Player Matchup

Danzaburou
Danzaburou
Pheenin
Danzaburou
Level 154
God Stats
2W - 2L
1,774 SR
Queue Stats
155W - 144L
1,594 Elo+
Party 3
Cabrakan
Cabrakan
PurpASlurp
Cabrakan
Level 164
God Stats
86W - 67L
1,615 SR
Queue Stats
604W - 534L
1,531 Elo+
Solo
Hercules
Hercules
StinkyVibes
Hercules
Level 147
God Stats
1W - 4L
1,431 SR
Queue Stats
151W - 161L
1,571 Elo+
Party 3
Poseidon
Poseidon
needyunglebuff
Poseidon
Level 136
God Stats
8W - 10L
1,470 SR
Queue Stats
287W - 291L
1,599 Elo+
Party 3
Ao Kuang
Ao Kuang
scenicccc
Ao Kuang
Level 147
God Stats
0W - 5L
1,354 SR
Queue Stats
354W - 360L
1,544 Elo+
Solo
Team Averages
Level 150
1,529 SR
1,568 Elo+

VS

Team Averages
Level 159
1,484 SR
1,536 Elo+
Anhur
Anhur
 
Anhur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Amοtti
Lancelot
Level 165
God Stats
9W - 8L
1,521 SR
Queue Stats
98W - 100L
1,521 Elo+
Party 1
Merlin
Merlin
Yanslayer
Merlin
Level 216
God Stats
1W - 0L
1,537 SR
Queue Stats
74W - 66L
1,537 Elo+
Party 2
Horus
Horus
ninjacowz3
Horus
Level 159
God Stats
1W - 3L
1,380 SR
Queue Stats
177W - 147L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
Μedusα
Jormungandr
Level 85
God Stats
1W - 1L
1,480 SR
Queue Stats
54W - 75L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pheenin
Danzaburou
9
3 / 4 / 0
5,597
560
4,270
10,435
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
PurpASlurp
Cabrakan
9
1 / 2 / 3
5,631
563
2,933
7,583
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
StinkyVibes
Hercules
9
0 / 3 / 1
5,364
536
1,755
8,601
2,790
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
10
0 / 3 / 1
5,574
557
3,625
5,914
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
scenicccc
Ao Kuang
10
0 / 3 / 1
5,684
568
5,476
12,405
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 3
6,003
600
3,235
5,981
1,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Amοtti
Lancelot
12
6 / 0 / 3
6,491
649
7,370
7,258
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
Yanslayer
Merlin
13
4 / 0 / 3
6,941
694
8,110
3,461
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
9
1 / 3 / 8
5,743
574
4,698
7,998
6,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Μedusα
Jormungandr
11
3 / 0 / 0
6,714
671
7,270
8,328
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
15
15
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
3
2.5
W
Lancelot
Amοtti
Lancelot
6
0
3
7.5
L
Danzaburou
Pheenin
Danzaburou
3
4
0
0.75
L
Cabrakan
PurpASlurp
Cabrakan
1
2
3
1.25
L
Hercules
StinkyVibes
Hercules
0
3
1
0.17
W
Merlin
Yanslayer
Merlin
4
0
3
5.5
L
Poseidon
0
3
1
0.17
W
Horus
1
3
8
1.67
L
Ao Kuang
scenicccc
Ao Kuang
0
3
1
0.17
W
Jormungandr
Μedusα
Jormungandr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
30,683
44,938
Taken
33,026
18,921
Mitigated
18,779
13,741
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,235
2,235
0
1,593
5,981
1,953
0
1,441
4,350
0
49,728
W
Lancelot
Amοtti
Lancelot
7,370
1,612
0
4,533
7,258
3,336
0
1,785
5,241
0
46,189
L
Danzaburou
Pheenin
Danzaburou
4,270
2,485
0
3,747
10,435
3,100
0
851
9,422
0
40,986
L
Cabrakan
PurpASlurp
Cabrakan
2,933
508
0
1,980
7,583
6,261
0
2,503
4,797
10,532
1,455
L
Hercules
StinkyVibes
Hercules
1,755
731
0
1,849
8,601
2,790
0
4,163
3,885
0
35,750
W
Merlin
Yanslayer
Merlin
8,110
286
0
500
3,461
1,324
0
574
2,857
53,807
573
L
Poseidon
3,625
442
0
2,323
5,914
1,169
0
156
5,752
35,966
0
W
Horus
4,698
1,738
355
2,073
7,998
6,782
0
2,566
5,208
0
12,286
L
Ao Kuang
scenicccc
Ao Kuang
5,476
954
0
3,842
12,405
5,601
0
5,493
6,163
33,866
3,221
W
Jormungandr
Μedusα
Jormungandr
7,270
1,455
0
2,714
8,328
5,384
12
3,701
4,169
43,864
2,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
31,892
316
Minions Killed
351
0
Camps Cleared
0
1,074,839
Distance Traveled
1,134,155
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,003
600
75
8
0
221,547
0
W
Lancelot
6,491
649
71
7
0
265,583
0
L
Danzaburou
5,597
560
65
7
0
219,993
0
L
Cabrakan
5,631
563
21
2
0
219,543
3
L
Hercules
5,364
536
82
8
0
230,211
1
W
Merlin
6,941
694
105
11
0
219,231
0
L
Poseidon
5,574
557
79
8
0
216,484
4
W
Horus
5,743
574
15
2
0
233,803
1
L
Ao Kuang
5,684
568
69
7
0
188,608
0
W
Jormungandr
6,714
671
85
9
0
193,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role