Player Matchup

Hera
Hera
EdderDM
Hera
Level 162
God Stats
2W - 1L
1,332 SR
Queue Stats
67W - 59L
1,563 Elo+
Party 2
Awilix
Awilix
SalmoNelaツ
Awilix
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 77L
1,509 Elo+
Party 2
Bacchus
Bacchus
Strongweak
Bacchus
Level 115
God Stats
9W - 3L
1,606 SR
Queue Stats
60W - 57L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Zandrutaga
Danzaburou
Level 105
God Stats
27W - 21L
1,533 SR
Queue Stats
73W - 74L
1,479 Elo+
Party 1
King Arthur
King Arthur
iDNwl
King Arthur
Level 185
God Stats
8W - 1L
1,676 SR
Queue Stats
84W - 51L
1,674 Elo+
Party 2
Team Averages
Level 145
1,529 SR
1,539 Elo+

VS

Team Averages
Level 145
1,584 SR
1,535 Elo+
King Arthur
King Arthur
Alambrito118
King Arthur
Level 158
God Stats
24W - 29L
1,553 SR
Queue Stats
238W - 231L
1,529 Elo+
Solo
Yemoja
Yemoja
Cattickler
Yemoja
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 188L
1,514 Elo+
Solo
Medusa
Medusa
FaintFawn270720
Medusa
Level 153
God Stats
2W - 2L
1,618 SR
Queue Stats
81W - 73L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Italian_KaTz
Tsukuyomi
Level 139
God Stats
86W - 72L
1,649 SR
Queue Stats
431W - 406L
1,485 Elo+
Solo
Nu Wa
Nu Wa
NekoKawaiiii
Nu Wa
Level 155
God Stats
34W - 23L
1,602 SR
Queue Stats
364W - 358L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
EdderDM
Hera
14
1 / 1 / 2
7,736
595
5,514
6,093
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
4 / 1 / 1
7,273
559
6,920
9,221
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Strongweak
Bacchus
11
0 / 1 / 2
6,238
480
2,651
8,441
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Zandrutaga
Danzaburou
11
1 / 0 / 1
6,283
483
2,395
7,037
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
iDNwl
King Arthur
13
1 / 1 / 3
7,502
577
8,456
8,995
6,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alambrito118
King Arthur
11
0 / 3 / 0
6,125
471
2,994
13,225
11,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Cattickler
Yemoja
9
0 / 0 / 0
5,799
446
1,182
2,528
1,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 0
6,858
528
4,909
6,439
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Italian_KaTz
Tsukuyomi
13
2 / 1 / 0
6,743
519
5,892
13,360
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 0
6,635
510
5,306
7,446
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
2
4
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alambrito118
King Arthur
0
3
0
0
L
Yemoja
Cattickler
Yemoja
0
0
0
0
W
Hera
EdderDM
Hera
1
1
2
2
L
0
1
0
0
L
Tsukuyomi
Italian_KaTz
Tsukuyomi
2
1
0
2
L
0
2
0
0
W
Awilix
4
1
1
4.5
W
Bacchus
Strongweak
Bacchus
0
1
2
1
W
Danzaburou
Zandrutaga
Danzaburou
1
0
1
1.5
W
King Arthur
iDNwl
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,936
Damage
20,283
39,787
Taken
42,998
23,579
Mitigated
23,111
13,104
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alambrito118
King Arthur
2,994
404
0
1,506
13,225
11,314
0
102
13,123
0
36,924
L
Yemoja
Cattickler
Yemoja
1,182
156
1,127
1,402
2,528
1,300
0
479
2,049
12,456
1,766
W
Hera
EdderDM
Hera
5,514
1,605
0
875
6,093
2,372
422
2,819
3,274
67,046
1,775
L
4,909
1,361
0
1,680
6,439
2,884
0
1,638
4,801
0
69,428
L
Tsukuyomi
Italian_KaTz
Tsukuyomi
5,892
1,382
0
5,189
13,360
5,209
0
875
12,485
0
58,591
L
5,306
1,060
0
500
7,446
2,404
0
4,951
2,495
55,231
650
W
Awilix
6,920
3,124
0
4,823
9,221
3,609
391
1,557
7,664
0
62,195
W
Bacchus
Strongweak
Bacchus
2,651
623
0
2,059
8,441
7,939
0
576
7,865
20,906
0
W
Danzaburou
Zandrutaga
Danzaburou
2,395
922
0
2,591
7,037
2,831
0
1,153
5,884
0
40,861
W
King Arthur
iDNwl
King Arthur
8,456
1,480
0
2,756
8,995
6,828
252
311
8,684
0
62,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,032
Gold Earned
32,160
421
Minions Killed
419
0
Camps Cleared
0
1,329,595
Distance Traveled
1,145,158
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,125
471
75
6
0
193,822
2
L
Yemoja
5,799
446
37
3
0
167,552
0
W
Hera
7,736
595
116
9
0
240,733
2
L
Medusa
6,858
528
114
9
0
247,849
2
L
Tsukuyomi
6,743
519
94
7
0
294,255
8
L
Nu Wa
6,635
510
99
8
0
241,680
0
W
Awilix
7,273
559
95
7
0
327,808
1
W
Bacchus
6,238
480
29
2
0
260,247
2
W
Danzaburou
6,283
483
78
6
0
248,878
0
W
King Arthur
7,502
577
103
8
0
251,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role