Player Matchup

Guan Yu
Guan Yu
Inevitablett77
Guan Yu
Level 109
God Stats
10W - 7L
1,700 SR
Queue Stats
372W - 351L
1,461 Elo+
Solo
Hades
Hades
LiliaBunni
Hades
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 114L
1,541 Elo+
Party 2
Pele
Pele
SentinalJiggly
Pele
Level 104
God Stats
3W - 0L
1,730 SR
Queue Stats
72W - 59L
1,542 Elo+
Party 2
Fafnir
Fafnir
Volk19526
Fafnir
Level 89
God Stats
5W - 4L
1,506 SR
Queue Stats
134W - 125L
1,502 Elo+
Party 2
Neith
Neith
xInfernoTitanx
Neith
Level 124
God Stats
2W - 1L
1,285 SR
Queue Stats
208W - 199L
1,484 Elo+
Party 2
Team Averages
Level 110
1,544 SR
1,506 Elo+

VS

Team Averages
Level 81
1,460 SR
1,415 Elo+
Anubis
Anubis
Apexknightsas978
Anubis
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,251 Elo+
Party 3
Agni
Agni
OfficialA1fly
Agni
Level 128
God Stats
0W - 1L
1,227 SR
Queue Stats
29W - 23L
1,482 Elo+
Party 1
Nemesis
Nemesis
TinyNutsTim
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,426 Elo+
Party 1
Susano
Susano
blackclover1243-
Susano
Level 124
God Stats
1W - 1L
1,609 SR
Queue Stats
336W - 299L
1,608 Elo+
Party 1
Surtr
Surtr
masteroffeet
Surtr
Level 69
God Stats
4W - 5L
1,464 SR
Queue Stats
12W - 23L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,265
517
5,912
13,990
12,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
16
5 / 0 / 5
9,262
579
7,405
9,828
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 3 / 3
8,702
544
10,430
15,971
6,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Volk19526
Fafnir
15
2 / 0 / 3
9,016
564
7,221
14,551
13,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 0 / 4
9,587
599
12,614
6,326
2,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,675
480
4,595
8,923
4,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 4 / 1
7,990
499
5,210
11,284
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
TinyNutsTim
Nemesis
10
0 / 2 / 4
6,486
405
7,491
13,262
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 6 / 4
7,059
441
4,696
16,456
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 1
9,135
571
12,309
14,920
13,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
4
4
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
1
1
9
5.5
W
Hades
5
0
5
7.5
L
1
4
1
0.38
W
7
3
3
2.83
L
Nemesis
TinyNutsTim
Nemesis
0
2
4
1
W
Fafnir
Volk19526
Fafnir
2
0
3
3.5
L
0
6
4
0.33
L
2
3
1
0.83
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,582
Damage
34,301
60,666
Taken
64,845
39,589
Mitigated
37,576
30,994
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,595
324
0
1,631
8,923
4,348
0
2,203
6,720
49,859
918
W
5,912
339
1,791
5,615
13,990
12,143
0
4,173
9,357
0
28,628
W
Hades
7,405
348
411
5,472
9,828
4,689
0
3,556
6,155
59,434
4,173
L
5,210
692
0
2,399
11,284
4,012
793
945
10,339
66,698
0
W
10,430
2,403
0
6,844
15,971
6,771
0
1,308
14,314
0
70,197
L
Nemesis
TinyNutsTim
Nemesis
7,491
1,888
0
3,648
13,262
10,113
0
1,935
11,327
0
27,338
W
Fafnir
Volk19526
Fafnir
7,221
3,366
0
7,714
14,551
13,141
10
1,027
12,602
50,614
8,282
L
4,696
992
0
5,740
16,456
5,804
0
2,511
13,945
0
49,267
L
12,309
3,570
0
3,565
14,920
13,299
0
6,838
8,082
1,631
63,908
W
12,614
6,397
0
3,147
6,326
2,845
1,775
814
5,228
0
100,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
38,345
529
Minions Killed
377
0
Camps Cleared
0
1,636,864
Distance Traveled
1,598,337
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,675
480
70
4
0
277,979
2
W
Guan Yu
8,265
517
29
2
0
362,332
4
W
Hades
9,262
579
137
9
0
312,625
0
L
Agni
7,990
499
108
7
0
297,221
0
W
Pele
8,702
544
88
6
0
352,279
0
L
Nemesis
6,486
405
27
2
0
347,530
0
W
Fafnir
9,016
564
116
7
0
317,265
2
L
Susano
7,059
441
72
5
0
347,528
0
L
Surtr
9,135
571
100
6
0
328,079
0
W
Neith
9,587
599
159
10
0
292,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role