Player Matchup

Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum III
ProdigyAce92
Ah Puch
Platinum III
Level 69
God Stats
1W - 0L
1,307 SR
Queue Stats
46W - 25L
1,976 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
dim3bag
Ne Zha
Platinum IV
Level 156
God Stats
19W - 3L
1,964 SR
Queue Stats
71W - 62L
1,859 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
flashgordo2
Ao Kuang
Platinum V
Level 242
God Stats
1W - 1L
1,552 SR
Queue Stats
246W - 226L
1,717 MMR
Party 2
Charybdis
Charybdis
Platinum V
wootwo
Charybdis
Platinum V
Level 158
God Stats
2W - 1L
1,444 SR
Queue Stats
45W - 27L
1,834 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,553 SR
1,777 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,695 SR
1,775 MMR
King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum I
Plutooooo
Bacchus
Platinum I
Level 156
God Stats
1W - 4L
1,779 SR
Queue Stats
91W - 81L
1,943 MMR
Solo
Xbalanque
Xbalanque
Platinum III
SebastiánOro
Xbalanque
Platinum III
Level 164
God Stats
12W - 8L
1,708 SR
Queue Stats
196W - 191L
1,764 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Skarlatax
Fenrir
Platinum IV
Level 149
God Stats
2W - 6L
1,867 SR
Queue Stats
215W - 211L
1,829 MMR
Solo
Chang'e
Chang'e
Platinum II
Veggiez
Chang'e
Platinum II
Level 198
God Stats
3W - 4L
1,621 SR
Queue Stats
279W - 253L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
3,755
751
2,162
6,042
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
ProdigyAce92
Ah Puch
8
2 / 0 / 0
4,151
830
2,796
2,680
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
dim3bag
Ne Zha
6
1 / 1 / 4
3,938
788
2,001
3,978
2,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
flashgordo2
Ao Kuang
7
1 / 0 / 0
3,603
721
1,270
3,694
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
wootwo
Charybdis
6
3 / 0 / 2
3,852
770
3,615
2,789
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SurtrThorKaliKuzenbo

VS

Bans
VulcanThothAgniLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 0
3,913
783
4,541
4,371
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Plutooooo
Bacchus
5
0 / 2 / 0
3,235
647
1,278
3,891
3,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
SebastiánOro
Xbalanque
6
1 / 3 / 1
3,400
680
2,445
4,143
1,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Skarlatax
Fenrir
4
0 / 0 / 0
2,874
575
797
3,120
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
Veggiez
Chang'e
6
0 / 2 / 0
3,202
640
2,254
4,200
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
L
King Arthur
 
King Arthur
1
0
0
1
L
Bacchus
Plutooooo
Bacchus
0
2
0
0
W
Ah Puch
ProdigyAce92
Ah Puch
2
0
0
2
L
Xbalanque
SebastiánOro
Xbalanque
1
3
1
0.5
L
Fenrir
Skarlatax
Fenrir
0
0
0
0
L
Chang'e
Veggiez
Chang'e
0
2
0
0
W
Ne Zha
dim3bag
Ne Zha
1
1
4
3
W
Ao Kuang
flashgordo2
Ao Kuang
1
0
0
1
W
Charybdis
wootwo
Charybdis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,844
Damage
11,315
19,183
Taken
19,725
7,635
Mitigated
8,481
9,694
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,162
513
0
2,051
6,042
2,928
0
0
6,042
0
23,590
L
King Arthur
 
King Arthur
4,541
1,335
0
1,250
4,371
1,904
0
0
4,371
0
27,431
L
Bacchus
Plutooooo
Bacchus
1,278
342
0
985
3,891
3,015
0
137
3,754
6,131
1,559
W
Ah Puch
ProdigyAce92
Ah Puch
2,796
460
0
1,629
2,680
831
0
1,609
779
24,456
89
L
Xbalanque
SebastiánOro
Xbalanque
2,445
993
0
1,006
4,143
1,068
0
335
3,808
0
17,937
L
Fenrir
Skarlatax
Fenrir
797
270
0
838
3,120
1,102
0
1,062
2,058
0
8,249
L
Chang'e
Veggiez
Chang'e
2,254
45
120
1,027
4,200
1,392
0
2,471
1,729
12,977
0
W
Ne Zha
dim3bag
Ne Zha
2,001
483
0
1,644
3,978
2,030
0
774
3,204
0
8,429
W
Ao Kuang
flashgordo2
Ao Kuang
1,270
144
0
2,889
3,694
1,047
0
374
3,230
18,283
0
W
Charybdis
wootwo
Charybdis
3,615
1,997
0
1,481
2,789
799
0
309
2,480
0
17,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,299
Gold Earned
16,624
160
Minions Killed
122
0
Camps Cleared
0
565,287
Distance Traveled
494,838
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,755
751
46
9
0
105,036
1
L
King Arthur
3,913
783
46
9
0
114,147
2
L
Bacchus
3,235
647
14
3
0
109,493
2
W
Ah Puch
4,151
830
43
9
0
111,531
0
L
Xbalanque
3,400
680
19
4
0
92,913
0
L
Fenrir
2,874
575
18
4
0
68,883
0
L
Chang'e
3,202
640
25
5
0
109,402
1
W
Ne Zha
3,938
788
10
2
0
114,294
2
W
Ao Kuang
3,603
721
37
7
0
130,921
2
W
Charybdis
3,852
770
24
5
0
103,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role