Player Matchup

Surtr
Surtr
DBear2715
Surtr
Level 135
God Stats
145W - 126L
1,451 SR
Queue Stats
269W - 264L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Italian_KaTz
Tsukuyomi
Level 139
God Stats
85W - 71L
1,641 SR
Queue Stats
384W - 345L
1,476 Elo+
Solo
Bacchus
Bacchus
Strongweak
Bacchus
Level 115
God Stats
9W - 3L
1,556 SR
Queue Stats
60W - 57L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
Zandrutaga
Danzaburou
Level 105
God Stats
27W - 21L
1,520 SR
Queue Stats
73W - 74L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
hinox
Nu Wa
Level 157
God Stats
74W - 47L
1,655 SR
Queue Stats
303W - 291L
1,459 Elo+
Solo
Team Averages
Level 130
1,565 SR
1,461 Elo+

VS

Team Averages
Level 45
1,529 SR
1,411 Elo+
Xing Tian
Xing Tian
ISOXO
Xing Tian
Level 5
God Stats
1W - 3L
1,432 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Pele
Pele
JVLEN
Pele
Level 57
God Stats
23W - 22L
1,568 SR
Queue Stats
93W - 118L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
LordKoo1aid
Gilgamesh
Level 129
God Stats
1W - 2L
1,462 SR
Queue Stats
22W - 27L
1,364 Elo+
Solo
Jing Wei
Jing Wei
jinwooyadayada
Jing Wei
Level 16
God Stats
1W - 1L
1,692 SR
Queue Stats
12W - 17L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
monkry
Kukulkan
Level 17
God Stats
1W - 2L
1,493 SR
Queue Stats
18W - 21L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DBear2715
Surtr
15
3 / 5 / 4
9,870
548
14,447
21,840
21,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Italian_KaTz
Tsukuyomi
18
11 / 2 / 5
10,676
593
11,942
15,210
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Strongweak
Bacchus
12
5 / 3 / 7
9,142
508
10,293
13,694
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Zandrutaga
Danzaburou
15
4 / 2 / 6
9,963
554
12,974
10,061
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
hinox
Nu Wa
19
3 / 0 / 10
11,431
635
13,610
7,557
3,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ISOXO
Xing Tian
10
1 / 6 / 2
7,308
406
4,675
16,670
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
JVLEN
Pele
14
5 / 6 / 1
8,481
471
8,569
16,879
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
LordKoo1aid
Gilgamesh
15
4 / 4 / 1
9,960
553
14,089
23,734
28,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
13
1 / 5 / 2
8,037
447
6,267
14,150
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
monkry
Kukulkan
14
1 / 5 / 2
9,080
504
4,176
9,515
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
26
Kills
12
12
Deaths
26
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
DBear2715
Surtr
3
5
4
1
L
Xing Tian
ISOXO
Xing Tian
1
6
2
0.33
W
Tsukuyomi
Italian_KaTz
Tsukuyomi
11
2
5
6.75
L
Pele
JVLEN
Pele
5
6
1
0.92
L
Gilgamesh
LordKoo1aid
Gilgamesh
4
4
1
1.13
W
Bacchus
Strongweak
Bacchus
5
3
7
2.83
W
Danzaburou
Zandrutaga
Danzaburou
4
2
6
3.5
W
Nu Wa
hinox
Nu Wa
3
0
10
8
L
Jing Wei
1
5
2
0.4
L
Kukulkan
monkry
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,266
Damage
37,776
68,362
Taken
80,948
50,507
Mitigated
61,230
23,088
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
DBear2715
Surtr
14,447
5,850
0
6,645
21,840
21,366
317
1,700
18,863
2,295
71,421
L
Xing Tian
ISOXO
Xing Tian
4,675
827
0
645
16,670
14,977
0
4,332
12,260
13,440
0
W
Tsukuyomi
Italian_KaTz
Tsukuyomi
11,942
2,930
0
7,289
15,210
7,119
81
2,201
12,978
0
98,422
L
Pele
JVLEN
Pele
8,569
1,467
0
2,408
16,879
7,919
0
4,157
12,722
0
61,969
L
Gilgamesh
LordKoo1aid
Gilgamesh
14,089
4,181
0
4,952
23,734
28,718
0
5,617
16,604
963
88,281
W
Bacchus
Strongweak
Bacchus
10,293
1,336
0
1,773
13,694
13,817
84
1,901
11,793
26,780
2,893
W
Danzaburou
Zandrutaga
Danzaburou
12,974
6,187
0
3,256
10,061
4,747
2,878
1,217
8,844
0
71,297
W
Nu Wa
hinox
Nu Wa
13,610
4,079
215
3,910
7,557
3,458
1,621
2,722
4,683
108,227
2,121
L
Jing Wei
6,267
3,846
0
3,579
14,150
6,255
0
6,190
7,960
0
54,783
L
Kukulkan
monkry
Kukulkan
4,176
375
0
898
9,515
3,361
0
4,239
5,276
67,548
1,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,082
Gold Earned
42,866
566
Minions Killed
485
0
Camps Cleared
0
1,771,566
Distance Traveled
1,658,017
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,870
548
101
6
0
318,333
0
L
Xing Tian
7,308
406
18
1
0
307,919
0
W
Tsukuyomi
10,676
593
140
8
0
404,699
13
L
Pele
8,481
471
82
5
0
414,501
6
L
Gilgamesh
9,960
553
169
9
0
297,073
2
W
Bacchus
9,142
508
28
2
0
360,337
1
W
Danzaburou
9,963
554
114
6
0
361,234
0
W
Nu Wa
11,431
635
183
10
0
326,963
0
L
Jing Wei
8,037
447
91
5
0
330,624
0
L
Kukulkan
9,080
504
125
7
0
307,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role