Player Matchup

Loki
Loki
KRITTENHOSS
Loki
Level 28
God Stats
7W - 18L
1,324 SR
Queue Stats
136W - 160L
1,313 Elo+
Party 1
Cerberus
Cerberus
Obi6280
Cerberus
Level 6
God Stats
2W - 6L
1,264 SR
Queue Stats
69W - 99L
1,211 Elo+
Party 1
Baron Samedi
Baron Samedi
PrinceDaygo
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,303 Elo+
Solo
Surtr
Surtr
RAG3MOR3
Surtr
Level 88
God Stats
2W - 4L
1,208 SR
Queue Stats
396W - 440L
1,419 Elo+
Party 1
Ishtar
Ishtar
WickettV
Ishtar
Level 48
God Stats
46W - 70L
1,319 SR
Queue Stats
461W - 510L
1,373 Elo+
Solo
Team Averages
Level 44
1,323 SR
1,324 Elo+

VS

Team Averages
Level 51
1,544 SR
1,403 Elo+
Baron Samedi
Baron Samedi
Deadhead9163558
Baron Samedi
Level 43
God Stats
33W - 26L
1,501 SR
Queue Stats
196W - 204L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
NDfan36
Sun Wukong
Level 103
God Stats
17W - 8L
1,675 SR
Queue Stats
60W - 65L
1,433 Elo+
Party 3
Cupid
Cupid
Oneshotrocky
Cupid
Level 47
God Stats
18W - 8L
1,604 SR
Queue Stats
226W - 224L
1,432 Elo+
Party 2
Bacchus
Bacchus
Shigar066
Bacchus
Level 30
God Stats
7W - 9L
1,500 SR
Queue Stats
423W - 481L
1,330 Elo+
Solo
Nu Wa
Nu Wa
canaben710
Nu Wa
Level 31
God Stats
37W - 37L
1,439 SR
Queue Stats
59W - 62L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,893
987
4,564
12,553
5,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Obi6280
Cerberus
13
0 / 2 / 1
8,102
1,013
4,109
18,168
19,729
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
PrinceDaygo
Baron Samedi
13
0 / 4 / 1
7,927
991
7,965
9,720
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
RAG3MOR3
Surtr
13
0 / 5 / 1
8,115
1,014
7,875
20,398
16,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
WickettV
Ishtar
12
0 / 0 / 0
7,077
885
0
305
131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

220

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadhead9163558
Baron Samedi
14
3 / 0 / 6
8,683
1,085
10,850
3,315
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
NDfan36
Sun Wukong
14
2 / 0 / 8
8,657
1,082
6,542
6,318
5,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 7
9,357
1,170
14,292
8,400
3,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Shigar066
Bacchus
14
1 / 1 / 11
9,513
1,189
7,686
10,361
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
14
4 / 0 / 7
9,077
1,135
15,696
1,517
639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
1
Kills
14
14
Deaths
1
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deadhead9163558
Baron Samedi
3
0
6
6
L
1
3
0
0.33
W
Sun Wukong
NDfan36
Sun Wukong
2
0
8
6
L
Cerberus
Obi6280
Cerberus
0
2
1
0.25
W
4
0
7
7.5
L
Baron Samedi
PrinceDaygo
Baron Samedi
0
4
1
0.13
L
Surtr
RAG3MOR3
Surtr
0
5
1
0.1
W
Bacchus
Shigar066
Bacchus
1
1
11
6.5
L
Ishtar
WickettV
Ishtar
0
0
0
0
W
Nu Wa
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
55,066
61,144
Taken
29,911
45,948
Mitigated
23,457
7,748
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deadhead9163558
Baron Samedi
10,850
759
1,079
742
3,315
1,453
0
1,769
1,546
22,938
0
L
4,564
1,286
391
306
12,553
5,021
0
6,655
5,898
0
16,113
W
Sun Wukong
NDfan36
Sun Wukong
6,542
761
369
428
6,318
5,484
0
2,681
3,637
0
22,250
L
Cerberus
Obi6280
Cerberus
4,109
338
164
3,036
18,168
19,729
0
9,806
8,362
21,539
0
W
14,292
9,488
0
1,605
8,400
3,480
0
3,266
5,134
0
31,243
L
Baron Samedi
PrinceDaygo
Baron Samedi
7,965
532
1,258
924
9,720
4,852
0
4,255
5,465
26,298
0
L
Surtr
RAG3MOR3
Surtr
7,875
2,161
147
1,522
20,398
16,215
0
12,874
7,524
991
37,689
W
Bacchus
Shigar066
Bacchus
7,686
1,279
0
1,688
10,361
12,401
0
4,202
6,159
22,777
0
L
Ishtar
WickettV
Ishtar
0
0
0
0
305
131
0
305
0
0
0
W
Nu Wa
15,696
8,465
0
0
1,517
639
0
377
1,140
27,196
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
45,287
181
Minions Killed
186
3
Camps Cleared
5
587,543
Distance Traveled
754,529
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,683
1,085
38
5
1
150,589
0
L
Loki
7,893
987
19
2
1
168,364
0
W
Sun Wukong
8,657
1,082
40
5
1
171,270
4
L
Cerberus
8,102
1,013
48
6
0
142,629
0
W
Cupid
9,357
1,170
55
7
2
160,878
0
L
Baron Samedi
7,927
991
46
6
1
137,280
0
L
Surtr
8,115
1,014
68
9
1
139,270
0
W
Bacchus
9,513
1,189
21
3
0
132,194
0
L
Ishtar
7,077
885
0
0
0
0
0
W
Nu Wa
9,077
1,135
32
4
1
139,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role