfriend
Ra
Level 148
God Stats
4W - 2L
1,922 SR
Queue Stats
126W - 106L
1,570 Elo+
Party 4
Jormungandr
Jormungandr
GoofyGoober69
Jormungandr
Level 123
God Stats
1W - 2L
1,682 SR
Queue Stats
57W - 42L
1,580 Elo+
Party 4
Cupid
Cupid
QQKorny
Cupid
Level 167
God Stats
49W - 40L
1,672 SR
Queue Stats
365W - 344L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChlorineSoda
Zhong Kui
10
0 / 3 / 1
5,513
551
1,666
6,997
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
2 / 2 / 2
5,357
536
2,156
7,692
6,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
11
3 / 0 / 0
6,311
631
4,063
5,357
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 2
6,416
642
5,956
7,456
2,439
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
stiffpancake142
Chernobog
10
1 / 0 / 4
5,744
574
6,910
6,080
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ComradeJeri
Morgan Le Fay
11
1 / 2 / 2
6,112
611
5,892
4,212
1,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 0
5,413
541
3,974
9,380
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 0
5,152
515
3,585
6,516
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
GoofyGoober69
Jormungandr
8
0 / 1 / 2
4,584
458
6,278
6,761
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
QQKorny
Cupid
9
0 / 3 / 0
5,268
527
1,333
6,482
1,400
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChlorineSoda
Zhong Kui
0
3
1
0.17
L
Morgan Le Fay
ComradeJeri
Morgan Le Fay
1
2
2
1
L
2
2
0
1
W
2
2
2
1.5
L
2
3
0
0.67
L
Jormungandr
GoofyGoober69
Jormungandr
0
1
2
1
W
Cerberus
3
0
0
3
W
5
0
2
6
L
Cupid
QQKorny
Cupid
0
3
0
0
W
Chernobog
stiffpancake142
Chernobog
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
21,062
33,582
Taken
33,351
18,362
Mitigated
12,236
11,711
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChlorineSoda
Zhong Kui
1,666
162
0
2,264
6,997
4,556
0
3,937
2,984
29,865
0
L
Morgan Le Fay
ComradeJeri
Morgan Le Fay
5,892
213
0
189
4,212
1,641
0
1,220
2,868
50,653
599
L
3,974
1,174
0
5,603
9,380
3,314
0
181
9,199
0
47,337
W
2,156
319
0
1,357
7,692
6,468
0
5,234
2,449
7,751
0
L
3,585
337
238
1,150
6,516
2,773
0
653
5,863
24,750
0
L
Jormungandr
GoofyGoober69
Jormungandr
6,278
2,657
0
887
6,761
3,108
0
1,626
5,117
23,470
5,622
W
Cerberus
4,063
81
0
945
5,357
2,858
0
0
5,357
32,211
1,311
W
5,956
2,492
0
3,006
7,456
2,439
546
2,202
5,251
0
46,047
L
Cupid
QQKorny
Cupid
1,333
462
0
2,664
6,482
1,400
0
3,655
2,419
0
30,131
W
Chernobog
stiffpancake142
Chernobog
6,910
4,117
0
4,139
6,080
2,041
0
3,637
2,443
0
48,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
26,529
324
Minions Killed
282
0
Camps Cleared
0
1,036,472
Distance Traveled
964,871
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,513
551
72
7
0
206,773
0
L
Morgan Le Fay
6,112
611
84
8
0
204,574
1
L
Anhur
5,413
541
76
8
0
189,932
0
W
Bacchus
5,357
536
15
2
0
224,834
2
L
Ra
5,152
515
27
3
0
179,734
0
L
Jormungandr
4,584
458
35
4
0
206,771
0
W
Cerberus
6,311
631
81
8
0
188,278
3
W
Ullr
6,416
642
77
8
0
230,652
0
L
Cupid
5,268
527
60
6
0
183,860
0
W
Chernobog
5,744
574
79
8
0
185,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role