Player Matchup

Janus
Janus
Klows_Shadow
Janus
Level 26
God Stats
10W - 16L
1,275 SR
Queue Stats
286W - 323L
1,286 Elo+
Party 3
Hachiman
Hachiman
Merstach_7
Hachiman
Level 25
God Stats
8W - 14L
1,492 SR
Queue Stats
408W - 444L
1,298 Elo+
Party 3
Ares
Ares
WanMaster00
Ares
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
285W - 275L
1,337 Elo+
Party 3
Hercules
Hercules
bitethewirejr
Hercules
Level 68
God Stats
7W - 4L
1,565 SR
Queue Stats
222W - 216L
1,466 Elo+
Solo
Kukulkan
Kukulkan
depredador2892
Kukulkan
Level 65
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 63
1,411 SR
1,377 Elo+

VS

Team Averages
Level 85
1,430 SR
1,409 Elo+
Janus
Janus
KingKenny777
Janus
Level 85
God Stats
9W - 5L
1,686 SR
Queue Stats
18W - 13L
1,494 Elo+
Solo
Nike
Nike
Phixin equis
Nike
Level 149
God Stats
5W - 7L
1,331 SR
Queue Stats
146W - 146L
1,395 Elo+
Party 2
Izanami
Izanami
alcachofi11
Izanami
Level 43
God Stats
30W - 27L
1,539 SR
Queue Stats
136W - 138L
1,406 Elo+
Party 2
Charon
Charon
lilpickles007
Charon
Level 90
God Stats
2W - 3L
1,441 SR
Queue Stats
27W - 28L
1,406 Elo+
Party 1
Ravana
Ravana
mybrainsmooth
Ravana
Level 59
God Stats
1W - 0L
1,153 SR
Queue Stats
17W - 14L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
7,270
454
3,172
10,985
3,116
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Merstach_7
Hachiman
9
2 / 2 / 2
6,553
410
2,852
5,933
1,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8
3 / 4 / 2
6,899
431
3,465
10,280
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
bitethewirejr
Hercules
16
4 / 1 / 0
9,495
593
9,265
13,305
15,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
11
0 / 3 / 4
7,027
439
4,025
8,874
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
10,987
687
12,055
7,343
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 3 / 2
8,844
553
6,330
11,061
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
alcachofi11
Izanami
14
1 / 2 / 5
7,740
484
2,077
7,785
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 3
7,352
460
5,824
10,705
8,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 1 / 2
9,856
616
5,839
8,062
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
19
19
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
1
9
0
0.11
L
Hachiman
Merstach_7
Hachiman
2
2
2
1.5
W
0
3
2
0.33
L
3
4
2
1
W
Izanami
alcachofi11
Izanami
1
2
5
1.75
L
Hercules
bitethewirejr
Hercules
4
1
0
4
L
Kukulkan
0
3
4
0.67
W
2
3
3
1.17
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,779
Damage
32,125
49,377
Taken
44,956
32,422
Mitigated
26,233
10,829
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,055
782
0
2,300
7,343
3,016
1,870
3,191
4,008
83,626
1,121
L
3,172
230
39
606
10,985
3,116
0
8,255
2,730
41,940
681
L
Hachiman
Merstach_7
Hachiman
2,852
1,753
0
749
5,933
1,841
102
1,453
4,480
0
18,959
W
6,330
1,487
0
3,163
11,061
7,630
688
0
11,061
0
67,778
L
3,465
67
0
1,523
10,280
9,227
0
2,450
7,830
16,086
0
W
Izanami
alcachofi11
Izanami
2,077
1,526
0
3,136
7,785
3,150
4,072
3,671
4,114
0
45,171
L
Hercules
bitethewirejr
Hercules
9,265
3,786
0
7,662
13,305
15,108
0
1,918
10,320
1,182
80,611
L
Kukulkan
4,025
355
0
250
8,874
3,130
0
3,768
5,004
43,894
0
W
5,824
1,115
0
736
10,705
8,302
0
2,807
7,898
29,479
0
W
5,839
2,631
0
2,977
8,062
4,135
1,208
849
7,213
0
92,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
44,779
311
Minions Killed
494
0
Camps Cleared
0
1,268,688
Distance Traveled
1,506,033
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,987
687
133
8
0
298,643
0
L
Janus
7,270
454
57
4
0
224,255
0
L
Hachiman
6,553
410
35
2
0
238,318
0
W
Nike
8,844
553
119
7
0
265,992
0
L
Ares
6,899
431
14
1
0
211,402
0
W
Izanami
7,740
484
73
5
0
267,548
1
L
Hercules
9,495
593
136
9
0
309,480
2
L
Kukulkan
7,027
439
69
4
0
285,233
0
W
Charon
7,352
460
43
3
0
296,201
0
W
Ravana
9,856
616
126
8
0
377,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role