Player Matchup

Osiris
Osiris
Platinum V
Bdawg559
Osiris
Platinum V
Level 124
God Stats
1W - 1L
1,553 SR
Queue Stats
70W - 72L
1,873 MMR
Party 2
Maui
Maui
Platinum III
FoeverCIRE
Maui
Platinum III
Level 122
God Stats
0W - 1L
1,740 SR
Queue Stats
78W - 77L
1,958 MMR
Party 2
Ishtar
Ishtar
Diamond III
froemoe
Ishtar
Diamond III
Level 189
God Stats
10W - 5L
1,728 SR
Queue Stats
172W - 159L
2,324 MMR
Solo
Thor
Thor
Platinum I
rihot23
Thor
Platinum I
Level 126
God Stats
1W - 4L
1,489 SR
Queue Stats
140W - 123L
2,041 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
yohrii
Morgan Le Fay
Platinum II
Level 149
God Stats
5W - 6L
1,542 SR
Queue Stats
163W - 154L
1,969 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,610 SR
2,033 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 182
1,574 SR
2,033 MMR
Skadi
Skadi
Platinum I
ChopinQAQ
Skadi
Platinum I
Level 226
God Stats
34W - 28L
1,669 SR
Queue Stats
461W - 454L
1,867 MMR
Solo
Lancelot
Lancelot
Platinum I
DaGolo
Lancelot
Platinum I
Level 128
God Stats
4W - 7L
1,482 SR
Queue Stats
132W - 119L
1,928 MMR
Party 1
Vulcan
Vulcan
Masters
Phlippo
Vulcan
Masters
Level 182
God Stats
8W - 6L
1,661 SR
Queue Stats
194W - 162L
2,746 MMR
Solo
Mulan
Mulan
Diamond V
SnipDaTip
Mulan
Diamond V
Level 187
God Stats
4W - 13L
1,310 SR
Queue Stats
500W - 500L
1,868 MMR
Solo
Sobek
Sobek
Platinum III
elgolo
Sobek
Platinum III
Level 186
God Stats
7W - 2L
1,750 SR
Queue Stats
179W - 169L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bdawg559
Osiris
11
0 / 8 / 1
7,499
441
8,102
22,922
13,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 0
7,305
430
3,043
17,963
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
froemoe
Ishtar
15
0 / 3 / 0
8,087
476
6,825
11,083
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
rihot23
Thor
14
1 / 2 / 0
7,828
460
2,449
15,462
6,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
yohrii
Morgan Le Fay
16
0 / 4 / 0
8,762
515
5,351
11,020
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniSerqetBellonaCharon

VS

Bans
FafnirAo KuangThothSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChopinQAQ
Skadi
17
2 / 0 / 5
10,359
609
9,946
8,238
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
DaGolo
Lancelot
17
7 / 0 / 6
9,853
580
9,956
10,276
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Phlippo
Vulcan
18
3 / 0 / 5
10,950
644
12,599
6,025
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
SnipDaTip
Mulan
17
7 / 1 / 6
11,196
659
22,096
17,965
15,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
elgolo
Sobek
16
2 / 0 / 11
9,700
571
6,931
12,709
13,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
21
21
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bdawg559
Osiris
0
8
1
0.06
W
Skadi
ChopinQAQ
Skadi
2
0
5
4.5
W
Lancelot
DaGolo
Lancelot
7
0
6
10
L
0
4
0
0
W
Vulcan
Phlippo
Vulcan
3
0
5
5.5
W
Mulan
SnipDaTip
Mulan
7
1
6
10
W
Sobek
elgolo
Sobek
2
0
11
7.5
L
Ishtar
froemoe
Ishtar
0
3
0
0
L
Thor
rihot23
Thor
1
2
0
0.5
L
Morgan Le Fay
yohrii
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
61,528
78,450
Taken
55,213
45,559
Mitigated
42,571
13,591
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bdawg559
Osiris
8,102
4,142
0
5,230
22,922
13,228
0
1,253
21,630
0
46,441
W
Skadi
ChopinQAQ
Skadi
9,946
4,454
0
814
8,238
3,703
409
603
7,635
0
102,153
W
Lancelot
DaGolo
Lancelot
9,956
1,764
0
638
10,276
6,990
9
1,115
9,161
0
93,735
L
3,043
1,047
385
2,837
17,963
16,189
0
7,450
10,304
16,244
0
W
Vulcan
Phlippo
Vulcan
12,599
544
0
666
6,025
2,394
801
3,783
2,242
111,435
2,140
W
Mulan
SnipDaTip
Mulan
22,096
2,629
0
9,509
17,965
15,760
450
1,241
16,724
1,238
88,313
W
Sobek
elgolo
Sobek
6,931
771
2,884
4,656
12,709
13,724
81
2,260
10,449
26,197
3,885
L
Ishtar
froemoe
Ishtar
6,825
3,528
0
1,906
11,083
4,867
0
1,112
9,971
0
73,208
L
Thor
rihot23
Thor
2,449
324
0
2,330
15,462
6,637
0
3,063
12,270
0
71,240
L
Morgan Le Fay
yohrii
Morgan Le Fay
5,351
145
0
903
11,020
4,638
0
5,463
5,335
94,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
52,058
527
Minions Killed
646
0
Camps Cleared
0
1,710,621
Distance Traveled
1,826,032
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,499
441
80
5
0
310,465
2
W
Skadi
10,359
609
189
11
0
310,605
2
W
Lancelot
9,853
580
110
6
0
434,029
6
L
Maui
7,305
430
24
1
0
355,279
1
W
Vulcan
10,950
644
194
11
0
372,605
2
W
Mulan
11,196
659
119
7
0
344,861
0
W
Sobek
9,700
571
34
2
0
363,932
9
L
Ishtar
8,087
476
134
8
0
319,938
2
L
Thor
7,828
460
119
7
0
365,591
0
L
Morgan Le Fay
8,762
515
170
10
0
359,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role