Player Matchup

Ra
Ra
KKoOp
Ra
Level 128
God Stats
2W - 2L
1,612 SR
Queue Stats
53W - 54L
1,485 Elo+
Party 1
Nut
Nut
MartinMG
Nut
Level 143
God Stats
5W - 5L
1,673 SR
Queue Stats
197W - 204L
1,491 Elo+
Party 1
Maui
Maui
Rpotatoe
Maui
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 31L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Tacajachi11
Gilgamesh
Level 156
God Stats
1W - 1L
1,510 SR
Queue Stats
108W - 142L
1,444 Elo+
Party 1
Loki
Loki
vacascondinero
Loki
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 41L
1,553 Elo+
Party 1
Team Averages
Level 140
1,559 SR
1,475 Elo+

VS

Team Averages
Level 139
1,470 SR
1,512 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Snorewhale
Pele
Level 68
God Stats
1W - 4L
1,303 SR
Queue Stats
9W - 15L
1,410 Elo+
Solo
Sylvanus
Sylvanus
SuperiorCactus
Sylvanus
Level 154
God Stats
2W - 4L
1,465 SR
Queue Stats
44W - 42L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
XxDogBeastxX
Hou Yi
Level 156
God Stats
2W - 1L
1,729 SR
Queue Stats
36W - 31L
1,578 Elo+
Party 2
Ganesha
Ganesha
br0wn5auce
Ganesha
Level 168
God Stats
2W - 4L
1,352 SR
Queue Stats
247W - 241L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
1 / 3 / 1
5,162
516
2,880
5,616
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,022
502
281
3,976
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
8
0 / 0 / 2
4,319
432
1,986
5,666
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Tacajachi11
Gilgamesh
9
1 / 3 / 1
5,296
530
5,544
11,340
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
4,892
489
3,781
6,691
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 1
6,387
639
1,477
5,683
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 1 / 2
5,738
574
3,516
6,727
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
12
3 / 0 / 0
6,623
662
8,455
9,582
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
10
1 / 0 / 3
5,534
553
4,696
5,165
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
br0wn5auce
Ganesha
9
0 / 1 / 4
5,406
541
2,667
7,967
4,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
8
8
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
1
1.5
L
Ra
1
3
1
0.5
L
0
1
0
0
L
Maui
0
0
2
1
W
3
1
2
4
W
Sylvanus
3
0
0
3
L
Gilgamesh
Tacajachi11
Gilgamesh
1
3
1
0.5
W
Hou Yi
1
0
3
2.5
W
Ganesha
br0wn5auce
Ganesha
0
1
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,472
Damage
20,811
33,289
Taken
35,124
14,894
Mitigated
19,015
7,142
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,477
928
0
3,343
5,683
2,412
193
557
5,100
0
52,258
L
Ra
2,880
805
408
790
5,616
1,691
0
792
4,824
28,068
0
L
281
121
0
1,205
3,976
1,075
0
658
3,318
0
30,109
L
Maui
1,986
251
0
170
5,666
3,245
0
1,466
4,200
14,740
0
W
3,516
1,108
0
3,661
6,727
2,525
14
978
5,749
0
40,732
W
Sylvanus
8,455
3,139
432
4,119
9,582
8,140
117
272
9,270
35,063
15,554
L
Gilgamesh
Tacajachi11
Gilgamesh
5,544
1,684
0
1,446
11,340
6,647
0
5,747
5,593
0
32,540
W
Hou Yi
4,696
1,209
0
945
5,165
1,794
57
1,139
3,946
0
39,732
W
Ganesha
br0wn5auce
Ganesha
2,667
497
0
2,672
7,967
4,144
0
1,614
6,193
15,668
1,650
L
3,781
1,151
0
3,123
6,691
2,236
0
1,433
5,258
0
31,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
29,688
276
Minions Killed
345
0
Camps Cleared
0
1,035,470
Distance Traveled
899,907
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,387
639
96
10
0
169,171
1
L
Ra
5,162
516
53
5
0
216,718
0
L
Nut
5,022
502
64
6
0
138,664
0
L
Maui
4,319
432
26
3
0
225,348
0
W
Pele
5,738
574
72
7
0
233,182
3
W
Sylvanus
6,623
662
89
9
0
127,631
0
L
Gilgamesh
5,296
530
61
6
0
197,790
2
W
Hou Yi
5,534
553
88
9
0
162,822
0
W
Ganesha
5,406
541
0
0
0
207,101
0
L
Loki
4,892
489
72
7
0
256,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role