Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ChronoCrossfire
Anhur
Level 105
God Stats
1W - 1L
1,874 SR
Queue Stats
26W - 31L
1,476 Elo+
Party 2
Horus
Horus
GAMESHARK14
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,554 Elo+
Party 2
Charon
Charon
HARD2KILLJ
Charon
Level 165
God Stats
3W - 4L
1,476 SR
Queue Stats
317W - 330L
1,501 Elo+
Solo
Thanatos
Thanatos
Ingroose
Thanatos
Level 101
God Stats
1W - 3L
1,396 SR
Queue Stats
143W - 124L
1,533 Elo+
Solo
Team Averages
Level 109
1,549 SR
1,513 Elo+

VS

Team Averages
Level 163
1,499 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Rhed Queen
Terra
Level 188
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 162L
1,503 Elo+
Party 1
Chaac
Chaac
SpyderMan163
Chaac
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
330W - 317L
1,494 Elo+
Solo
Ah Puch
Ah Puch
UncountedEnd418
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,519 Elo+
Party 1
Scylla
Scylla
lErebussl
Scylla
Level 208
God Stats
3W - 9L
1,496 SR
Queue Stats
516W - 513L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 7 / 3
6,478
648
7,042
13,112
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 1
7,113
711
5,975
13,257
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 2
7,124
712
5,080
15,730
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
HARD2KILLJ
Charon
14
1 / 1 / 2
7,560
756
8,509
14,659
8,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Ingroose
Thanatos
12
2 / 7 / 1
6,714
671
7,955
12,006
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 2 / 17
8,058
806
14,779
9,839
4,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
13
3 / 2 / 14
8,593
859
4,675
9,715
10,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 0 / 14
9,123
912
16,630
17,150
13,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 0 / 13
9,224
922
15,341
4,882
2,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Scylla
lErebussl
Scylla
15
7 / 0 / 11
8,738
874
14,129
8,148
3,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
4
Kills
23
23
Deaths
4
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
7
3
0.21
W
Apollo
 
Apollo
0
2
17
4.25
L
1
5
1
0.3
L
0
3
2
0.33
L
Charon
HARD2KILLJ
Charon
1
1
2
2
L
Thanatos
Ingroose
Thanatos
2
7
1
0.36
W
Terra
3
2
14
5
W
5
0
14
12
W
8
0
13
14.5
W
Scylla
lErebussl
Scylla
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,561
Damage
65,554
68,764
Taken
49,734
38,351
Mitigated
34,683
27,527
Healing
24,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,042
3,233
343
916
13,112
5,525
0
5,338
7,774
0
14,290
W
Apollo
 
Apollo
14,779
4,871
916
2,532
9,839
4,948
1,228
1,934
7,905
0
30,101
L
5,975
1,699
1,139
1,474
13,257
5,690
0
7,601
5,656
0
17,380
L
5,080
3,036
6,072
6,258
15,730
12,920
0
7,808
7,922
976
7,500
L
Charon
HARD2KILLJ
Charon
8,509
815
2,380
6,493
14,659
8,618
0
7,175
7,484
22,473
296
L
Thanatos
Ingroose
Thanatos
7,955
793
252
2,200
12,006
5,598
0
6,223
5,783
0
10,436
W
Terra
4,675
253
5,112
2,626
9,715
10,112
26
1,602
8,113
9,725
0
W
16,630
831
2,482
8,248
17,150
13,472
85
2,483
14,667
0
31,155
W
15,341
1,494
575
946
4,882
2,384
316
1,285
3,597
24,415
0
W
Scylla
lErebussl
Scylla
14,129
1,185
496
928
8,148
3,767
1,209
1,620
6,528
20,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
43,736
90
Minions Killed
113
0
Camps Cleared
0
899,590
Distance Traveled
958,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,478
648
19
2
0
152,283
0
W
Apollo
8,058
806
41
4
0
171,182
0
L
Anhur
7,113
711
37
4
0
165,346
0
L
Horus
7,124
712
8
1
0
205,570
0
L
Charon
7,560
756
21
2
0
179,621
0
L
Thanatos
6,714
671
5
1
0
196,770
0
W
Terra
8,593
859
10
1
0
193,226
0
W
Chaac
9,123
912
37
4
0
210,424
0
W
Ah Puch
9,224
922
14
1
0
199,629
0
W
Scylla
8,738
874
11
1
0
183,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role