Player Matchup

Izanami
Izanami
Silver II
Elpollo67
Izanami
Silver II
Level 126
God Stats
11W - 16L
1,656 SR
Queue Stats
110W - 128L
1,156 MMR
Party 1
Lancelot
Lancelot
Silver IV
PAPUSKENWAY
Lancelot
Silver IV
Level 142
God Stats
1W - 3L
1,384 SR
Queue Stats
84W - 113L
1,330 MMR
Party 1
Achilles
Achilles
Gold V
Rocky Racoon 7
Achilles
Gold V
Level 127
God Stats
74W - 55L
1,580 SR
Queue Stats
810W - 868L
1,247 MMR
Solo
Anubis
Anubis
Gold V
Tamalderajas176
Anubis
Gold V
Level 107
God Stats
21W - 15L
1,711 SR
Queue Stats
323W - 342L
1,256 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
kastorcito
Kuzenbo
Silver II
Level 148
God Stats
1W - 3L
1,421 SR
Queue Stats
35W - 44L
1,256 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,550 SR
1,249 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,557 SR
1,249 MMR
Charybdis
Charybdis
Silver I
DJRobRock
Charybdis
Silver I
Level 237
God Stats
91W - 76L
1,525 SR
Queue Stats
672W - 724L
1,253 MMR
Solo
Ra
Ra
Silver I
ElPopeyeComito
Ra
Silver I
Level 123
God Stats
1W - 0L
1,881 SR
Queue Stats
57W - 86L
1,235 MMR
Party 2
Mercury
Mercury
Silver I
Markypoo12
Mercury
Silver I
Level 76
God Stats
5W - 6L
1,314 SR
Queue Stats
135W - 148L
1,237 MMR
Solo
Surtr
Surtr
Silver III
XxXTentation311
Surtr
Silver III
Level 124
God Stats
7W - 4L
1,563 SR
Queue Stats
29W - 55L
1,284 MMR
Party 2
Khepri
Khepri
Silver IV
YG_Simi
Khepri
Silver IV
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 115L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elpollo67
Izanami
12
1 / 1 / 0
6,246
568
5,243
7,803
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
PAPUSKENWAY
Lancelot
8
0 / 2 / 0
4,651
423
3,087
6,881
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
10
0 / 3 / 0
5,376
489
5,023
9,912
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 0
6,310
574
4,155
4,668
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
kastorcito
Kuzenbo
2
0 / 0 / 0
3,726
339
257
1,316
731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
JormungandrChernobogGanesha

VS

Bans
ThanatosArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DJRobRock
Charybdis
12
2 / 0 / 0
6,507
592
4,951
5,948
2,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 0
6,484
589
1,733
2,772
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Markypoo12
Mercury
11
2 / 0 / 0
5,931
539
1,593
7,472
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
6,311
574
4,452
6,759
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
YG_Simi
Khepri
10
0 / 1 / 3
5,909
537
3,571
8,187
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DJRobRock
Charybdis
2
0
0
2
W
2
0
0
2
L
Izanami
Elpollo67
Izanami
1
1
0
1
W
Mercury
Markypoo12
Mercury
2
0
0
2
L
Lancelot
PAPUSKENWAY
Lancelot
0
2
0
0
L
Achilles
0
3
0
0
L
0
1
0
0
W
1
0
2
2
W
Khepri
YG_Simi
Khepri
0
1
3
1.5
L
Kuzenbo
kastorcito
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,765
Damage
16,300
30,580
Taken
31,138
15,875
Mitigated
15,852
7,551
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DJRobRock
Charybdis
4,951
2,680
0
2,536
5,948
2,321
689
182
5,766
0
59,853
W
1,733
43
443
1,089
2,772
811
58
1,893
879
44,738
0
L
Izanami
Elpollo67
Izanami
5,243
4,072
0
2,123
7,803
2,978
0
2,058
5,745
0
56,659
W
Mercury
Markypoo12
Mercury
1,593
1,021
0
625
7,472
2,918
0
1,322
6,115
0
48,144
L
Lancelot
PAPUSKENWAY
Lancelot
3,087
559
69
629
6,881
3,073
0
1,260
5,497
0
24,443
L
Achilles
5,023
263
0
3,636
9,912
6,664
0
236
9,676
0
37,568
L
4,155
90
0
450
4,668
2,429
0
1,320
3,180
58,982
1,683
W
4,452
1,451
0
1,990
6,759
3,612
0
0
6,060
704
34,186
W
Khepri
YG_Simi
Khepri
3,571
629
0
2,100
8,187
6,190
0
1,015
7,172
16,033
0
L
Kuzenbo
kastorcito
Kuzenbo
257
153
0
644
1,316
731
0
374
942
1,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
31,142
319
Minions Killed
366
0
Camps Cleared
0
859,204
Distance Traveled
1,088,137
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,507
592
108
10
0
189,291
0
W
Ra
6,484
589
92
8
0
210,941
0
L
Izanami
6,246
568
101
9
0
196,762
3
W
Mercury
5,931
539
83
8
0
258,094
0
L
Lancelot
4,651
423
40
4
0
212,130
0
L
Achilles
5,376
489
61
6
0
213,688
4
L
Anubis
6,310
574
117
11
0
205,781
4
W
Surtr
6,311
574
65
6
0
203,321
0
W
Khepri
5,909
537
18
2
0
226,490
0
L
Kuzenbo
3,726
339
0
0
0
30,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role